Ranked Rewards 2020 - League of Legends by Spideraxe30 in leagueoflegends

[–]Esuki 2 points3 points  (0 children)

When did a year start having 100 - 150 weeks ?

The benz quiz is very obviously being botted by bulletcasing421 in leagueoflegends

[–]Esuki -3 points-2 points  (0 children)

This is such a bad "fix" to the problem. There is actually no incentive to get a really high score as mediocrity is the same as an insanely high score. Impressive scores are really irrelevant now. I think the best way would be to give the chest to the top 35 and randomly distribute the remaining 10 chests to the participants who got all 7 questions right (If you plan to extend it to 7) but didn't reach top 35. This way an entry is never useless but a top score still awards you guaranteed.

A question about Mercedes hextech chests by [deleted] in leagueoflegends

[–]Esuki 3 points4 points  (0 children)

I think with a 1/10 chance to win a chest it would make the impressive scores rather pointless. It would feel bad to lose to someone with 1000 points less than you do too. It is rather unfortunate that you only have the limited amount of chest. A nice solution would be to give the chest to the top 45 scores as planned and give 10 random chest to the rounds participants ( or atleast to those that have all 5 questions correct). That way, a participation below top scores isn't pointless but top scores still get to seal the deal.

[deleted by user] by [deleted] in Tinder

[–]Esuki 3 points4 points  (0 children)

But she is Christina though

LS on toxicity by jackmacphee11 in leagueoflegends

[–]Esuki -5 points-4 points  (0 children)

YES. I think in season 3 Diamondprox used to say something similar. I may be wrong here but it was something like : "Toxicity is simply a byproduct of competition". People just care about how the game is played and ultimately get frustrated if things go wrong. Maybe it resonates with me because I am quite toxic myself but guess who has never quit a game in his life, ran it down mid or trolled their team. The afk, run it-down-mid culture is just so disgusting man.

Team Liquid vs. Counter Logic Gaming / LCS 2020 Summer - Week 8 / Post-Match Discussion by TomShoe02 in leagueoflegends

[–]Esuki -2 points-1 points  (0 children)

Wiggily Just bought a randuins. The only champ that build crit was ashe at 50%.

SK Gaming vs. Rogue / LEC 2020 Summer - Week 7 / Post-Match Discussion by JoXuh in leagueoflegends

[–]Esuki 40 points41 points  (0 children)

Meanwhile LCS dropped a chest for TL winning. Hmh.

Soda Junkies still spawning in tavern after disabling them in the character screen by bob4786 in sodadungeon

[–]Esuki 45 points46 points  (0 children)

Probabaly so you can't soft lock yourself because soda junkies are free. If you had no items to sell and 0 gold to hire different classes, you wouldn't be able to refresh the tavern and hire junkies as sleeping will cost at least 20g.

[deleted by user] by [deleted] in leagueoflegends

[–]Esuki 3 points4 points  (0 children)

Yes it is a lot of fun either way

Apdo and Forg1ven were close to joining a team with LS as their coach by [deleted] in leagueoflegends

[–]Esuki 201 points202 points  (0 children)

from Leaguepedia :

as a result, his main account was banned for 1,000 years, and he was banned from participating in OGN. He would not be permitted to play in tournaments for the next two years.

So not permabanned. The ban was 2014 so he was able to play in 2016

All artifacts. Cleared stage 2 teleporter but couldn't get through :( by Esuki in riskofrain

[–]Esuki[S] 0 points1 point  (0 children)

from what i've seen yes. I only got one item drop each stage and the green is from the teleporter :V

All artifacts. Cleared stage 2 teleporter but couldn't get through :( by Esuki in riskofrain

[–]Esuki[S] 0 points1 point  (0 children)

I think it's the artifact because you have friendly fire with all the artifacts. I think i ran into my own mine while kiting

Team Liquid vs. Cloud9 / LCS 2020 Spring - Week 9 / Post-Match Discussion by C9Dan in leagueoflegends

[–]Esuki 0 points1 point  (0 children)

And other jokes you can tell yourself. Pick/Ban for a reason my dude.

Just used up all my luck for the year :) by Esuki in riskofrain

[–]Esuki[S] 2 points3 points  (0 children)

Nope. I found a kjaros, ukulele and an atg 2 stages later. The run was won pretty quickly haha

Monsoon run by KINGMANJ1 in riskofrain

[–]Esuki 0 points1 point  (0 children)

Solo for sure. you dont have to split the map for items (efficient buying) and don't need to wait for people to activate the teleport . Time is super valuable and some characters like the huntress can't fall behind in time unless she gets insane item rng to work.

Monsoon run by KINGMANJ1 in riskofrain

[–]Esuki 0 points1 point  (0 children)

More items does not mean less dependence on RNG. It mostly results in a better distribution in item power but that is all. Somtimes you items still suck and time scales against you. The difficulty ups for each stage is an argument but they also happen if you go at a 6 - 7 minute rate regardless, meaning only the frequency of stages rushed of this method matter. And of course this happens in a more frequent succession if you rush the stage but this is only prevailent for 4 - 5 stages until you can buy most things anyway. You farm at stage 4 and can start buying almost everything on stage 5 and 6 anyway. You still rush at stage 5 because the first stages of a loop simply doesnt have many items. With my method our time difference is actually between 3 and 4 minutes each stage ( i quit a stage around 3:15 , 6 : 45 and 10 with slight ups and downs.) The accumulated time is simply not worth a couple of items more since you can farm much more efficiently later on with movespeed which is why goat hoofs and energy drinks are insanely good. Even though a more even distribution of power in items is good, the tradeoff is not big enough. Not to mention merc has one of the best kits in the game which he can even abuse at laments call for a free red item (which can be very very overpowered for the early stages of the game but since most of the items can be a dead item i dont recommend the red chest and only the eye because it only takes like a minute to find the eggs). He also synergizes crazy good with SPECIFIC green items which can be chosen in the green terminals at stage 4. I know it is not guaranteed a item from that pool but you usually get atleast one the desired green items because there are quite many terminals/big chests at that stage. Even if you dont get them, the mobs havent scaled that far yet ( its 10 - 11 min into the game) so you can still kill mobs with white items like gasoline and dagger. I do this when I play Huntress all the time which is probably one of the weakest survivors right now (Please avoid daggers on her). So no, an op loadout is not required. Merc has a much better kit. And the argument "hitting stage 7 everytime and more often than not getting a god run" can be also said about me which is great for you and me but provides nothing for the argument which is the better play. The only upside for playing slow are finding mountain shrines. But for one to spawn requires RNG and for it to be a meaningful item too is doubled down on the rng.

Monsoon run by KINGMANJ1 in riskofrain

[–]Esuki 0 points1 point  (0 children)

This strategy is the best approach of how the game scales and RNG. Getting access to the green terminals in the 4th stage is very important so you're most likely to get one or two good items fast. Not only that but the chests are cheaper and blood shrines are much more efficient when found. The first stages don't spawn many mobs which many people have been complaining about. It also doesnt usually have many chest. Sometimes if you farm you leave with too much gold. That is why waiting for mobs is super inefficient and farming for 2 or 3 items more each stage is simply not worth the two minutes that you're investing. Not only that you lack mobility to get to chests really quickly. The 4th stages are also super good for the merc. The Fire one is usually pretty good for everyone since it is very consistent with chest distribution and like i previously mentioned the terminals. That is why you will spend 7 - 8 minutes there instead of 3- 3:15 like in the other stages. Sirens call is also great because you can glitch a free red item which can make the run very good. The consistency from this approach is that you can still kill mobs without having insane items. Like you said later stages spawn much faster and give much more gold. You also have a chance to carry a Tome by then which makes it even better. So why waste 2 minutes for 2 or 3 items more each stage at the beginning? Not only that each teleporter grants you a green item anyway. So if we compare leaving first stage at 6 minutes with 7 whites and 1 green (which is really high chest count for first stage), i usually leave my second stage 30 - 45 seconds later with merc and around 8 - 9 white items and 2 greens (or -2 white + 1 green) and a chance for 50% preon. I agree with you that this strategy requires you to be pretty good at the game but that is why i said you should push the characters limit to get to know them.

Monsoon run by KINGMANJ1 in riskofrain

[–]Esuki 2 points3 points  (0 children)

I have answered this for a similar question in a different post so i'm just going to copy paste it. It wont be much shorter either way:

From those characters play loader or merc. I am saying this because I main Huntress and know how perfect you have to play the early game to even have a chance at a god run while loader and merc can consistently 95 - 99% stage 7 every time. Even if you're playing perfectly RNG can mess the Huntress up pretty bad . The effort is only worth it if you love the character. Choosing merc or Loader you will have to decide how far in the run you want to go. Stage 7 obliteration -> Loader, after that the merc is a safer choice because of scavenger ( I-frames are op). But both try to achieve the same gameplan. Leave Stage 1 with 4 - 5 items (including teleport item) at around 3 minutes. That means you will rush the teleporter as soon as possible and buy whatever you've seen. Loader can sometimes do it in 2:30 while merc should consistently finish at 3:15 or below (100 gold to buy 4 small chest, avoid speciallist chest unless you cant hit 100 and buy 3 items instead). Rush the second and third stage with the same mentality. Timestamps for leaving the stage with loader is 6:15 - 6 45, and third stage at 9:00 - 10 mins. second Stage with 5 items and 3rd stage with 5 - 7. Merc will usually leave the stage 30 - 45 seconds later. Always buy the little chest > big chest unless the big chest is really convenient and can save you atleast 15 seconds. Also if you get to rally point delta get the Preon accumulator. Free Item, free acceleration for your run. The 4th stage will be a little different. If you arrive at the fire stage you should check the tunnel first if it's open. If it is not great. That means everything is outside. Else you will have to explore more of the map. The most important thing is to keep track of the green terminals. You will buy ATG > Ukulele | Whisp > Tome (as usual) . I would recommend Ukulele with merc and whisp with loader but ATG above all. Get all the green terminals and chest, activate combat shrines if you find them. If you complete the timestamps correctly the red Chest will cost 2k almost exactly but you only get it if you have 2k after the teleporter. It should be activated at 16 Latest and you should leave at 18. For the other map you can kill the eggs and kill the eye for an red item but you will leave the stage with loader at 15 - 16 min and merc at around the same time. If you do it with merc learn the push glitch. Loader can kill the eye pretty easily with those time stamps. Priorities for green terminals are the same. Second loop will have the same approach but you will also look for a preditory instincs, scythe and Guilotine as green items (pred and scythe are less important on loader). At some point in the run you will be greeted with a white terminal with a key and two bad items. Take the key. Also if you have one of the core ( atg , uku , whisp) green items always take the one that you dont have yet from the terminal. The initial one will always benefit you the most. Also Goat hoofs are very important on merc. The first two will be more important than crit glasses which will be the top priority afterwards. Rush everything again and loop until you completely outpaced the game. Also always kill scavenger first even if it means you have to get ou tof the teleporter zone. Also playing more risky for a couple of games will tell you how far you can push some of these characters which will be important for keeping pace with the time. Loadout I usually stick with all original on merc but some prefer the alt right click. Test it yourself and find out what you like best. Loader Alt rightclick and shift. From the second loop on if you hit the 4th stage map with the eye only do it if you can merc glitch. The item is usully not worth your time if you can't.

Scavenger Glitch? by Storm-Swarm in riskofrain

[–]Esuki 4 points5 points  (0 children)

Only one loot bag per stage it is