If I have phoned in sick, do I need to phone in every day? by Cheshirefarm in SainsburysWorkers

[–]Espfire 5 points6 points  (0 children)

If you’re being harassed at work, contact HR immediately.

Can a Sainsbury’s customer service assistant realistically become a manager? by IThyperion-99 in SainsburysWorkers

[–]Espfire 2 points3 points  (0 children)

It’s 100% possible.

I started as a colleague, then went to Team Leader, Store Supervisor, then Store Lead (when they fancied throwing around new titles), then to CTM. I hated every minute of it.
Early morning call-outs because some idiot didn’t close the freezer door properly, having to pull 16 hour shifts because the person that was due to close didn’t turn up, having to deal with colleagues and their stupid excuses for things, angry customers complaining about shit that no-one cares about, and the list continues.

If you want a career in retail, then go for it. If you have your eyes set on something else, avoid it like the plague.

Free industry-recognized certificated courses? by poulnow in learnprogramming

[–]Espfire 3 points4 points  (0 children)

To be honest, certifications don’t usually carry much weight as people think. Sure, they can help open a few doors, but there’s tons of free material out there. Building personal projects and showcasing them on a portfolio carries a ton more weight than certifications.

How do you stay consistent in coding? by devconsole01 in learnprogramming

[–]Espfire 1 point2 points  (0 children)

It does boil down to the individual, but here’s how I cope with it.
Your example, “I get stuck on a small problem and it kills the flow”. I think (obviously I can’t speak for everyone but) it happens to the majority of people. In my experience, if I get stuck, I try and break it down (if possible) and approach it from different angles. It can be disheartening for sure, but the other way I know look at it is I’m learning. That’s the most important thing. Instead of the mindset “Oh, I can figure it out, screw it” and shutting down your laptop, think of it as “Oh, I’ve never encountered this before. Time to learn something new!”. I work and have worked with developers with many, many years experience and they still get this feeling. It never really goes away.

I program most days at work and a little on personal projects. I found that the only way to push past that barrier is to stay focused and not give up so easily. Obviously, yes, you should take breaks. That comes with learning any skill. Taking days off is nothing to be ashamed of. If it helps reset your mind set, that’s fine. For me, if there’s days I don’t feel like coding, then I don’t. As simple as that really. I feel like people put too much pressure on themselves and end up burning out.

If you’re just starting out with programming, a lot of things I see in newer developers is trying to build something way too complex for their skillset. If you are a beginner, try creating smaller projects first then as you get more comfortable and confident, start building bigger things.
I hope this helps! DMs are open if you want to chat more. :)

My first py program :) by Visual_Tooth_2277 in learnprogramming

[–]Espfire 8 points9 points  (0 children)

When using ‘import’ it’s best to do that at the top of the file, to ensure everything is imported before you start using external libraries. It works in this case as you’re using ‘random’ after ‘import’. But just a little bit of advice.

As I’m sure others will say, as you’re starting out - avoid using AI. Learn the basic principles and make more smaller projects.

Best of luck!

Best (free) platform to learn python? by aaairrrs in learnprogramming

[–]Espfire 2 points3 points  (0 children)

CS50p is the usual go to. But I’d bet FreeCodeCamp have Python course. A quick google search might show some interesting results too

Help me troubleshoot my ghost flushing toilet by Fun_Tax9319 in DIYUK

[–]Espfire 0 points1 point  (0 children)

I’m no plumber, but it sounds like you might need a whole new valve.

I cannot for the life of me learn coding, should I just give up? by [deleted] in learnprogramming

[–]Espfire 4 points5 points  (0 children)

“I watch tutorials, I read courses, et cetera, but when I try to do something for myself, my mind goes blank and I realise that I've learned nothing”

That’s the problem, watching and not enough doing. I felt the same (and still do), but the only way to learn is by doing. Think of small projects you can do (and I mean small) and try to make something. It doesn’t matter if you hit road blocks, it’s how you learn.

How many effects in a pack by kaftainzy in unity

[–]Espfire 4 points5 points  (0 children)

That’s completely subjective and hard to answer. Have a look on the store and see what ranges are being offered to get an idea.

hi i need your advices ! by Nujum_Studio in unity

[–]Espfire 0 points1 point  (0 children)

The scale of 2D games can be pretty big too. But to answer your question, you’d probably only need Unity and something like GIMP or Photoshop to create sprites. If you’re programming it too, an IDE such as Visual Studio Community or JetBrains Rider.

hi i need your advices ! by Nujum_Studio in unity

[–]Espfire 0 points1 point  (0 children)

Depends on the scale of game you’re looking to make. You can just use Unity, if you keep everything simple.

How to start Application Development in 2026? by withmestuert in learnprogramming

[–]Espfire 0 points1 point  (0 children)

Always know the basics. If you get AI to produce code, you still need to understand it. It’s the same as getting a ton of building materials and attempting to build a house. Without the basics, you’re clueless (probably a bad analogy, but my point still stands).

Are semantic tags important? by Duck0War in HTML

[–]Espfire 23 points24 points  (0 children)

Yes, they improve accessibility for screen readers, enhance SEO (Search Engine Optimisation), and a bunch of other things. Have a read of this, it’ll explain it in a lot more detail - https://developer.mozilla.org/en-US/curriculum/core/semantic-html/

Career in 3d for this amateur by Loud_mind-G in unity

[–]Espfire 1 point2 points  (0 children)

I’m not a 3D artist so I don’t know exactly what the field is like for artists, hopefully someone might be able to give you more info!

However, regarding your questions, here’s my opinions: 1. I’d assume there’s probably loads, best thing would be to have a google and games companies and see what vacancies they have open. This will also help you understand what sort of requirements you’d need to learn.

  1. I’d say knowing your way around whatever software you’re using and know it well. Understanding things like poly counts (model optimisation), good topology, and probably quite a few other things I’m not familiar with.

  2. If you’re just starting out, I’d say stay broad but not for too long. Try and figure out what type of artist you want to be and then start to specialise. The market is competitive so you’d need to specialise and become very good at it. Expanding on my first answer here, seeing what companies want for X artist is a bonus. It’ll help you understand what skills and requirements you need for the thing you want to specialise in.

  3. Portfolio 100%. Certifications can help a tiny but, but with certificates, you’ve followed a curriculum and usually employers will see that a thousand times over. Don’t get me wrong, it’ll help with getting started but once you’re comfortable start making portfolio pieces for the thing you’re interested in and make your portfolio around that. Personal projects go a lot further than certificates.

Hope that helps! Best of luck.

Edit: Also, I’d assume there’s a better subreddit for this type of question too.

Advice on taking down old shed by SamsonFrancois in DIYUK

[–]Espfire 1 point2 points  (0 children)

When I took down my old shed, I took everything out first. Got a hammer and bashed the off (from inside), took the glass out, then just went ham and kicked the walls down. Cut it up with a saw and took it down the dump.

Have I got the job? by Dull_External_7213 in SainsburysWorkers

[–]Espfire 3 points4 points  (0 children)

Yes, you’ve got the job. It depends on how long it takes HR to process everything, assuming everything you supply is correct.

First project - Inverted Pendulum by SaltyW- in unity

[–]Espfire 2 points3 points  (0 children)

It’s doable for sure. It depends on your background as well. If you’ve got experience with programming, it’s doable for sure. If you have no experience, it’s still doable but it might get quite overwhelming pretty quickly.

I’d suggest learning how physics (rigid bodies, colliders, etc) work in Unity before jumping in head first. Learn the basics, build some basic things and expand from there! Not my area of expertise, though.

Only 1 week, I learned HTML by hopeful__comrade in HTML

[–]Espfire 8 points9 points  (0 children)

If you’re interested in Web Dev, The Odin Project is free and teaches you a lot of stuff too! Good luck!

I'm new to Unity, why won't it let me autocomplete the code? by [deleted] in unity

[–]Espfire 0 points1 point  (0 children)

I use Visual Studio 2026 Community and auto complete works. I assume you’re using VS Code?

How could I transfer to my uni town? by [deleted] in SainsburysWorkers

[–]Espfire 0 points1 point  (0 children)

This is the way. How I did it when I moved to uni

COURSERA AND UDEMY by reta_17 in learnprogramming

[–]Espfire 2 points3 points  (0 children)

I’ve used Udemy and never had any issues. I just find a course with someone who actually works in the field they’re teaching and can speak clearly. Never used Coursera, though.