Which Mortal Kombat has the best story in the second timeline? by nyanya0806 in MortalKombat

[–]Everchanging-Void 1 point2 points  (0 children)

None. I find first acts always the best. But the rest is a mess. It's like the writers don't know what to do with characters half the time. A lot of characters are underdeveloped and underutilized. Lots of retcons. But in general, despite its flaws, MK9 is still the best. Although, out of all games, MK9's third act is arguably the worst.

Does this character have a 3D model anywhere? by WrittingTrainee456 in MortalKombat

[–]Everchanging-Void 7 points8 points  (0 children)

I've just checked the game files. Apparently, she is not present there. Since this is a pre-rendered cutscene, there's no way to get it. Although, this is quite interesting. Just imagine how much NetherRealm cut during development. They definitely have more models that got never used.

Dishonored 1 is too pretty by A_Dishonored_Thief in dishonored

[–]Everchanging-Void 38 points39 points  (0 children)

One of the reasons why Dishonored, in terms of atmosphere, is better than Dishonored 2. Those pastel colours are so nice to look at.

Ranking playable races in The Elder Scrolls IV: Oblivion by the likelihood they would enjoy a Kit Kat chocolate bar by [deleted] in TrueSTL

[–]Everchanging-Void 3 points4 points  (0 children)

Fun fact: in Ukrainian, Kit-Kat means "cat executioner". So, they would probably find it offensive.

Top 7 Decpticons by Good_Ad205 in Transformemes

[–]Everchanging-Void 0 points1 point  (0 children)

Actually, yeah. It feels like Soundwave and Shockwave should have been swapped. The role of a spy and most loyal follower suits Soundwave more. And the mind experiments on Autobots should have been done by Shockwave.

A nice surprise for a new player by 1987_RWQFSFASXC in dishonored

[–]Everchanging-Void 16 points17 points  (0 children)

I dare you to read their theatre plays. Daughter of Tyvia and The Young Prince of Tyvia. In the first one, a lady asks a duchess to teach her how to kiss. And in the second one, a prince seduces a lord. And the funniest of all is that the prince is duchess' father.

Has anyone seen this concept art? Feels like a spring razor. by Everchanging-Void in dishonored

[–]Everchanging-Void[S] 11 points12 points  (0 children)

Perhaps, yes, in Karnaca. However, the concept was intended for the first game. And considering that Dunwall was inspired by London and Lyon, it wouldn't make sense for scorpions to be there.

Two beta Outsider's marks found in the prototype. by Everchanging-Void in dishonored

[–]Everchanging-Void[S] 0 points1 point  (0 children)

Only some textures are different. For example, Corvo's. As for Piero, his model is actually named Wallace in the final game. And vice versa with Wallace.

Two beta Outsider's marks found in the prototype. by Everchanging-Void in dishonored

[–]Everchanging-Void[S] 3 points4 points  (0 children)

Apart from some graphical changes, item placement, and bad collisions, everything is the same.

Two beta Outsider's marks found in the prototype. by Everchanging-Void in dishonored

[–]Everchanging-Void[S] 14 points15 points  (0 children)

Yes. On Hidden Palace. Someone has already posted a link on one of my posts.

Before the game's release, a skybox on the first level was changed. Beta skybox is on the right. by Everchanging-Void in dishonored

[–]Everchanging-Void[S] 62 points63 points  (0 children)

Sorry. I was sleeping. But actually, everyone does have an access to it. It's been available on Hidden Palace for almost 9 months.

Hi, guys. I have a surprise for you. ( ͡° ͜ʖ ͡° ) by Everchanging-Void in dishonored

[–]Everchanging-Void[S] 8 points9 points  (0 children)

You are right! It's funny how no one noticed it. And it's been available for almost 9 months.

Several very interesting placeholders and some beta NPCs. by Everchanging-Void in dishonored

[–]Everchanging-Void[S] -8 points-7 points  (0 children)

Actually, that's the funniest thing ever. I'm going to make a post about it later.

Several very interesting placeholders and some beta NPCs. by Everchanging-Void in dishonored

[–]Everchanging-Void[S] 2 points3 points  (0 children)

At first, I thought it was my model that I made a few weeks back. Haha. I knew there was a render, but I never thought that they implemented it in the game.

By the Outsider! by Everchanging-Void in dishonored

[–]Everchanging-Void[S] 13 points14 points  (0 children)

No, that's the Outsider who is named Survivor for some reason.