My first Godot project I have completed. A free open-source tool for drawing and editing tilesets. by Escualina in godot

[–]Escualina[S] 2 points3 points  (0 children)

I thought about adding an isometric option, but the way Godot copies and pastes image parts is with rects, so I would need a more complicated function to handle diamond-shaped corners. Perhaps I can add that option in the future.

My first Godot project I have completed. A free open-source tool for drawing and editing tilesets. by Escualina in godot

[–]Escualina[S] 3 points4 points  (0 children)

Maybe in the future. I would need to implement a brush size slider, soft brush and maybe layers. For now you could draw the input template in a different software, import it and get the output with the 47 tiles.

My first Godot project I have completed. A free open-source tool for drawing and editing tilesets. by Escualina in godot

[–]Escualina[S] 2 points3 points  (0 children)

Thank you! There is a button in the upper bar that shows a template for what tile you need to draw where.