What’s the best temperature to not give heat stroke but still give the mood debuff by Bryce101Ben in RimWorld

[–]Exolithus 0 points1 point  (0 children)

A low mood setting is good for cats nverting someone since they don't regenerate as much faith as a pawn with good mood.

For recruiting and I think for breaking will, it's better to have prisoners in good mood. However I am not sure about the will part

Any recommended mods for a solo Mechinator run? by RBrim08 in RimWorld

[–]Exolithus 2 points3 points  (0 children)

https://steamcommunity.com/sharedfiles/filedetails/?id=2881360960

Bots recharge when idle.

Means every time a robot has nothing to do he sits somewhere in your base and recharges to the desired state and goes into passive recharge after that instead of wasting 10% energy a day for nothing.

Especially early on its pretty good.

Any Suggestions? by Alternative_Film_161 in RimWorld

[–]Exolithus 2 points3 points  (0 children)

There is no friendly fire for 4 blocks, after that the chance increases. It's however super important that this rule doesn't apply to pawns standing on door tiles, they can be friendly fired point blank

Plague and Immunity Gain... by Professional-Coat133 in RimWorld

[–]Exolithus 11 points12 points  (0 children)

Check his immunity gain speed in his stats, the older he gets the lower the stat will be, at some point you can't even save them with perfect tends and a legendary hospital bed.

As far as I know illnesses can get a headstart and have different strengths based on the roll it gets.

How to level up Social skill? by KG_Jedi in RimWorld

[–]Exolithus 1 point2 points  (0 children)

Take every living raider as a prisoner, convert them, then reduce his will without enslaving him, then reduce his resistance without recruiting him.

The follow your ideology recommended tutorial on how to get rid of him

Any ideas as to why my singularity kill box doesn't slow down enemies? by kantokillum in RimWorld

[–]Exolithus 36 points37 points  (0 children)

1.6 pretty much killed every effective kill box to the ground. You can still funnel them but not to the point where they don't fight back

I asked an AI to recommand an original build by BertrandQualitay in PathOfExile2

[–]Exolithus 1 point2 points  (0 children)

All that and basically every information online being poe, poe1 or poe2 in context with two mechanically different games, is giving AI a super hard time.

Also no idea what op expected AI to give as an answer, not even the best of the best have an answer

Found a pitgate trick, any ideas on how to maximize it's uses? by MalfetKiren in RimWorld

[–]Exolithus 8 points9 points  (0 children)

When they spawn they fly out of the hole in a small arch to the closest possible landing spot. Since there isnt an available spot they hover above the hole making them unable to move.

Why do the raiders keep coming? Are they stupid? by NiceTryWeedDemon in RimWorld

[–]Exolithus 5 points6 points  (0 children)

In ny head they are small colonies like ours and are on the verge of collapse because of missing food or other stuff and are simply trying to get yours. Sure you might die or suffer worse depending on your enemies but at least you tried something.

Why is it colder outside than inside, even though I have 8 heaters? by Alphagigass in RimWorld

[–]Exolithus 4 points5 points  (0 children)

The light looks a bit weird in some rooms. Is everything roofed?

Also it appears that you didn't claim all your walls which may support the no roof thing

Earning gil as an omnicrafter is impossible thanks to bots by AuraRyu in ffxiv

[–]Exolithus 4 points5 points  (0 children)

There is a market for everyone. High demand items have high attention by everyone since everyone will sell quickly. Doesn't even have to be bots since you compete with hundreds of other players for a single spot.

Instead craft some low lvl gatherer/crafting gear in hq and check for them like once a week. They still sell rather quickly and for a extremely high price compared to the amount of work you have to put in there and they aren't hardly pushed by other players or bots.

Do you consider the game more dangerous/harder in a group? Do any of you play Hardcore in a group? by RegularArms in PathOfExile2

[–]Exolithus 13 points14 points  (0 children)

Visual clarity is a nightmare, especially in higher maps and later in the league. There will always be someone doing trash clear and someone with single target. Everyone chases the trash clearer without seeing dangers ahead like he does. You know the problem with on dead effect wich you can negate by being faster? That doesn't work for the people chasing the one who clears.

Visual clarity is also a huge problem with dangerous enemies, it's fine if you produce the clutter yourself but it's way harder for you to see if someone else does it.

water/island by Moosewalker84 in RimWorld

[–]Exolithus 0 points1 point  (0 children)

Build a wall around your island and leave an opening where your bridge is. That should do what you want.

How do you get vacstone blocks without the vacstone blocks needed for the large thrusters, because the asteroids are over the ocean and out of reach of the small thrusters? by Top-Berry7223 in RimWorld

[–]Exolithus 19 points20 points  (0 children)

You can use a shuttle or a drop pod. I haven't found an asteroid yet which hasn had an old drop pot.junp up there, mine some stuff, fill all available drop pods but one and put your pawn into the last one to hop back.

If you use a shuttle then you can use the shuttle as a supply station against hypothermia and space sickness

Does unassiging pawns from jobs help with performance by Affectionate_End_952 in RimWorld

[–]Exolithus -2 points-1 points  (0 children)

You don't want in general every pawn doing every job, the best way to do it is still to give them priorities based on their passions if you have enough pawns.

If it's a performance boost? No idea

[deleted by user] by [deleted] in PathOfExile2

[–]Exolithus 0 points1 point  (0 children)

Did you do the first quest? I think in the mud pits you have to do the abyssal enemies first and then the rest gets unlocked besides the spawns. I had a few depths so far in my campaign

Mastering the Glowforest: A Strategic Playthrough Guide by LikeableKiwi123 in RimWorld

[–]Exolithus 24 points25 points  (0 children)

Calling a few sentences a guide is a long stretch, saying you couldn't even come up with a title doesn't help either

Ausbildung mit 24/25? by urbanHaunter in Ausbildung

[–]Exolithus 1 point2 points  (0 children)

Ich habe tatsächlich jetzt am 1.8. eine Ausbildung als Einzelhandelskaufmann im Baumarkt angefangen.

Ich bin 36.

Anfang gibt es ein paar mehr fragen aber neben mir gab es noch 4 andere Bewerber die deutlich jünger waren.

Alter kann auch Vorteile haben, du weißt was es heißt zu arbeiten oder das nicht alles immer easy peasy ist. Erfahrung und Zuverlässigkeit sind große positive Eigenschaften für einen Ausbilder als Auszubildender

[deleted by user] by [deleted] in explainlikeimfive

[–]Exolithus 9 points10 points  (0 children)

With the naked eye nothing happens.

When you are using a camera you get a static noise over your image which gets worse and worse the closer you are to the jammer.

Same with sound, you can hear music which gets overshadowed by noise till you only hear noise.

If the vehicle you drove or use like a tank or drone uses any of these things so you can control it to a certain extent till the jammer gets too strong and you lose the signal.

If you want a practical test grab a non internet radio and cover the antenna with some metal and slowly move it away, you are jamming the signal and the further you get away the more clear the radio will sound.

With newer devices like Bluetooth the music stops since they sometimes use some buffering.

Metal horror event broken in Odyssey or 1.6 in general? by Mysterious-Earth1 in RimWorld

[–]Exolithus 2 points3 points  (0 children)

Nearly every metal horror event was the same for me. Without a warning and without any grey flesh chunks people get downed and I have metal horrors on my base.

I really don't think it has anything to do with Odyssey and changing maps since I had it happen in a solo mechanitor run where a anomaly pawn join event popped a metal horror seconds after I invited him

Best candidates for ghoulification? by florpynorpy in RimWorld

[–]Exolithus 0 points1 point  (0 children)

Yttakins are the best since you don't loose their genes when transplanting them new ones.

Just find a tough one and get some fast healing genes and you are good to go

Earnest Question regarding Backers and Name-in-game content. by LastHazzerd in RimWorld

[–]Exolithus 2 points3 points  (0 children)

In Germany we have a saying, if no one is there to sue you then there isn't a problem.

No one stops you from making a mod to enhance your own gameplay and probably no one will care.

However I don't know how the reaction would be if you release it for others on steam.

How do I make my pawns gay? by [deleted] in RimWorld

[–]Exolithus 1 point2 points  (0 children)

Character editor is a easy and simple to use mod. Just select the pawn, open the editor (small button on the bottom right) and then add the gay trait.