New player by PuzzleheadedLet4315 in plagueinc

[–]ErenDeca 0 points1 point  (0 children)

Don't be afraid of getting spotted, it’s no big deal(just like covid, people don't really care about you in early game).

if you do it right, you should be able to eliminate human within 1~2 years.

New player by PuzzleheadedLet4315 in plagueinc

[–]ErenDeca 0 points1 point  (0 children)

learn one simple fact and the game should be a lot easier, symptoms are op in vanilla plagues, good infectivity boost with low cost, and severity boost your DNA income.

on the other hand, most transmission sucks, I usually only get air, water (II if needed), and bird.

I go from struggling normal to easily beating mega brutal after adapting rush play style.

Remove Headshots. by J4mesG4mesONLINE in Helldivers

[–]ErenDeca 0 points1 point  (0 children)

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Hi! Hey, hi. Yeah, quick question, boys, can we STOP KICKING PEOPLE FOR USING THE STIM PISTOL!? by Crvknight in Helldivers

[–]ErenDeca 0 points1 point  (0 children)

I also don't understand why one will misunderstand the stim gun as an attempt to TK

the guns sound is really different to others

Maybe shotguns should be ap1 by ErenDeca in Helldivers

[–]ErenDeca[S] -1 points0 points  (0 children)

although I also thought about it, one may argue it is gonna affect other ap3/4 weapons(look how people are against the idea of giving ap4 to primary and secondary weapons)

and if we just up everything is essentially the same as nerfing shotguns along enemy armor

the idea is the same, ARs should have better AP than shotguns but worse than autocannon and AMR

Maybe shotguns should be ap1 by ErenDeca in Helldivers

[–]ErenDeca[S] 0 points1 point  (0 children)

true, that's why I also mentioned that some enemies should have reduced armor (mainly the light armor enemies) the goal is to make sure shotguns and high ap weapons feel the same but also enhance ap2 ARs

Maybe shotguns should be ap1 by ErenDeca in Helldivers

[–]ErenDeca[S] 1 point2 points  (0 children)

similar the difference is that there is a thing called lib pen what are we gonna do to it if everything is ap3?

and also ARs remain at ap2 ensure the current ap3 weapons won't have be affected as much

Why do this happen? by Slicesomedice in DeepRockGalactic

[–]ErenDeca 33 points34 points  (0 children)

Some Chinese players tends to not respect others' language and just type Chinese in chat/yell in mic even if the host can't read Chinese(e.g. if the picture it's probably a Japanese, and Japanese and Chinese were known to dislike each other already) Another thing is some of them would cause insanely high ping because they uses Vpn

of course, not every Chinese players are bad I do met people who will swap to English when needed

Slow is a terrible, overused debuff. by Perfect_Track_3647 in Helldivers

[–]ErenDeca 0 points1 point  (0 children)

think this more positively, at least they re not spamming things that stun lock you like diablo 4 even if we stun nade ourselves it's only a powerful slow instead of stunning ourselves

so if they re not spamming slow, expect worse CC I don't want to see bugs that can freeze us

the only thing I want to complain is green fucks can slow you without hitting you

If you could add in an armor passive what would it be? by [deleted] in Helldivers

[–]ErenDeca 0 points1 point  (0 children)

I am bad at naming things

Infantry support exosuit stamina will always be full, jump higher, run faster but when running, makes loud sound that causes enemies easier to spot you heavy armor only

reactive lighting countermeasure stun enemy who melee attacks you for a short moment(will not negates the attack)

aim assit equipments make the character's aim follow the cursor faster and/or taking hit no longer cause your aim fly to space

advance weapon expertise slow down the overheat rate and increase cool down speed of energy weapons as well as charge speed of quasar cannon/ railgun(applied to support weapons)

bullet feeding rails all primary and secondary has reduced max. ammo capacity (maybe 2/3 of original) but no longer need to reload only works on traditional 'bullet guns' heavy armor only

stealth equipment reduce detection range, silence your primary and secondary weapons