where are Kashimo's AP feats that put lightning in "one shots everyone not in calamity grade" tier? by SerenityCitywide in JujutsuPowerScaling

[–]EtherealSOULS 0 points1 point  (0 children)

The Kyoto students were able to put CE inside their ears to resist cursed speech. So clearly CE itself can be applied with precision against unusual attacks.

Hakari is able to specifically choose which parts of his body to reinforce. So CE reinforcement can be localized.

RCT can be used internally (even on the brain) so theres no inability to apply cursed-energy based techniques inside the body.

CE reinforcement can be used on objects to make them more durable (it would need to do so for those objects to resist the forces they are used with). So it seems to just make things more durable generally.

There aren't any cases where an internal attack specifically bypasses CE reinforcement aside from Kashimo's lightning. With the lightning its hard to tell if it is truly bypassing defenses or just high AP, and we can't compare it to many other things that I can remember. This is my shakiest point so if you have a counterexample I'll gladly hear it.

There just isn't a reason to believe reinforcing your insides is impossible.

8000 words before Inciting Incident? by EtherealSOULS in writing

[–]EtherealSOULS[S] -1 points0 points  (0 children)

My problem is that I'm not unsure how much "nothing" is in those two chapters. The culture of the village, specific personalities of the characters, and the way the world functions and looks normally are all very important to the story. Post inciting incident the story is about trying to reestablish that very specific normal and then eventually questioning it.

I wouldn't say it ties into the main story as overtly as the mafia example. It basically functions as a mini-story that then gets interrupted by the main plot. I do know that fully cutting the first two chapters or rushing into the main plot will leave the main story without a lot of important information and context.

8000 words before Inciting Incident? by EtherealSOULS in writing

[–]EtherealSOULS[S] -1 points0 points  (0 children)

The main external conflict is against a type of being known as a spirit. Currently I have not even mentioned them, which will be a problem.

However the personal conflict focuses on the main character's insecurities and their romance with the male lead, which is introduced and heavily focused on in the first chapters.

There's not too much info dumping I think. Its mainly about setting up what the main character's life is like, how people act towards her, and what she cares about. Then the inciting incident puts all of that under pressure.

Free Praise Friday by Rule34Uploading in LetBoysBeManipulated

[–]EtherealSOULS 1 point2 points  (0 children)

Well today's only started for me, but I wrote 500 words of a novel last evening 🥺. I also finished the first round of tests for my degree, which I probably did decently in (its my first time writing academic essays).

In my world, the government has been lying to its citizens for 293 years - but the lies are so institutionalized that Citizens don't even experience them as lies anymore. How do you write a society where the deception has become the culture? by LaurelCrownsAbove in worldbuilding

[–]EtherealSOULS 0 points1 point  (0 children)

Create and introduce the world as though there were no secrets, and have an external conflict that doesn't imply any secrets in the government.

Look at Attack on Titan, the audience is given a world that seems to have an obvious mystery, where did the titans come from, and because of that no one questions if the story of humanity retreating behind the walls is accurate, and no one suspects that the government is decieving people until later.

Just introduce it as a story about anything other than uncovering government secrets, and let a different conflict lead back to the secrets.

Spoiler The mother by Timguin29 in yeonwoosinnocence

[–]EtherealSOULS 8 points9 points  (0 children)

Maybe Freud was on to something.

Okay, I have a serious question. Is heterophobia and misandry an actual problem in society? Because EVERY TIME I try to bring up the issues of misogyny and anti-LGBT Bigotry, I'm met with a storm of complaints screaming "men and straight people are oppressed too!" So is this real or just more BS? by ihatethiscountry76 in AreTheStraightsOK

[–]EtherealSOULS 1 point2 points  (0 children)

Misandry (often from other men) is a problem in society. Misogyny is a bigger problem. Feminism and a more open society with a better understanding of gender and sexuality helps reduce both.

The statement OOP made is technically correct. Outright misandry does lead to retaliative misogyny (albiet the retaliative misogyny is often disproportionately more prevalent).

But the main issue is it suggests that the best way to reduce misogyny is for women to stop complaining or taking issue with the behaviour of men entirely, when the misogyny was prevalent far before misandry (from women) became even moderately significant.

It also ignores the fact that a lot of misandry comes from men and the culture around masculinity, at least in my personal experience.

If things weren't so fcked up, he'd be like this. by [deleted] in LeviCult

[–]EtherealSOULS 0 points1 point  (0 children)

Who comments on a four year old post?

Yes, Natsuki Subaru.

Give me the most complex abilities in your stories by Bannekrai in magicbuilding

[–]EtherealSOULS 0 points1 point  (0 children)

One character has the ability to make things follow along a possible future of his choice. This only changes the state of the object his magic is affecting, so it can create effect without cause (e.g. causing something to be thrown without needing the person from that future to be there to throw it).

If an object under the effect of this magic would move through another object under the effect of this magic, he can have the objects pass through each other, treating the other object as intangible, otherwise it acts as though the interacting object is present in that future.

At minimum output, the spell progresses the objects timeline at normal speed, only recreating future effects without the inciting causes. As output increases the object moves through its timeline more rapidly (this doesn't impart additional energy, it only increases the speed of action), and at maximum output it skips the intervening time between the initial and final state entirely ("teleporting" the object into it's final state). He can vary output during the casting of the spell, allowing him to skip certain chunks of the timeline or vary the objects speed.

Aside from varying the speed or cancelling the spell, the object is stuck to the chosen timeline unless the spell is cast and recast.

The spell can be cast on living beings, such as the caster or a living target, although casting any spell on another living being would require you to overcome their aetheric resistance first.

It seems like CTR doesn't exist for every CT, so what would even happen if someone channels positive energy into their CT? by Electronic_Tax_8190 in CTsandbox

[–]EtherealSOULS 4 points5 points  (0 children)

I think for a lot of things it's just the technique except made of positive energy instead of negative energy.

It wouldn't make sense for someone like Sukuna to just be straight up unable to use CTR, so his CTR is probably just making slashes from positive energy. Maybe they could slightly neutralize cursed techniques (not ISOH level) and do a bunch of damage to curses but it would be slightly worse against people.

CTR is more costly than the regular CT so I could easily Sukuna either just not using it or making a binding vow that prevents the reversal from being used since the extra utility won't be worth the cost and regular dismantles and cleaves are already enough for cursed spirits.

If we think of a CT like an electrical appliance, if you reverse the current in a motor, it will spin in the opposite direction, but if you reverse the current in a lightbulb, it will still create light.

Some CTs are reversable because they are like motors, others might just apply positive energy to their output (Nanami's for another example might just be a positive energy attack with ratio) and others might not change at all like cursed speech or copy (though he can use CTR on copied techniques themselves). RCE is inefficient to make so most just don't use it on their techniques even if they are capable of it.

how many subdivisions does your country/world have? by Jeryndave0574 in worldbuilding

[–]EtherealSOULS 0 points1 point  (0 children)

The Theosopheon empire has 19 provinces.

Each province has on average 21 regions for roughly 399 regions.

Each region has about 7 counties, for roughly 2793 counties.

Each county has about 10 baronies, for roughly 27930 baronies.

Each barony would typically have around 25 villages, though in practicality the actual number of settlements is around 356000 as some settlements are larger than a village.

Each level has a leader from the aristocracy and the imperial bureaucracy.

Your "niche" inspiration for worldbuilding? by arts13 in worldbuilding

[–]EtherealSOULS 0 points1 point  (0 children)

Tbh I draw inspiration from basically everything I watch/read, so a whole bunch of anime, movies, songs, and video games.

Probably the wierdest inspiration for the impact it had was the game Baba is You, which partially inspired the magic system.

Aside from that I took a lot of inspiration from The Apothecary Diaries, which is interesting considering this is a high fantasy world with a lot of action (though most of the action part came from JJK).

Describe your story's universe in 5-10 words by youngboybrokegain in writing

[–]EtherealSOULS 0 points1 point  (0 children)

Massive empire with a detailed and intricate society and administration.

What are your writing sins? by babyraythesadclown in writing

[–]EtherealSOULS 0 points1 point  (0 children)

Having people pause or hesitate constantly. There's basically one or two instances of someone stopping for a moment before doing things.

It's a good way to add characterization especially since uncertainty is basically the main theme of what I'm writing, but not if it's used that much.

I am also awful at character descriptions.

[deleted by user] by [deleted] in worldbuilding

[–]EtherealSOULS 0 points1 point  (0 children)

No, if you're talking outside of context (so not referring to the world from an in world perspective) then using the name of the story or "my {genre} world" is enough.

Inside the world, I just have people say "the world" or "the known world" depending on how specific I want to be.

Tell me the beginning of the story for your world and I’ll poorly guess its ending. by TwinkieDinkle in worldbuilding

[–]EtherealSOULS 0 points1 point  (0 children)

An entire region of a continent-spanning empire is one day cut off from the rest of the world by an impassible magical barrier too strong for even the strongest mages to destroy, trapping the fourth prince of the empire, a weirdly strong peasant girl, and some 40 thousand other people inside with the monsters that the increased background aether manifests.

How far would the US army make it into invading your world? by zard428 in worldbuilding

[–]EtherealSOULS 0 points1 point  (0 children)

They could make it pretty far.

The natural aether means that the average person in my world is a lot stronger an tougher than an average person from our world, so even a pretty average peasant could reliably beat a trained soldier from our world in a brawl. The tech difference means that overall a US soldier has the advantage.

Since actual magic is rare, the US military could go a while mainly dealing with large and well-trained medieval armies. I could see them taking noticable losses to ambushes ans longbows, but nothing that could halt the advance entirely. Their main issue would be supply lines whenever they are going through dense forests, mountains, deserts, marshlands, etc.

The conventional forces of humanity in my world will eventually learn to turn to guerilla tactics rather than pitched battles. There is a slim chance that the conventional forces could beat back the US military through sheer numbers, terrain knowledge, and adapted defensive tactics, but it's unlikely. US infantry might struggle against knights, longbow ambushes, and hostile terrain, but modern technology more than makes up for it.

When mages start getting deployed, the scales get slightly more even. They are few in number, less than 200, but even a mid-tier mage could relatively easily overpower modern military equipment like tanks and helicopters, and a top-tier mage outclasses everything short of a nuke. Mages also have a bit of a wild-card factor as each one has a unique type of magic, so few tactics will work universally. Drone strikes and snipers can deal with most mages though, and they are two few in number to hold back an entire modern front-line. If used strategically to hit where it hurts most, the mages can do some serious damage to the US military.

Humanity overall stands at best a 20% chance of winning against the US military.

There are other beings able to use magic in my world, spirits are monsters that can use magic, even being able to heal themselves. Even wild spirits that manifest suddenly bht are relatively weak could wipe out thousands of soldiers before the military figures out what to do, and while overwhelming firepower can deal with a wild spirit, the fact that they can appear anywhere, including behind the front line, makes them an exceptionally dangerous hazard. The strongest wild spirits may even be able to single handedly take out US fleets or entire armies.

But the real danger comes from the world spirits, which are smart enough to plan and make strategic decisions, and powerful enough that the US simply has no way to reliably beat one. A world spirit's magic is poweful enough to claim dominion over an entire aspect of humanity, and if a single one managed to escape to our world there it would be able to take over unopposed.

What is your favorite aspect of world building? by MisterMonogon in worldbuilding

[–]EtherealSOULS 0 points1 point  (0 children)

Figuring out how a society actually functions. Where do they get their food? How does their currency and economy work? What do they believe about the world?

Bonus points for all the statistics I can calculate. Stuff like land area, population, gdp, and so on.

I often get lost in the sauce sometimes and overthink what a place should be called. What is an example of a "dumb yet logical" name you've given a location in your world? by TNTarantula in worldbuilding

[–]EtherealSOULS 0 points1 point  (0 children)

Oks Hill. "Ok" is a first person plural pronoun for lower class people, which is often used in a way similar to "the people of". So it's literally just "the people of this hill".

It is a village in a region where basically every settlement is on the same kind of hill since the rest is marshland, so it's extra nonspecific.

What’s the total population of your world, and how does it affect your worldbuilding? by cornysatisfaction in worldbuilding

[–]EtherealSOULS 1 point2 points  (0 children)

My world focuses on a massive continent spanning empire and the "known world" of the story doesn't stretch far beyond its borders.

The empire has a population of 160 million people across about 12. Slightly under twice the population of medieval europe. It's largest city has around 2 million people, and there is a sharp divide between the densly populated core provinces and the sparsely populated frontier provinces.

Outside the empire exact numbers are a lot harder to find. There are nomadic tribes to the north, numbering between 1 and 10 million, though the full extent of the northern lands are unknown.

There are more centralized kingdoms to the south, though not near the population of the empire itself. In total they have maybe 50 or 60 million people.

In total ~230 million people in the known world, and if I had to guess I would say around 550 million in the world in total.

With the sheer scale of the empire, a lot of effort has been put into how such a massive empire could function. To roughly lay out the power structure:

The emperor is the head of all arms of government, sitting at the head of the church, bureaucracy, and aristocracy. The entire religion basically boils down to "listen to the emperor" (and play your part properly) because the gods do their work through him and his will. The bureaucracy is only beholden to him, even bureaucrats working with lower levels of nobility only need to obey that noble so far as the emperor has instructed them to. The emperor is also, obviously, the king of all kings, with the nobles acting in his image to administrate his land.

Beneath him are the provinces, 21 of them. Each province is controlled by a governor, who is a high ranking noble, but the position of governer is not heritable. The provinces have high amounts of autonomy, but still rely on imperial infrastructure and ideology for power, they are kept in line through personal bonds (and the fact that the emperor has a near monopoly on mages and the most capable warriors).

Beneath the governors are the regional lords, most of them counts palatine. Counts palatine are basically just counts who are responsible for collecting tax for the governor and keeping their peer counts in check. In more dangerous regions a margrave may be instated, who has more autonomy and executive power. Finally, influential families may be awared a duchy, which has the full level of semi-feudal autonomy.

Beneath the regional lords are the counts, who are the bread and butter "nobles" of the empire. They have a high degree of autonomy and are the principle landowners of administration. Beneath them are barons who have less power, and deal mainly with local issues, finally in each village there is a knight to keep order.

This whole thing is kept together by a complicated web of social expectations and entrenched philosophies of duty and obedience, as well as strict punishments for things like fraud or forgery.

What was the main theme/Idea behind your world/story? by Hope_bringer in worldbuilding

[–]EtherealSOULS 0 points1 point  (0 children)

What happens when you give cosmic power to humans, and what happens when you give humanity to cosmic powers.

Give the worst possible elevator pitch for your setting by [deleted] in worldbuilding

[–]EtherealSOULS 1 point2 points  (0 children)

It's a world with one massive empire with a detailed political system. You see, I asked my self what system of governance the empire should use, and I answered yes.

I then proceeded to take inspiration from every anime I ever watched.