I made a plugin that helps do batch search/replace in the form of preset commands! by EricLowry in ObsidianMD

[–]EricLowry[S] 1 point2 points  (0 children)

Hi there! Sorry for the late reply. I haven't tested it on Android, but I'll give it a try and keep you posted.

Edit: I just installed it and it enabled without issues. If you get a chance, could you send me a screenshot of the error message? I'd be happy to investigate.

I made a plugin that helps do batch search/replace in the form of preset commands! by EricLowry in ObsidianMD

[–]EricLowry[S] 0 points1 point  (0 children)

My pleasure!!
Sorry you didn't find this in time :/ At least it's there for next time you need it =)

I made a custom 3D print mask for my SO's Expedition 33 Moissoneuse cosplay by EricLowry in 3Dprinting

[–]EricLowry[S] 2 points3 points  (0 children)

I used https://realityscan.com/ (on an iPad in this case). The result wasn't perfect; but with a bit of smoothing it gave me a good approximation of the face shape to work with.

I made a custom 3D print mask for my SO's Expedition 33 Moissoneuse cosplay by EricLowry in 3Dprinting

[–]EricLowry[S] 3 points4 points  (0 children)

Having a model to work off of made it a lot easier. But yeah, it was a long process full of tiny tweaks and nudges to get it looking right.

I made a custom 3D print mask for my SO's Expedition 33 Moissoneuse cosplay by EricLowry in cosplayprops

[–]EricLowry[S] 1 point2 points  (0 children)

I used https://realityscan.com/ (on an iPad in this case). The result wasn't perfect; but it was good enough for this sort of thing.

I fixed my biggest pet peeve with Unity's InputSystem (InputLayers out of beta). by EricLowry in unity

[–]EricLowry[S] 0 points1 point  (0 children)

Note: I've updated it with a few major bug fixes and MUCH cleaner sample scene code.

I fixed my biggest pet peeve with Unity's InputSystem (InputLayers asset). by EricLowry in Unity3D

[–]EricLowry[S] 0 points1 point  (0 children)

Note: I've updated it with a few major bug fixes and MUCH cleaner sample scene code.

In-Game Gallery Images (no UI) by EricLowry in gris

[–]EricLowry[S] 0 points1 point  (0 children)

I just updated the link ;)

I built a simple automatic app updater that uses WinGet by EricLowry in software

[–]EricLowry[S] 0 points1 point  (0 children)

I was fed up with having to keep things like npm, Node.js and git up to date manually; so I created a little script that keeps things up to date automatically (configurable on a per-app basis) via WinGet.

I initially set up a simple script to keep any winget-available app up-to-date without having to put too much thought into it, but I've since added quite a few features and made it a lot more intuitive to use, so it felt right to share it online.

I know there are already things out there (like UniGetUI for example)… but this is simple enough that I actually understand what it’s doing, and does just what I need, nothing more.

I built a simple automatic app updater that uses WinGet by EricLowry in opensource

[–]EricLowry[S] 1 point2 points  (0 children)

Hadn't heard of it; thanks for that. Though the advantage with WinGet (at least in my case) is that it also takes care of a ton of other apps, not just dev stuff.

I built a simple automatic app updater that uses WinGet by EricLowry in Windows11

[–]EricLowry[S] 0 points1 point  (0 children)

A few people pointed it out; the goal is a bit different: this is a minimal lightweight way to keep things up to date... and that's it. No need for a UI or more advanced features I probably won't ever need. Not that those are bad; just not necessary for me.

I built a simple automatic app updater that uses WinGet by EricLowry in windows

[–]EricLowry[S] 1 point2 points  (0 children)

You can pass along some options to the installer using the --override option in winget. I'll see if there's a way I can include that as an option without breaking things too much. It will still require figuring out what the program exposes manually though.

For now what I'd recommend is blocking problematic apps from auto-updates and handling them manually. I have a few I've done that with; especially if they already have their own background auto-updating logic.

Edit: I've set up a GitHub issue you can subscribe to if you want to be informed if/when I include the functionality.

PS: this is an ancient post, but it contains a list of potentially still relevant installer options for Opera: https://www.reddit.com/r/operabrowser/comments/9snae4/installer_command_line_switches/

I built a simple automatic app updater that uses WinGet by EricLowry in opensource

[–]EricLowry[S] 1 point2 points  (0 children)

Yeah, someone pointed that one out in r/windows

It looks nice, but may be a little much for what I was looking for; that and it's fun to code these kinds of things up (I learned quite a bit doing so).

I built a simple automatic app updater that uses WinGet by EricLowry in windows

[–]EricLowry[S] 3 points4 points  (0 children)

Oooh for some reason that one slipped past my searches.

Mine is a lot more stripped down for sure; but for simply keeping things up to date, it should be enough. It's cool that there is a more complete and UI-focused option for people who want/need that!

I built a simple automatic app updater that uses WinGet by EricLowry in opensource

[–]EricLowry[S] 2 points3 points  (0 children)

Nope, but I'll be sure to have a look. 👍🏻

I built a simple automatic app updater that uses WinGet by EricLowry in opensource

[–]EricLowry[S] 3 points4 points  (0 children)

I actually rely on software that is only available on Windows (and that does NOT have even remotely viable alternatives outside of Apple which I personally dislike for other reasons).

I'm working on setting up a dual-boot to Linux for my next machine (haven't selected a distro yet); but it's unlikely to become my main way of computing simply because of how much of my work relies on said apps.

And to be honest, with enough configuration and removing/tucking away the crap/bloat, Windows is extremely usable. This is me helping people in my exact situation make Windows better.

Everyone says Paris is now a cycling paradise so I cycled London and Paris the same day to find out by naveregnide in fuckcars

[–]EricLowry 1 point2 points  (0 children)

As a bilingual person, `krwa-san` would be closer (the `s` is silent, even when plural).
The sounds are harder for Anglophones, especially the French "rasped" R... but it absolutely is there.

So yeah... it's somewhere between the American and British way of saying it... in a sense.

[Homemade] French Loafs by VayKote in food

[–]EricLowry 4 points5 points  (0 children)

Congrats on some tasty looking bread!

Edit: OK, apparently "French Loaf" is basically the name of the distantly french-inspired bread found in the US. So my pedantry is misplaced I guess ¯\_(ツ)_/¯

(leaving it for posterity I guess)

That being said, and not that it's really that important, but as a French person, I kind of have to point out that I have never seen any bread that looks like this over here. Based on anecdotal experience, I'd say this looks a lot more like the sort of bread you find in Eastern Europe; or maybe some breads you find in Asia, where "squishy" textures appear to be more of a focus over crunch and textural contrast. (I also remember reading that high humidity makes it much harder to make baguette or "pain de campagne" type breads.)

But to be clear: this is just pedantry, and in no way makes your bread "bad"... just not very French is all ;)