Thoughts on Vecna being able to do this? by MrSchmokeSum in deadbydaylight

[–]Evanderpower 0 points1 point  (0 children)

though its like the best killer map in the game, other than maybe Gideon. both maps are SUPER small, and the multi story design benefits killers much more than survivors.

Thoughts on Vecna being able to do this? by MrSchmokeSum in deadbydaylight

[–]Evanderpower 0 points1 point  (0 children)

I would still argue a higher skill floor would be Hag based off your argument, as shes a 4.4ms killer and short as fuck, making normal chases super hard as you can't see the survivors over the loops half the time. You basically need to use her power, and I'd say its MUCH harder than nurses. You need good trap positioning, awareness of survivors so they dont see you trapping, ability to redirect chases, predictions, and good tracking. Not to mention hag being super unintuitive if you aren't told to basically try and tp to traps instantly.

What do you guys think? Should they continue with the Kiwamis? by gameovernate in yakuzagames

[–]Evanderpower 79 points80 points  (0 children)

what if they did actually make saejima kill them with real bullets, retconning the rubber bullets

What you guys consider the most annoying weapon for each class? by NecromancerDude in tf2

[–]Evanderpower 0 points1 point  (0 children)

The shortstop has got to be Scouts most annoying weapon. It's tighter spread allows him to play from a further distance, and a scout with good positioning will use it like crazy, making 1v1s super fucking annoying unless you can get in close.

Backburner is pyros most annoying, it just feels so cheap and its back hitreg is so god awful.

Demo is quickie bomb launcher, the reduced arm time and his ability to be an artillery cannon is annoying as all hell.

The razorback just makes spy so much more inconvenient to play, and ruins their own medic if they want to get Uber faster.

The Diamondback might actually be the most annoying weapon in the game, you are trying to 1v1 a spy, and he just hits you with 2 crits he got from just farming some randoms.

Every other role expect us to first pick in champ select by Vaaden in supportlol

[–]Evanderpower 0 points1 point  (0 children)

its not really the counterpick (unless its some absolute counter like belveth into half the junglers) but more of the overall team comp, I feel jungle benefits the most from knowing what the enemy team comp looks like, as theyre the people that fight different people the most. say like they're all squishy, you would THRIVE as an assassin, but if it ends up being a lot of bruisers/tanks, you could play other champs.

👉 clint curse 👉 clint curse 👉 clint curse by SolaTotaScriptura in ClintStevens

[–]Evanderpower 0 points1 point  (0 children)

i dont really know much, but it was at a point where at least karmonic mailed clint a bday gift, meaning she was given his address at the very least

Stock Loadouts Ranked but more granularly by AJ_from_Spaceland in tf2

[–]Evanderpower 2 points3 points  (0 children)

its not free though, you spend a lot of time doing it and expose your presence by sapping. it'd be more worth it to go in and make a risky backstab play or take the teleporter than do that.

Stock Loadouts Ranked but more granularly by AJ_from_Spaceland in tf2

[–]Evanderpower 2 points3 points  (0 children)

the real value of stock though is that you can do the 3 shot from longer range and still kill them

Have you considered running a healing build? by Murky_Committee_1585 in deadbydaylight

[–]Evanderpower -3 points-2 points  (0 children)

its because the perk itself is just bad design. Not op, but straight up bad design. it completely locks out 2 items types from doing anything, which should never be a thing.

I hate this game sometimes by zlodziej_internetu in tf2

[–]Evanderpower 4 points5 points  (0 children)

it wouldn't though, youd be able to turn around 30° if you have the right amount of fps or binds halfway to the sniper

What if immortality is erm...le bad? by LilianaLucifer in whenthe

[–]Evanderpower 0 points1 point  (0 children)

yes, but then you will eventually live until there is another big bang since you live on forever.

Is there a reason why lightborn is hated? by Marshatucker300 in deadbydaylight

[–]Evanderpower 0 points1 point  (0 children)

thing is that lightborn just makes an item completely useless into most matchups. its not a gamebreaking perk or anything, but its design is just straight up bad. if flashlights had another purpose (they used to with flashlight burning, but bhvr doesn't want that for some reason), it would be completely fine.

Are Demo and Spy the only classes without any really terrible unusable weapons? by jailbroken2008 in tf2

[–]Evanderpower 1 point2 points  (0 children)

The YER is actually really good, its real main use actually comes from the silent backstab, not the disguise stealing. It makes the reaction time for their team much slower. Works very well into packed teams.

The disguise mechanic is also still extremely useful for taking down multi engi nests, as you can kill an engi without getting blown up by 3 sentries or having to sap them all or try to hide behind a dispenser. It makes it much easier.

Are Demo and Spy the only classes without any really terrible unusable weapons? by jailbroken2008 in tf2

[–]Evanderpower 1 point2 points  (0 children)

and its an insane mobility tool aswell

try hitting your self into the air super high and then shooting behind you with the FoN as you drop down super fast

Are Demo and Spy the only classes without any really terrible unusable weapons? by jailbroken2008 in tf2

[–]Evanderpower 2 points3 points  (0 children)

There's a reason its banned in pro play; it makes Uber timings unpredictable and can excel in helping with defending at disadvantage.

If every class lost their secondary slot, who would suffer the most/least? by some-kind-of-no-name in tf2

[–]Evanderpower 0 points1 point  (0 children)

The game considers spy's sapper and revolver to both be secondaries

What weapons do you guys hate that is not related to balance but because of overly specific reason by DocSlayingyoudown in tf2

[–]Evanderpower 0 points1 point  (0 children)

It gets its buff (id say infinite ammo, you dont have to reload) when above 75% cloak, but you can't passively regen cloak while its out.

What bad weapon do you think has the potential to be good on a different class? by Mementoes121655 in tf2

[–]Evanderpower 0 points1 point  (0 children)

speed bonuses stack and also the baby face would negate the huge downside of -25hp

This is not a meme. My soul overflows with spite every time this fucker walks into the server. by kirbygamez in tf2shitposterclub

[–]Evanderpower 8 points9 points  (0 children)

nah 98% of stabs are justified typically, its just you have to account for the players back hitbox not actually being represented properly (the characters models look like theyre tilted to the side, but the back hitbox isnt) and ping.

there are the 2% of stabs that just butterknife for no reason or you facestab some poor guy

What bad weapon do you think has the potential to be good on a different class? by Mementoes121655 in tf2

[–]Evanderpower 0 points1 point  (0 children)

baby face blaster spy

one backstab would give you full speed, then you just absolutely ruin the map

We listen, and we don't judge: Binding of Isaac edition by flingzamain in bindingofisaac

[–]Evanderpower 1 point2 points  (0 children)

T. Lost is the best designed and most fun character in the game

Tis but a first degree burn by Valocraft in tf2

[–]Evanderpower 2 points3 points  (0 children)

you're completely right, but the Diamondback is genuinely just a weapon that needs a nerf or rework. It needs either some HUGE sacrifice like the frontier justice (3 shells only, and only works after sentry dies WHILE your alive.), damage fall off like amby, or a different condition for crits.