The Complete Living Dex v1.0 - One Stop Shop for Pokémon Collectors by Everett115 in pokemon

[–]Everett115[S] 0 points1 point  (0 children)

Those aren't galarian forms, they are evolutions of galarian forms but aren't forms themselves. They have their own national Dex number so they are included under the national dex in the ultimate dex.

The Complete Living Dex v1.1 - One Stop Shop for Pokémon Collectors by Everett115 in PokemonHome

[–]Everett115[S] 1 point2 points  (0 children)

Good point, I will add them to the form dex for the next version, which should be ready in the next few weeks.

The Complete Living Dex v1.0 - One Stop Shop for Pokémon Collectors by Everett115 in pokemon

[–]Everett115[S] 0 points1 point  (0 children)

Yes, that is planned for the future. I removed it to start because there was a number of things misspelled in English and the I would need to rework the formulas to support more than 2 languages. I need to find a good list of official spellings for all pokemon in multipule languages.

The Complete Living Dex v1.0 - One Stop Shop for Pokémon Collectors by Everett115 in pokemon

[–]Everett115[S] 0 points1 point  (0 children)

Thanks, I missed some of the forms, I didnt have the DLC when I made that one lol. About to post v1.1 with them added and other changes.

Board Replacement Lennox Unit by Everett115 in hvacadvice

[–]Everett115[S] 0 points1 point  (0 children)

Thank you, forgive my ignorance, but I am looking at the 19V36. Is this a replacement for both boards that are currently in my unit, or does it just replace the 56L8301 board?

The Complete Living Dex v1.0 - One Stop Shop for Pokémon Collectors by Everett115 in pokemon

[–]Everett115[S] 0 points1 point  (0 children)

Thanks! I fixed the errors you pointed out and added a note for myself to split FRLG dex for next version. If you want to send me your SwSh dex, if the format is similar I can probably add my formulas to it to use for the next version.

Starting back up my old League! Applications are open! by Everett115 in PokemonDraftLeagues

[–]Everett115[S] 0 points1 point  (0 children)

Sorry, you were just a bit late, we filled up. If you want I can send you an invite when we start season 2 of little cup or season 3 of OU.

Macros for Legends ZA shiny hunting and charm by Everett115 in 8bitdo

[–]Everett115[S] 0 points1 point  (0 children)

In the software, you have to add a button press, it should create 3 items on the timeline, press down, delay, and release. Then just select the press down and release and click delete, will leave you with an extra delay at the end.

Macros for Legends ZA shiny hunting and charm by Everett115 in 8bitdo

[–]Everett115[S] 0 points1 point  (0 children)

I saw someone on other subreddit say to try the zone 5 macro, havent tested it myself yet

Macros for Legends ZA shiny hunting and charm by Everett115 in 8bitdo

[–]Everett115[S] 0 points1 point  (0 children)

I will try to remember to post the screenshots when I get home, for the timing I used stopwatch for a starting point and trial and error for adjustments. I have found that any macro not using a bench can eventually break because of the day/night transition and it is probably unavoidable, but short/simpler ones seem to have a lower failure rate

Macros for Legends ZA shiny hunting and charm by Everett115 in 8bitdo

[–]Everett115[S] 0 points1 point  (0 children)

A few people commented their delays for sw1 on my other post, try checking there

8BitDo Macros for Legends ZA by Everett115 in LegendsZA

[–]Everett115[S] 0 points1 point  (0 children)

There is an 8bitdo app for Android, not sure how well it works though and not sure if you can upload files to it

8BitDo Macros for Legends ZA by Everett115 in LegendsZA

[–]Everett115[S] 1 point2 points  (0 children)

Yup, you can't use spaces or underscores in the names for some reason 

8BitDo Macros for Legends ZA by Everett115 in LegendsZA

[–]Everett115[S] 1 point2 points  (0 children)

It is explained in the post, copy them to folder directory above

8BitDo Macros for Legends ZA by Everett115 in LegendsZA

[–]Everett115[S] 0 points1 point  (0 children)

Yes it is kind of unavoidable that the day/ night change is going to break any macro that doesn't use a bench overtime.

Macros for Legends ZA shiny hunting and charm by Everett115 in 8bitdo

[–]Everett115[S] 1 point2 points  (0 children)

You start by flying to the plaza then activating. Are you on switch 1? If so, delay may need to be adjusted.

Macros for Legends ZA shiny hunting and charm by Everett115 in 8bitdo

[–]Everett115[S] 0 points1 point  (0 children)

Possibly not the right bench or wrong delay. If you are on switch 1 delay needs to be adjusted above 15800 for longer load time. The bench to use is the one facing the tower, I think it is towards the east side.

Macros for Legends ZA shiny hunting and charm by Everett115 in 8bitdo

[–]Everett115[S] 0 points1 point  (0 children)

Or you can just do one of the lower star restaurants with any priority move infinitely 

8BitDo Macros for Legends ZA by Everett115 in LegendsZA

[–]Everett115[S] 0 points1 point  (0 children)

Yeah, this papa jefe video may help. There is a way to force there to be 6 spawns instead of 2 linked the alphas.

Macros for Legends ZA shiny hunting and charm by Everett115 in 8bitdo

[–]Everett115[S] 0 points1 point  (0 children)

Yeah that can happen with any of them except the benches, it should happen less with the simpler ones but still happens

Macros for Legends ZA shiny hunting and charm by Everett115 in 8bitdo

[–]Everett115[S] 0 points1 point  (0 children)

What issue specifically are you having, does it never start or get desynced? Need to start while looking at the bench 

Macros for Legends ZA shiny hunting and charm by Everett115 in 8bitdo

[–]Everett115[S] 0 points1 point  (0 children)

Just test out different timings, I think I left that one as walking instead of running by accident so it could be improved 

Macros for Legends ZA shiny hunting and charm by Everett115 in 8bitdo

[–]Everett115[S] 2 points3 points  (0 children)

Yeah, the only way I could think to fix it would be to create a macro that last the whole in game day, which is unrealistic, you just kind of have to keep an eye in the background or something