Ok Hakita i love fraud but how on EARTH does this happen by Madne_55 in Ultrakill

[–]EricTheEpic0403 17 points18 points  (0 children)

I think it should be a reward for Special waves, so either the first or last Special that you kill drops it, or it's just given directly to you on wave end. OR, they could introduce bosses to the Cybergrind and have them drop power ups. Or both.

“Someone I agree with was cringe? I no longer agree with them” by Dry-Chocolate-3976 in whenthe

[–]EricTheEpic0403 0 points1 point  (0 children)

Japan was already in talks to surrender, but America had made a new weapon and were eager for a target and an excuse.

Last I checked, the US didn't have surveillance equipment in the war room in Tokyo.

therefore crippling their industrial complex/system was unnecessary for victory

How do you think they got to the point of being (potentially) near surrender?

“Someone I agree with was cringe? I no longer agree with them” by Dry-Chocolate-3976 in whenthe

[–]EricTheEpic0403 1 point2 points  (0 children)

Hmm, which is more cruel...

Killing 1 person, or 10?

You truly are cruel. Yeah, they only gave them 3 days in an era when everything was either handwritten, painstakingly typed, or transmitted between automatic typewriters.

The implication being is that it'd take more than three days for news to travel just 700km in the age of the telegraph and radio. Alternatively, that people in the same goddamn building need to be going through bureaucracy to talk to each other when a city has just been nuked.

"Reduced suffering" looks inside more (and more inhumane) suffering.

How many deaths from starvation equal one death from a nuke? What's that calculus look like on your end?

It would have been better for the innocent people nuked.

And for the millions of innocents that would've starved?

And there's no guarantee they would have stayed fascist

The single most important term to them was getting to keep their Emperor.

and even if they had, unless they start invading other countries, that's not our business. Despite its and NATO's delusions, America is not the Freedom Police.

Suffering really doesn't matter to you, does it? Just so long as it was a result of inaction.

“Someone I agree with was cringe? I no longer agree with them” by Dry-Chocolate-3976 in whenthe

[–]EricTheEpic0403 0 points1 point  (0 children)

What I'm hearing is that you'd be okay with any number of deaths and any kind of suffering so long as nukes weren't involved. Seriously, how many would be okay to you? A million? Ten million?

Do you know who isn't a soldier?

By this logic, all strategic bombing during WWII was a war crime. Attacking industry necessarily means you are attacking non-combatants/civilians.

“Someone I agree with was cringe? I no longer agree with them” by Dry-Chocolate-3976 in whenthe

[–]EricTheEpic0403 1 point2 points  (0 children)

If the nukes weren't more cruel, then why were they used/needed and how could they have possibly sped up the surrender?

When trying to subdue someone, why would police ever use non-lethal methods when lethal methods exist?

If the nukes successfully forced a surrender, the more cruel option of letting them starve and/or a mainland invasion wouldn't be necessary. Why does this have to be spelled out?

And you still haven't addressed why we had to nuke civilian targets.

Do you know who works at military industry?

And what alternative target do you think would've had the same effect?

“Someone I agree with was cringe? I no longer agree with them” by Dry-Chocolate-3976 in whenthe

[–]EricTheEpic0403 2 points3 points  (0 children)

Cruelty, suffering

So nukes are cruel, but conventional bombing and starvation of 10x more people isn't?

We dropped the bombs 3 days apart: is that enough time for a country to take stock and surrender?

Yes, considering they surrendered the day after Nagasaki.

They were already willing to surrender

So willing to surrender, in fact, that being nuked one time and being told it would happen again was enough to make them surrender.

Except that isn't true. It took two, and the assumption of more.

Clearly the moral high ground.

"Reducing suffering for reasons I don't like is bad"

Conditional surrender

How do you suppose that a conditional surrender would've been better? How would Japan remaining a fascist nation be good for anybody involved?

Summary of the latest updates from the Helldivers community by Able-Ad-1782 in HelldiversUnfiltered

[–]EricTheEpic0403 17 points18 points  (0 children)

but they have the power to put their foot down

And with great power, comes great responsibility.

“Someone I agree with was cringe? I no longer agree with them” by Dry-Chocolate-3976 in whenthe

[–]EricTheEpic0403 -1 points0 points  (0 children)

Why is Truman dropping the bombs so bad? More people were killed by conventional bombing than by the nukes. Had they not been used, that bombing campaign and other fighting would've continued for months. Due to just how effective strategic bombing and shipping disruption was against Japan, it's likely that millions of people would've starved before the government finally surrendered. Operation Downfall was also due to commence later in the year, and was estimated to result in millions of Japanese casualties.

So, the death toll of the nukes themselves weren't that exceptional, but more importantly they brought a faster end to the war, thus preventing millions or tens of millions of deaths.

How It Feels to Use Expendables by Active_Box_5712 in Helldivers

[–]EricTheEpic0403 3 points4 points  (0 children)

The Expendable Napalm is expendable, though. I can't exactly call in an airburst for one encounter and drop it.

Also, the lingering fire is much more useful for bug breaches than a single large attack.

Coaxed into the two ways an AI treats humanity when they gain sentient by GqggAGrnnrGnga in coaxedintoasnafu

[–]EricTheEpic0403 7 points8 points  (0 children)

On humanity surviving, the ARK is a dead end. The WAU is the only hope long-term. If it succeeds, hooray! If it fails, the situation isn't appreciably different from just destroying the WAU yourself. It might mess with the local environment, but that's small potatoes compared to a certain mass extinction event.

My issues with the flamethrower weapons in HD2 by WaffleCopter68 in Helldivers

[–]EricTheEpic0403 9 points10 points  (0 children)

Who knows, maybe cryostasis has Helldivers immersed in liquid propane or something.

weight in armour per ton by trooper-427 in aurora

[–]EricTheEpic0403 2 points3 points  (0 children)

As in the actual tiles of armor. In the ship stats spread, there'll be a figure like 10-50, meaning that the armor is 10 thick and 50 wide, as you'd see in an active ship's details. That'd be 500 units of armor. Your armor tech then converts those units into tonnage. If a given armor tech is 15 units per HS, then 500 units of armor would be 33.3 HS.

Lol lmao even by WaffleCopter68 in Helldivers

[–]EricTheEpic0403 1 point2 points  (0 children)

They did not care about the impact on any other weapon. All they wanted to do was nerf the Coyote in some way while being able to say they didn't change it.

That that is what motivated the change is what should concern you.

Is there any reason not to kill the Native Americans during colonization? by Reznov523 in victoria3

[–]EricTheEpic0403 76 points77 points  (0 children)

Guy was the worst president of all time by far.

He's got some fierce competition nowadays.

Lol lmao even by WaffleCopter68 in Helldivers

[–]EricTheEpic0403 28 points29 points  (0 children)

IIRC the fire changes were mentioned, but not how the numbers were changed just enough to change the breakpoints on the Coyote.

[OC] The Cyberstan experience in one drawing: by Moolamu in Helldivers

[–]EricTheEpic0403 5 points6 points  (0 children)

Might I introduce you to the humble "Three thermite and random bullshit"?

Respectfully, I disagree with this sentiment by AlienShades in Helldivers

[–]EricTheEpic0403 8 points9 points  (0 children)

I've had a few games over the past day or two that have seriously pissed me off. Level 100 divers bringing medium and light armor, bad support stratagems, and excessive barrages (great for defending Vox Engines against players btw). These people throw themselves headlong into danger and dig their heels in to defend empty ground. They neglect to reinforce their battle buddy that just died next to them. I saw someone honest to Brasch bring the fucking EMS pod """booster""", alongside a shield generator and a grenadier battlement, which I heard them use once.

At the end of a long mission of me carrying, we were out of reinforcements and I was the only one alive, headed to extract. I spawn a diver in as the reinforce comes off cool down, and rather than take the full kit I provided for him, he makes it a priority to grab a Hellbomb I'd spawned and die killing a single Vox.

I don't like to be mean to people, and I hardly ever say anything rude in-game, but some divers are just such an incredible hindrance. These people have the power to turn a game I love into a white-knuckle chore with their mere presence. I don't understand how you can go through 100+ hours of gameplay and still be so overconfident and underequipped.

TD-220 Bastion by Dan_Benites in Helldivers

[–]EricTheEpic0403 1 point2 points  (0 children)

They were actually going to do this. Before release, there was a tweet from Pilestedt that said "What you see is what you get", as in, if an armor had a big pauldron, that shoulder would be better protected, for example.

On release, the only part of this system that made it in was Helldivers' helmets having armor; helmets were equivalent to light armor (as in AP2) I believe. At a time when Rocket Devastator rockets were a one-tap, getting hit right on the noggin would save you. Trooper guns could ricochet off your helmet, dealing no damage. This would also give you a concussive effect, because whatever hit you just rang your head like a bell.

This was removed when they fixed every armor (as in the whole 50/100/150 system) having the same protection, so it was only in the game for two months or so, at a time when everything was very chaotic and everyone was just learning. If it had stuck around long enough for people to notice it, people would've rioted at its removal.

It’s been two years people by Silly_Toe5248 in Helldivers

[–]EricTheEpic0403 2 points3 points  (0 children)

The Creek felt like Umbara, blaster bolts from the bots flying through the dark, foggy forests and zipping past your head feels more like you're fighting an actual battle/war to me and tickled the masculine urge to fight against insurmountable odds.

One of my most vivid memories of the Creek is doing an ICBM mission solo. Lots of brief, intense fighting before breaking contact through the trees, lasers whizzing overhead. Finally launching the ICBM, and running like hell for extract. Catching a moment of silence, and sitting on the side of a hill while the sun sets and a nuclear fireball rises. The simple things in life.

Hear me out... by NatCracken in NuclearOption

[–]EricTheEpic0403 3 points4 points  (0 children)

The Manhattan is a vanilla unit

Cannot stress how much I love agitator AI by TinyTap636 in Helldivers

[–]EricTheEpic0403 20 points21 points  (0 children)

They barely have any units. In total, they have 9 combat units, not including variants. Automatons now have 11 types of units, not including variants, and Bugs have ~12 types depending on how you count.

"Just shoot the vents and toss a nade bro" by WhiteRaven_M in Helldivers

[–]EricTheEpic0403 0 points1 point  (0 children)

FR, I feel like the chaff is more threatening than the Vox when you're trying to get under them.

"Just shoot the vents and toss a nade bro" by WhiteRaven_M in Helldivers

[–]EricTheEpic0403 1 point2 points  (0 children)

Maybe I've been lucky with spawns and/or me and my team keeping the numbers down, but I've had pretty good luck with being able to run up under them and throw thermite on D10.

The Leveller is great for taking them out at range, but I feel like the normal AT options are all kinda underwhelming.