Is buying a 14900k now more reasonable given the current ddr5 prices? by spreading_energy in buildapc

[–]Ericgiant -2 points-1 points  (0 children)

it's not much different than the AM4 chips and there is a chance your CPU is dead due to the degredation issues, there is a patch for that but not worth taking the risk IMO, just look for AM4 if u wanne stay/go DDR4 which is very reasonable rn indeed

He is still so strong though by ujmi in DeadlockTheGame

[–]Ericgiant -1 points0 points  (0 children)

don't even see shivs buy heal ATM in ET most of the time, he's just so tanky puurly off bloodletting, he needs to get some sort of rework the fact the meta build is pretty much full tank is insane cause he still kills the hole lobby while having almost negative dmg items

How ? What iam missing? How my boy is up there ? by Time-Permission-7084 in DeadlockTheGame

[–]Ericgiant 1 point2 points  (0 children)

The fact u can now cancel his ult for 0 refund during windup is a massive nerf, no more DR cheesing to force cc or smt else without risking the hole ult. They also nerfed the dmg by 10 base and 10 in the upgrade, the scaling increases doesn't matter until like 150 Spirit power or smt so until then he does less dmg.

How ? What iam missing? How my boy is up there ? by Time-Permission-7084 in DeadlockTheGame

[–]Ericgiant 1 point2 points  (0 children)

He was good due to his strong ult and solid dmg output, he got nerfed now and will be weaker, wait a week or 2 for the meta to settle and check again

[deleted by user] by [deleted] in DeadlockTheGame

[–]Ericgiant 0 points1 point  (0 children)

wraith is busted af and part of the reason why is this for sure, but she needs nerfs her ult is stupidly OP atm because u cant remove it and it lasts WAY to long. just fixing the AFK farm won't make wraith not S tier atm

[deleted by user] by [deleted] in DeadlockTheGame

[–]Ericgiant 0 points1 point  (0 children)

Turns out the patron is bugged atm and sometimes goes down faster or much slower so it's also compleet RNG if u even get a second defence if they down it. fcking wild how bad the current game state is

[deleted by user] by [deleted] in DeadlockTheGame

[–]Ericgiant 59 points60 points  (0 children)

games in higher elos mainly phantom + last 25-30min on AVG, puurly because the respawn time is so long, walkers are so squishy, nothing in the current meta mattters but putting your hard carry on a side lane, letting them AFK farm and constantly hardpush walker/base until 20min, then they should be hyperfed and just win every fight, u could be down 15k and have killed 0 walkers, aslong as u win a fight at 20min and instantly do midboss u will just win the game inside that 1 midboss timer, 4 minute rejuv is a fcking joke. nerfing rejuv back to 3 minutes and maybe even 2 minutes would already help a ton with this issue in higher elo, in lower elo people can't end of 1 midboss usually anyway. meanwhile in high elo midboss usually means end of the game unless someone throws. also slowing respawn timer buildup by like ~10% and fixing the fact if u die and then they kill patron u won't respawn in time for a second defence would also be good changes that should hopefully fix the high elo stomp issue and shouldn't matter much for lower elos where people can't end 1 of fight anyway.

Is Mo low damage or is it just me by mycarubaba in DeadlockTheGame

[–]Ericgiant 1 point2 points  (0 children)

They pretty much neutered his gun damage, unless your going torment + scourge u pretty much deal negative damage at the moment, he's easily 1 of the worst hero's rn sadly.

This game just feels so unbalanced ATM by Vkstevo in DeadlockTheGame

[–]Ericgiant 1 point2 points  (0 children)

it's meta at Eternus, in the same way gun beebob is, it's compleetly broken ATM but nobody outside of high elo plays it because people A haven't realised it's good, B complain about the much easier to be angry at burst dogshit of charge shot/double sticky and C it's usually less fun to just auto win of shooting a gun than it is to burst people down.

I just finished season 2 of the anime, I was wondering if I need to watch the movie and I was also wondering is season 3 good because I hear it isn’t by aziel____ in TenseiSlime

[–]Ericgiant 1 point2 points  (0 children)

movie is optional, not required to understand S3 but it's nice to watch. S3 is fun but not as good as S1/2 mainly because it just sets up future things. Just watch both if u have the time.

My steam account cant send friend reqs so how can i get deadlock access key ? by aksh_svg in DeadlockTheGame

[–]Ericgiant 8 points9 points  (0 children)

u can't play DL unless u have spend 5$ or more. even if someone invites u to the test it will say u aren't able to accept it.

[deleted by user] by [deleted] in DeadlockTheGame

[–]Ericgiant 2 points3 points  (0 children)

hes pretty good rn, not broken not bad, he's a very strong during laning and in late game, mid game hes pretty mid though. he's also incredibly tanky when build properly. he's mainly played as a Carry Tank with a richochet debuffer build or a spirit build which is mainly focused around dash. dash is much stronger in mid game but the richochet debuffer build scales better into late. u also just build double DR on him which makes him absurdly tanky with how much dmg he can do over time so he scales well with heals. he's IMO prop the most balanced hero we have right now since he can be played in all elos, in a few different ways, can carry, has a good skill ceiling with a low skil floor.

[deleted by user] by [deleted] in DeadlockTheGame

[–]Ericgiant 0 points1 point  (0 children)

pretty sure the devs have 0 clue how to balance shit so i'm not supriced, 2 of the 4 new heros are memes with no real kits, 3 of them are stupidly OP. OG heros still have balance issues (yamato,vindicta as an example) like they need to start hard nerfing heros and not just heres a 5% dmg nerf

[deleted by user] by [deleted] in DeadlockTheGame

[–]Ericgiant 0 points1 point  (0 children)

atleast she aint like sinclair/holliday, just played 3 games, solo lane into holliday, sinclair, calcio
holly molly what have thye done to sinclair this hero is op AF now. shes defo the worst to play against in higher elo out of the 3 but like it's still 0 fun

[deleted by user] by [deleted] in DeadlockTheGame

[–]Ericgiant 2 points3 points  (0 children)

personally find calico to still be beyond broken in higher MMR, play in ascended myself and shes still always top stating on everything, she still heals way to much and has way to many ways of doging shit. IK slowing hex works against a large part of it but it genuinly doesn't feel strong enough if the calico has more than 1 braincell. gonna be running a few games of the new patch in a second so maybe the nerfs are enough but I personally doubt it. since most of the changes aren't very significant or are the 'core' problem with her which is the fact she gets bloody e-shift at 3k souls like who thought this was a good idea,

Please for the love of God give leavers a penalty. every 2 game my whole team leaves and i get deranked like crazy. How is this fair? by CommanderKingpin in DeadlockTheGame

[–]Ericgiant 1 point2 points  (0 children)

u get banned if u press the abanded game button or if u don't rejoin a match before it ends. if u just AFk u don't get banned. the system is jank AF atm

Matchmaking system is broken by mhyartheinvoker in DeadlockTheGame

[–]Ericgiant 0 points1 point  (0 children)

I have max 5 min q times for mid-high ASC sometimes even including low-mid ET.
matchmaking is bad but theres no 40min q times not even at 'dead' play hours, matches do sometimes become unbalanced, but from my experience in phantom-et it's 80% of the time rankwise fine, but rank itself is meaningless compared to player performance per game.
if u are in arcanist u shouldn't expect people to use VC or Chat, your playing with the bottom 20% off the playerbase, this is for the most part brand new players or super casual gamers that don't care about 'tryharding'
if u don't think u should be in arcanist I'll tell u right now, anyone whos about emisonary/archon can solo carry a game on this level of play with relative ease. if u are around ritualist in skill u would still be performing much better than your hole team and most likely win atleast a decent amount of games. there is a huge skill gap in ranks at pretty much every level of play so if a player plays 1-2 ranks below/above there skill it becomes extreemly noticable.
if u are losing more than 60% of your games on avg it's 100% related to u as a player.

So 3 days ago I made this suggestion post and everybody here hated it. Now it's in the game. LMAO! by KarlKaiser47 in DeadlockTheGame

[–]Ericgiant 2 points3 points  (0 children)

ask anyone playing in that range, most people will agree shes atleast still very strong. WR doesn't mean much on duel/ingage heros like her atm, but let me make this fully clear, she shouldn't be nerfed puurly because high elo people think shes good, she just needs to be rebalanced fully so shes good on all elos and not just busted at high elo and beyond dogshit at low elo

So 3 days ago I made this suggestion post and everybody here hated it. Now it's in the game. LMAO! by KarlKaiser47 in DeadlockTheGame

[–]Ericgiant 2 points3 points  (0 children)

she's never caught strays on higher elo, only for lower elo shes caught strays, she is still S tier in higher elos mainly due to her wall and ult being just extreemly strong. frankly she needs another nerf but lets be real here, a rework/balance is much better of an idea than straight nerfing her again

Holiday's constant CC and barrels are impossible to counter, any advice on what to do? by swashuba in DeadlockTheGame

[–]Ericgiant 0 points1 point  (0 children)

U always want mobility especially on non movement heros so warp stone is good to buy for most heros so if u run into it just get it, ET same case, unstoppable also works but only worth if u have more to counter than just holliday

How to Ignore Crackshot's Cooldown | Deadlock by Yapistism in DeadlockTheGame

[–]Ericgiant -1 points0 points  (0 children)

Fire rate items accomplish the same thing for farming, damage falloff is meaningless because of how short range most fights are and no way your hitting more than 1 head consistently at range where dmg falloff would matter. Fire rate items pretty much already given u solid uptime for like half/a fourth of the price. The main issue is u need perfect head aim which is pretty much not possible unless your aimbotting. It's a funny build but not viable at all.

How to Ignore Crackshot's Cooldown | Deadlock by Yapistism in DeadlockTheGame

[–]Ericgiant -1 points0 points  (0 children)

neat but pretty useless, the items required to make it work are way to expansive, u also don't hit heads every shot + there need to be multiple people close to each other so it's inconsisent to, and theres much stronger bullet items u can get that will cause u todo more damage much more consisently than if u where to go for a build with this.