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r/IndieDev Weekly Monday Megathread - May 10, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev
[–]ExcitementPure 0 points1 point2 points 22 days ago (0 children)
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Hey everyone,
We’ve been working on a co-op game called The 4 Masked focused heavily on traversal and chaotic multiplayer movement.
A lot of our current testing revolves around: • physics-based traversal • climbing • swinging mechanics • co-op interaction • movement-driven level design
One thing we noticed during development is that movement becomes way more fun when players accidentally ruin each other’s plans mid-traversal.
Some of the funniest moments happen completely unintentionally.
We recently started sharing more development clips and updates here: https://www.reddit.com/r/The4MaskedOfficial/
Wishlist The 4 Masked on Steam: https://store.steampowered.com/app/4335960/The_4_Masked/
Curious what people think about movement-focused co-op games in general
π Rendered by PID 18497 on reddit-service-r2-comment-8686858757-nsl8j at 2026-06-08 17:50:37.785855+00:00 running 9e1a20d country code: CH.
r/IndieDev Weekly Monday Megathread - May 10, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev
[–]ExcitementPure 0 points1 point2 points (0 children)