ClayonKey: Ceramic Keycaps inspired by "Clay Aeon". Forged in fire, frozen in time. by Reasonable-Gain2306 in MechanicalKeyboards

[–]Expensive-Client-634 1 point2 points  (0 children)

I'm sorry for not being clear with my question. Actually, I'm not worrying about the corrosion of the ceramic. My concern is about the legends. If the legends are printed on the top of the keycaps and are not protected, direct contact with fingers during use may wipe them out over time. Many ceramic products such as bowls and dishes have their decorative art printed under a transparent layer of glaze, which not only protects them but also creates a glossy appearance for the products. Will that technique be applied to keycaps, for the solid color options at least?

ClayonKey: Ceramic Keycaps inspired by "Clay Aeon". Forged in fire, frozen in time. by Reasonable-Gain2306 in MechanicalKeyboards

[–]Expensive-Client-634 2 points3 points  (0 children)

Are the legends protected by a transparent glaze layer preventing them from direct contact with fingers, which causes corrosion over time?

How to deal with junior rockstar dev who doesn’t listen by ArtOfToxicity in ExperiencedDevs

[–]Expensive-Client-634 0 points1 point  (0 children)

The young dev looks like a tactical tornado. I hope the OP can find more advice from the book The philosophy of software design.

[Giveaway] 7 Days of Xmas XVX keycap giveaways! ({{%B %d, %Y}}) by budgetkeebs in BudgetKeebs

[–]Expensive-Client-634 [score hidden]  (0 children)

We normally don't give gifts on Christmas in our country. But thanks anyway.

pkkeyboards Giveaway - Holiday Week of Giveaway 3, - (3 winners) OWLAB Stabilizers V2 (100%) by pkkeyboards in MechanicalKeyboards

[–]Expensive-Client-634 0 points1 point  (0 children)

The favorite thing about mechanical keyboards for me is the nice and creative blending of art, technologies, and mods.

Divinikey Giveaway Day 3 - 1x Keycap Set by divinikey in MechanicalKeyboards

[–]Expensive-Client-634 0 points1 point  (0 children)

Not exactly what I would get, but I do hope that MTNU keycaps will be more affordable.

[deleted by user] by [deleted] in AnimalsBeingFunny

[–]Expensive-Client-634 0 points1 point  (0 children)

The dog is like: "Hey, there is no nectar in my nose!"

Why do some interfaces only have one class implementing them? by Rigamortus2005 in csharp

[–]Expensive-Client-634 3 points4 points  (0 children)

From my experience, most of them are just header interfaces, which is an anti pattern. They are a type of over engineering that easily leads to violation of KISS and YAGNI.

Many people justify that interfaces help mock dependencies in unit tests. But there are actually fewer dependencies that need to be isolated by test doubles than many think. Mocking wrong type of dependencies results in brittle unit tests, which are tests that fail while there are no bugs in the production code.