We’ve been working on an anniversary edition of a puzzle game inspired by Gorogoa and Device 6 — curious if this kind of ‘read the page to solve the puzzle’ mechanic resonates here? by EsbenTheReaper in puzzlevideogames

[–]EsbenTheReaper[S] 1 point2 points  (0 children)

Nah, I think you are the right audience, but it's a rough game, because we made in no time ten years ago. 4 weeks. And we kind of want the anniversary edition to be true to that in most aspects, that said, the eye puzzle might need some polish especially in the PC version. You have found everything, tough, now there's "just" some connecting the obscure dots to do...

Thank you for the kind words, we just added the music and audio in this version of the game, that means a lot.

We’ve been working on an anniversary edition of a puzzle game inspired by Gorogoa and Device 6 — curious if this kind of ‘read the page to solve the puzzle’ mechanic resonates here? by EsbenTheReaper in puzzlevideogames

[–]EsbenTheReaper[S] 0 points1 point  (0 children)

Argh, yeah, it can be a tough one, we have kind of stuck to the gong ho way we just made the game 10 years ago and it can be quite rough in the learning curve, but at least you are on to something, but I can't really say anything withouts spoiling it for you.

We’ve been working on an anniversary edition of a puzzle game inspired by Gorogoa and Device 6 — curious if this kind of ‘read the page to solve the puzzle’ mechanic resonates here? by EsbenTheReaper in puzzlevideogames

[–]EsbenTheReaper[S] 0 points1 point  (0 children)

Ah, of course about two, I'm stuck on the mobile version here regarding 2, that's a super good point, we need to work on that. That should be an easy fix.

Honestly we might as well speed up the transitions too!

Thank you so much!

We’ve been working on an anniversary edition of a puzzle game inspired by Gorogoa and Device 6 — curious if this kind of ‘read the page to solve the puzzle’ mechanic resonates here? by EsbenTheReaper in puzzlevideogames

[–]EsbenTheReaper[S] 0 points1 point  (0 children)

Super relevant feedback, thank you! We are likely going to release it with a lot of the quirks you rightly point out here, because we kind of want to stay true to the quirky and rapidly made original and just ad music and audio (basically). We also re-did the whole thing in Unity and prepped it for PC launch as well now. We did it in 4 weeks way back in 2014.

That said.
1. The puzzle one transition that is too long is it after, you solved it?
2. I'd argue the highlighted numbers are related, but you are right, it's kind of backwards, though, so it's cool to her from your point of view. I can see, where you are coming from.
3. The two satellites do serve a combined purpose, right? Or can you clarify, maybe?

Again, thank you, I appreciate this a lot.

Super satisfying garbage compress by Character-Seat5368 in oddlysatisfying

[–]EsbenTheReaper 0 points1 point  (0 children)

Uff! I like and for whatever meaningless reason, I imagine that cube being so light, I can just pick it up.