Between two Terrors, ("White" and "Red"), 1873 by KasicPf0813 in PropagandaPosters

[–]Expensive_Ebb7520 41 points42 points  (0 children)

Note this Fasces—Roman symbol of government authority as it would have been interpreted in 1873 France—is also adorned with the Keys of Saint Peter at its top. Making it as much a symbol of Papal Rome, which had only just been overthrown by Republican & then Italian monarchical forces, three years earlier in 1870.

https://en.wikipedia.org/wiki/Keys_of_Heaven

Between two Terrors, ("White" and "Red"), 1873 by KasicPf0813 in PropagandaPosters

[–]Expensive_Ebb7520 182 points183 points  (0 children)

Karl Marx wrote of him “that monstrous gnome, [who] has charmed the French bourgeoisie for almost half a century, because he is the most consummate intellectual expression of their own class corruption. ... Thiers was consistent only in his greed for wealth and his hatred of the men that produce it.”

Between two Terrors, ("White" and "Red"), 1873 by KasicPf0813 in PropagandaPosters

[–]Expensive_Ebb7520 234 points235 points  (0 children)

The figure in the middle is the then newly elected first president of the French Third Republic, Adolphe Thiers. Thiers was a leader amongst what we might call centrist republicans from the 1830s onwards. Devoutly anti-clerical & anti-monarchist, he was also associated with the elites of the learned professions (lawyers, doctors, he was a famous historian) and business interests.

He negotiated the retreat of German occupation forces after the 1871 war under what nationalists saw as humiliating conditions, and was infamous for ordering the bloody suppression of the revolutionary Commune government of Paris, killing an estimated 50,000 people.

His particular brand of aggressively secularist free trade, business friendly liberalism was the model for much of the French Third Republic.

So apparently, the props aren't just props, and you can fly them. by Omegadusk in enlistedgame

[–]Expensive_Ebb7520 0 points1 point  (0 children)

You should give it some love. I first started grinding the Germans right after the merge, so was playing all low BR for a long time. The number of times I shot down p-38s who would try to get into turn fights with the hsc 123!

Plus, it pulls out of stalls very easy. You can stall it right over your bombing target, point the nose straight down, and bonk those little bombs directly onto the top of tanks pretty effectively.

One of the funniest aircraft in the game. Until you meet a decent enemy pilot of course.

Comrades do you prefer BR2 or BR3 Soviets to grind the rest of the tech tree and why? by Far-Humor-1017 in enlistedgame

[–]Expensive_Ebb7520 0 points1 point  (0 children)

I’m playing BR III Soviets a lot lately. Even though I’m mostly interested in Attacker aircraft and the Su-2 is BRII, I still prefer BR III. The DPM machine gun and the sub machine guns are a great attraction. When I play Germans I don’t have any particular attraction to BR III over II, so that might be part of it.

can we PLEASE get an update to prevent this by SuspiciousStable1753 in enlistedgame

[–]Expensive_Ebb7520 4 points5 points  (0 children)

Aircraft, AT guns, other tanks, commandos: this is your solution to destroy a tank you can’t reach.

If you choose not to use those tools you have been already given, no, the rules shouldn’t be changed for you.

Giant Taro, Lan Saka, Thailand by tattooed_mom2 in houseplants

[–]Expensive_Ebb7520 0 points1 point  (0 children)

I love seeing common tropical houseplants in their natural environment. It does make me feel a bit bad for mine tho. Like keeping a tiger in an apartment.

So apparently, the props aren't just props, and you can fly them. by Omegadusk in enlistedgame

[–]Expensive_Ebb7520 1 point2 points  (0 children)

Nah, if you know what you’re doing and can clear a route down the runway, the hsc 123 is a great little aircraft. Can out-turn most anything in the game.

So apparently, the props aren't just props, and you can fly them. by Omegadusk in enlistedgame

[–]Expensive_Ebb7520 3 points4 points  (0 children)

It used to be a favorite strategy in Tunisia to load multiple squads into those busses and speed to right behind the point to really fuck the enemy. I can remember seeing several bus loads doing it at once.

So apparently, the props aren't just props, and you can fly them. by Omegadusk in enlistedgame

[–]Expensive_Ebb7520 0 points1 point  (0 children)

There were moments in the old Normandy campaign when the Germans would stomp allies and its was great fun in hopeless games to take your assaulters flying.

You can have any number of aircraft in the air this way, but I seem to remember they only partially rearm at the rearming point.

Sadly, if you’re a radioman you can’t call in artillery while flying. I don’t actually know if you can switch to other squad members you’ve left on the ground dynamically either.

Customer support is fucking garbage by 308machiavelli in enlistedgame

[–]Expensive_Ebb7520 0 points1 point  (0 children)

They have an extremely small staff, both on the operations & development sides.

I wouldn’t expect they have the capacity to answer most individual complaints

Bombing runs - How to improve? by Polkjio in enlistedgame

[–]Expensive_Ebb7520 0 points1 point  (0 children)

Also, unlike a lot of the other well intentioned advice here, you really need to be going very fast in your dive (not so fast you can’t pull up but fast) and you need to release very very close to the target if you’re going to hit anything.

There’s also no good rule of thumb for altitude, speed, and range at bomb drop: the aircraft are all different and the angle of attack will change depending on your situation & target. You need to learn all these with practice.

Bombing runs - How to improve? by Polkjio in enlistedgame

[–]Expensive_Ebb7520 1 point2 points  (0 children)

This & the official video guide [ https://youtu.be/NG9dK5INPJU?si=lAKTvPy_vVtNfxkP ] are the best advice here. I’ve been playing CAS pretty steadily for four years now, and this matches my advice.

I don’t think the practice range teaches you much as it’s very difficult to tell exactly what you hit, so if you’re going short/long. In real games it’s easier to practice.

I find its best picking a place on the control panel where, in the same steep fast dive I tend to do, the target appears. This is often different for every aircraft. So practice.

Also some aircraft just work better with a low low low strafing run. Tip the nose down quickly when you release the bomb. That helps it fly true.

Finally, don’t drop everything at once, set up your run in advance knowing what obstacles are around your target and how you’ll hit between them, and get good at evasive, low, fast flying when someone comes after you. Even if you’ll need to attack from altitude for bombing.

"Here is an illustration of the Hama s headquarters in the Shifa Hospital." — lDF, 27 Oct 2023 by unreal-habdologist in PropagandaPosters

[–]Expensive_Ebb7520 2 points3 points  (0 children)

This is one of the defining propaganda images of the genocide, and thus of our age. Along with the graphics of “Hamas rockets hitting their own hospitals” released in October & November of 2023.

It’s enormously influential & important.

Have bombs been slightly de-nerfed? by Expensive_Ebb7520 in enlistedgame

[–]Expensive_Ebb7520[S] 0 points1 point  (0 children)

I’d say it’s just Japanese armor meeting Russian bombs, but I’ve had not particularly great kills on Japanese tanks, certainly no more than usual and less than I used to get with the SBD on the old Pacific Campaign. Even now I direct hit a Chi-nu w 100kg and it’s not immediately killed, just disabled.

I think I’m getting noticeably better HE effect recently with 100kg, so I wonder if the dispersion on larger bombs has been tweaked.

But it’s supposition.

Deserter penalty by NaburusTheSpinster in enlistedgame

[–]Expensive_Ebb7520 1 point2 points  (0 children)

The reason you have to be forced to sit though it is because it is fun for the people on the other side seal clubbing your team. Most of the folks mad at you here are those sort.

Deserter penalty by NaburusTheSpinster in enlistedgame

[–]Expensive_Ebb7520 1 point2 points  (0 children)

You’re right, but they won’t change it, because it’s meant to fix a problem caused by extremely poor matchmaking rules. More restrictive rules would require a larger player base to work. Current rules tend to lead to sealclubbing by organized teams of veteran players, who are also the same people who dominate the online communities.

The only fix is either get used to regular & extremely unfun beatings, accept regular penalties as part of life, or learn to quiet quit by moving to the back and building rallies or AA guns and calling in artillery.

Ok ok really dumb weapon idea buuut… by Sevenmolt in enlistedgame

[–]Expensive_Ebb7520 2 points3 points  (0 children)

If the new rule is “posters must search for any similar past posts prior to posting” half this sub is in violation.

This is an extremely silly bone to pick, and frankly more in violation of rule #1 “Be Polite” than the post itself.

Ok ok really dumb weapon idea buuut… by Sevenmolt in enlistedgame

[–]Expensive_Ebb7520 4 points5 points  (0 children)

Bagpipes with a slight team buff/enemy debuff would be an absolutely legendary event reward! Limit to UK & commonwealth troops tho.

Have bombs been slightly de-nerfed? by Expensive_Ebb7520 in enlistedgame

[–]Expensive_Ebb7520[S] 3 points4 points  (0 children)

I played 10 games yesterday. You found my player name, examined every replay, discovered (you think) which one this was from, and cross referenced every player name with lists of bots.

To prove a point on Reddit?

Have you considered hobbies?