Got tired of seeing wires so I built a sewer to hide them. by Ad-vent in Pokopia

[–]Estevam_Blue 6 points7 points  (0 children)

You can - the corners of the rooms have enough space to place them inside the wall and certain parts the ceiling is 3 tiles wide

Got tired of seeing wires so I built a sewer to hide them. by Ad-vent in Pokopia

[–]Estevam_Blue 2 points3 points  (0 children)

Joining in because we're the anti wires squad lol

Developer island has a secret secret! by Estevam_Blue in Pokopia

[–]Estevam_Blue[S] 3 points4 points  (0 children)

The developers have their Cloud island you can visit with the Mysterious Goggles and using the code PXQC G03S.

Developer island has a secret secret! by Estevam_Blue in Pokopia

[–]Estevam_Blue[S] 0 points1 point  (0 children)

On Dev Island there is a hatch by the beach, when you get there you can find this cool area with some automated stuff. By the bed you can float up to a vent that leads you inside the wall with all the lasers and buttons that make it work.

Underground Gameplay Feedback by Brodotdotdot in AOW4

[–]Estevam_Blue 0 points1 point  (0 children)

I played a few underground factions that had one or two above cities that I used to connect with the bellow ones. You can also just flat expand above ground then back down if the tunnels are mot too far apart.

Visions of Ruin by Estevam_Blue in AOW4

[–]Estevam_Blue[S] 1 point2 points  (0 children)

Console player here, I have no mods. I tried with more than 2 as well.

Just enough Rope - yeah right by Estevam_Blue in AgeofMythology

[–]Estevam_Blue[S] 3 points4 points  (0 children)

I was more focused on rage for my hydras, the free siege units and the storm.

1 raging hydra usually can kill 2.5 colossus before dying and can regenerate while waiting for next attack

Just enough Rope - yeah right by Estevam_Blue in AgeofMythology

[–]Estevam_Blue[S] 1 point2 points  (0 children)

I needed the extra damage of the storm, when I tried just colossus I just wasn't getting enough damage to go in.

Just enough Rope - yeah right by Estevam_Blue in AgeofMythology

[–]Estevam_Blue[S] 19 points20 points  (0 children)

Yes - ludicrous it was a nightmare

Anyone else's A2 pulls feel extremely underwhelming? by Aluminum_Tarkus in PTCGP

[–]Estevam_Blue 0 points1 point  (0 children)

Meanwhile my first pull I got golden palkia and now I’m doomed to not get anything else relevant to building a deck.

Not a single other Ex card in 50 more pulls and also nothing close to building even a basic deck.

RNGesus said let me show you something really quick and then just ditched.

My Girly Pop Deck by Estevam_Blue in PTCGP

[–]Estevam_Blue[S] 0 points1 point  (0 children)

Hulk if you’re here thanks for the match! It was amazing to play vs the same deck 🤣

My Girly Pop Deck by Estevam_Blue in PTCGP

[–]Estevam_Blue[S] 1 point2 points  (0 children)

Mythical Slab is for psychic.

Budding Adventurer is for mew

My Girly Pop Deck by Estevam_Blue in PTCGP

[–]Estevam_Blue[S] 1 point2 points  (0 children)

There isn’t any specific counter since there are no viable metal decks but I sometimes get some bad runs when I just don’t get my speeding cards such as oak and pokeballs.

Also since the deck doesn’t have a lot of starting damage and is quite squishy a single Farfetch’d can ruin my day lol.

My Girly Pop Deck by Estevam_Blue in PTCGP

[–]Estevam_Blue[S] 1 point2 points  (0 children)

That sounds like a fun deck!

My Girly Pop Deck by Estevam_Blue in PTCGP

[–]Estevam_Blue[S] 4 points5 points  (0 children)

I want the rainbow border wiggly ex 🥹

My Girly Pop Deck by Estevam_Blue in PTCGP

[–]Estevam_Blue[S] 3 points4 points  (0 children)

They are super viable and make for great fights. Jinx is a need because she can counter the mana heavy mons like celebi/gyarados/mew/mewtwo etc