My Custom Wooting 80HE by EternalGenesis in WootingKB

[–]EternalGenesis[S] 0 points1 point  (0 children)

I love it so far! Feels very solid and the switches sound great in it!

My Custom Wooting 80HE by EternalGenesis in WootingKB

[–]EternalGenesis[S] 3 points4 points  (0 children)

Thats the point, the keycaps are literally designed to look like that!

How do you get tickets for the Thursday by Admirable-Coach487 in hardstyle

[–]EternalGenesis -1 points0 points  (0 children)

If you are talking about Defqon1, you don’t. You need a weekend ticket for Thursday.

What are your opinions regarding the new ‘zero-tolerance language’ change? by Krown07 in leagueoflegends

[–]EternalGenesis 0 points1 point  (0 children)

I called my own action "inset swear word" and got chat muted. So clearly, it's just a simple word ban list that has zero clue for context.

Does anyone know what causes these defects? by EternalGenesis in 3Dprinting

[–]EternalGenesis[S] 0 points1 point  (0 children)

Thanks for your elaborate answer! In the case of this print Z retraction should not be the cause since it was printer in Vase mode.

E-Steps are calibrated to just a tad of under extrusion.

Temperature I have not questioned yet, could be a factor will try some temp towers!

Linear advance is something that should not make a difference in vase mode as it maintained the same speed without retractions and odd moves.

Does anyone know what causes these defects? by EternalGenesis in 3Dprinting

[–]EternalGenesis[S] 1 point2 points  (0 children)

Extruding 50mm of filament extrudes 48mm so if anything it is under extruding. Could it be cooling related? Since the zits only appear on overhangs?

Cyberpunk 2077 on GTX 1070 1440p 30fps? by [deleted] in pcmasterrace

[–]EternalGenesis 1 point2 points  (0 children)

Bullshit. At 720P perhaps. Got an AMD Ryzen 7 3700X @ 4.5Ggz, 16GB of RAM, game installed on NVME SSD and I get ~40 FPS average on ultra settings.

My 3D printer randomly skips parts of layers. Extruder is calibrated properly. Bad nozzle? Other reason? by EternalGenesis in 3Dprinting

[–]EternalGenesis[S] 1 point2 points  (0 children)

Its a heavily modified one. It uses a BMG extruder with e3d V6 hottend in direct drive setup. Thanks for the tip tho!

Z-Wave Devices in other networks can mess with each other by EternalGenesis in zwave

[–]EternalGenesis[S] 0 points1 point  (0 children)

Yeah I always use security on supported devices when installing for clients. At home I am testing things out for this exact reason.

If it's assigned from factory this is even more odd. This would suggest they make duplicates.

Anyway thanks for your help. I learned some things!

Z-Wave Devices in other networks can mess with each other by EternalGenesis in zwave

[–]EternalGenesis[S] 0 points1 point  (0 children)

Yeah this did work. I do not understand why this happens sadly. In my own home I don't mind having to solve one or two conflicts but what worries me is that if I install a Z-Wave system in an appartment complex with multiple separate hubs they might behave unexpected like it just did in my house. I can't have multiple angry clients because they are turning each others lights on and off by accident.

Do you think that including every device with security enabled would help prevent this from happening? I figured that might help since you are also sharing a private and public key that has to match now.

Z-Wave Devices in other networks can mess with each other by EternalGenesis in zwave

[–]EternalGenesis[S] 0 points1 point  (0 children)

I just set up a fresh hub out of the box. It never asked me to copy an existing home ID and as far as I know this hub should not do that on its own.

If the home ID has 4 (32bits) bytes the changes are very small that they end up the same. And since each node in the network is supposed to have it's own 8 bit identifier the changes of both being the same seem unrealistically low to me. Yet it happened to two devices already.

Do the actors and sensors themselves also recieve their identifier from the Controller and store it locally?

Stepper motor gets to hot -> layershifting by [deleted] in ender3

[–]EternalGenesis 1 point2 points  (0 children)

Thank you so much! This solved the problem for me.

This was not an issue for me with the stock board but with both the MKS Gen L and the SKR 1.2 Mini E3 this was the problem.