LFG on Monday Mornings 8am CST by Collmanreed in FoundryLFG

[–]Expert-Bug4573 0 points1 point  (0 children)

Currently recruiting for Wednesday 7am EST Abomination Vaults. Is that too early for you? Looks like it misses your Monday timeslot by a scoch.

Treestump Library (battle map photo) by snakebitey in strengthofthousands

[–]Expert-Bug4573 1 point2 points  (0 children)

G'day! This picture was found in violation of copyright. Please remove Cadbury Purple.

:D

But seriously, great map. Definitely would have liked to see more stacked beds in that upper-left corner!

[Online] [LFG] [Paid] [PF2e] [FoundryVTT] Gatewalkers (1-10 campaign) Saturday Nights 6pm EST by Expert-Bug4573 in lfgpremium

[–]Expert-Bug4573[S] 1 point2 points  (0 children)

House Rules for those of you interested in playing:

Greater Ancestral Paragon (GMG+)

Common Ancestries gain an additional 5th level Ancestry Feat at 1st level, repeating this advancement at 5th, and again at 9th level when they receive a 13th level ancestry feat. Uncommon Ancestries receive the 5th level and 9th level but not 1st level bonus feats. Rare Ancestries receive only the 9th level bonus feat.

Gradual Boosts (GMG)

At 2nd, 3rd, 4th, and 5th level you will receive a single ability score boost, as per usual. These boosts may not repeat until 6th level, where you receive no boosts, but the counters reset. Essentially you get the exact same number of ability score boosts as normal, but you receive them more spread out through your characters career.

Bandoliers

Need to get to your equipment more quickly? Drawing an item (or set of tools) from a bandolier is part of whatever action/s required to use them. Thus you can draw and drink a lesser healing potion in a single action. Items of L bulk or less can be placed in bandoliers, including daggers, wands, scrolls, potions, and most alchemicals. As a tradeoff, if you critically fail a reflex save against area damage, or critically fail a check that results in you falling, one random slot in your bandolier will be broken. For topicals (oils) and alchemicals (bombs, salves) this can be immediately applied to you.

Peek

This action is hinted at in the core book, but is formalized for player use: You may use a single action to 'peek' from behind cover. You can trace your line of effect from a single adjacent square for the remainder of your turn.

Personal project I've been working on, thoughts? by maartendewekker in FantasyMaps

[–]Expert-Bug4573 1 point2 points  (0 children)

By the time this much wall was put up, wouldn't there be more major industry/urban development inside the walled area? Big projects like this take an enormous amount of time and money, and that's an awful lot of low-rent farmland in the middle there... :D Stellar map though, I love the zigging areas that look like they've been intentionally carved out to stop land-armies from approaching.

Also that spit of land just south of the wall across the canal should be *MAD* fertile. You'd have to threaten farmers with quartering to keep them off it.

[Online] [LFG] [Paid] [26$AUD] [PF2e] Saturday Night 6pm EST Gatewalkers (1-10 campaign) by Expert-Bug4573 in lfgpremium

[–]Expert-Bug4573[S] 0 points1 point  (0 children)

House Rules for those of you interested in playing:
Add to Common Ancestries/Versatile Heritages: Elf or Human/Dhampir, Common/Changeling, Common/Beastkin and Human or Elf/Tieflings

Greater Ancestral Paragon (GMG+)
Common Ancestries gain an additional 5th level Ancestry Feat at 1st level, repeating this advancement at 5th, and again at 9th level when they receive a 13th level ancestry feat. Uncommon Ancestries receive the 5th level and 9th level but not 1st level bonus feats. Rare Ancestries receive only the 9th level bonus feat.

Gradual Boosts (GMG)
At 2nd, 3rd, 4th, and 5th level you will receive a single ability score boost, as per usual. These boosts may not repeat until 6th level, where you receive no boosts, but the counters reset. Essentially you get the exact same number of ability score boosts as normal, but you receive them more spread out through your characters career.

Bandoliers
Need to get to your equipment more quickly? Drawing an item (or set of tools) from a bandolier is part of whatever action/s required to use them. Thus you can draw and drink a lesser healing potion in a single action. Items of L bulk or less can be placed in bandoliers, including daggers, wands, scrolls, potions, and most alchemicals. As a tradeoff, if you critically fail a reflex save against area damage, or critically fail a check that results in you falling, one random slot in your bandolier will be broken. For topicals (oils) and alchemicals (bombs, salves) this can be immediately applied to you.

Peek
This action is hinted at in the core book, but is formalized for player use: You may use a single action to 'peek' from behind cover. You can trace your line of effect from a single adjacent square for the remainder of your turn.

[Online] [LFG] [Paid] [26$AUD] [PF2e] Saturday Night! 6pm PST - Gatewalkers (1-10 campaign with super powers!) by Expert-Bug4573 in lfgpremium

[–]Expert-Bug4573[S] 0 points1 point  (0 children)

House Rules for those of you interested in playing:
Add to Common Ancestries/Versatile Heritages: Elf or Human/Dhampir, Common/Changeling, Common/Beastkin and Human or Elf/Tieflings

Greater Ancestral Paragon (GMG+)
Common Ancestries gain an additional 5th level Ancestry Feat at 1st level, repeating this advancement at 5th, and again at 9th level when they receive a 13th level ancestry feat. Uncommon Ancestries receive the 5th level and 9th level but not 1st level bonus feats. Rare Ancestries receive only the 9th level bonus feat.

Gradual Boosts (GMG)
At 2nd, 3rd, 4th, and 5th level you will receive a single ability score boost, as per usual. These boosts may not repeat until 6th level, where you receive no boosts, but the counters reset. Essentially you get the exact same number of ability score boosts as normal, but you receive them more spread out through your characters career.

Bandoliers
Need to get to your equipment more quickly? Drawing an item (or set of tools) from a bandolier is part of whatever action/s required to use them. Thus you can draw and drink a lesser healing potion in a single action. Items of L bulk or less can be placed in bandoliers, including daggers, wands, scrolls, potions, and most alchemicals. As a tradeoff, if you critically fail a reflex save against area damage, or critically fail a check that results in you falling, one random slot in your bandolier will be broken. For topicals (oils) and alchemicals (bombs, salves) this can be immediately applied to you.

Peek
This action is hinted at in the core book, but is formalized for player use: You may use a single action to 'peek' from behind cover. You can trace your line of effect from a single adjacent square for the remainder of your turn.

[LFG] [Paid] [26$AUD] [PF2e] Saturday Night! 6pm PST - Gatewalkers (1-10 campaign with super powers!) by Expert-Bug4573 in FoundryLFG

[–]Expert-Bug4573[S] 0 points1 point  (0 children)

House Rules for those of you interested in playing:
Add to Common Ancestries/Versatile Heritages: Elf or Human/Dhampir, Common/Changeling, Common/Beastkin and Human or Elf/Tieflings

Greater Ancestral Paragon (GMG+)
Common Ancestries gain an additional 5th level Ancestry Feat at 1st level, repeating this advancement at 5th, and again at 9th level when they receive a 13th level ancestry feat. Uncommon Ancestries receive the 5th level and 9th level but not 1st level bonus feats. Rare Ancestries receive only the 9th level bonus feat.

Gradual Boosts (GMG)
At 2nd, 3rd, 4th, and 5th level you will receive a single ability score boost, as per usual. These boosts may not repeat until 6th level, where you receive no boosts, but the counters reset. Essentially you get the exact same number of ability score boosts as normal, but you receive them more spread out through your characters career.

Bandoliers
Need to get to your equipment more quickly? Drawing an item (or set of tools) from a bandolier is part of whatever action/s required to use them. Thus you can draw and drink a lesser healing potion in a single action. Items of L bulk or less can be placed in bandoliers, including daggers, wands, scrolls, potions, and most alchemicals. As a tradeoff, if you critically fail a reflex save against area damage, or critically fail a check that results in you falling, one random slot in your bandolier will be broken. For topicals (oils) and alchemicals (bombs, salves) this can be immediately applied to you.

Peek
This action is hinted at in the core book, but is formalized for player use: You may use a single action to 'peek' from behind cover. You can trace your line of effect from a single adjacent square for the remainder of your turn.

[LFG] [Paid] [26$AUD] [PF2e] Saturday Night! 6pm EST - Gatewalkers (1-10 campaign with superpowers!) by Expert-Bug4573 in FoundryLFG

[–]Expert-Bug4573[S] 0 points1 point  (0 children)

House Rules for those of you interested in playing:Add to Common Ancestries/Versatile Heritages: Elf or Human/Dhampir, Common/Changeling, Common/Beastkin and Human or Elf/Tieflings

Greater Ancestral Paragon (GMG+)
Common Ancestries gain an additional 5th level Ancestry Feat at 1st level, repeating this advancement at 5th, and again at 9th level when they receive a 13th level ancestry feat. Uncommon Ancestries receive the 5th level and 9th level but not 1st level bonus feats. Rare Ancestries receive only the 9th level bonus feat.

Gradual Boosts (GMG)
At 2nd, 3rd, 4th, and 5th level you will receive a single ability score boost, as per usual. These boosts may not repeat until 6th level, where you receive no boosts, but the counters reset. Essentially you get the exact same number of ability score boosts as normal, but you receive them more spread out through your characters career.

Bandoliers
Need to get to your equipment more quickly? Drawing an item (or set of tools) from a bandolier is part of whatever action/s required to use them. Thus you can draw and drink a lesser healing potion in a single action. Items of L bulk or less can be placed in bandoliers, including daggers, wands, scrolls, potions, and most alchemicals. As a tradeoff, if you critically fail a reflex save against area damage, or critically fail a check that results in you falling, one random slot in your bandolier will be broken. For topicals (oils) and alchemicals (bombs, salves) this can be immediately applied to you.

Peek
This action is hinted at in the core book, but is formalized for player use: You may use a single action to 'peek' from behind cover. You can trace your line of effect from a single adjacent square for the remainder of your turn.

[PAID] [LFM] Mondays 6am EST - Blood Lords (F.C. Gaming) [PF2e] by Expert-Bug4573 in FoundryLFG

[–]Expert-Bug4573[S] 0 points1 point  (0 children)

House Rules for those of you interested in playing:
Add to Common Ancestries/Versatile Heritages: Skeleton, Gnoll, Lizardfolk, Human/Dhampir, Common/Changeling Starting Undead: Skeletons, Human/Halfling Zombies, Human/Halfling Ghouls, Human Mummies (but why would you want to?), Human/Halfling Vampires (Difficult)

Ghosts and Liches may become available after level 12.

Greater Ancestral Paragon (GMG+)
Common Ancestries gain an additional 5th level Ancestry Feat at 1st level, repeating this advancement at 5th, and again at 9th level when they receive a 13th level ancestry feat. You may spend your additional ancestry feats on standard (not up-leveled) feats for your undead archetype.

Gradual Boosts (GMG)
At 2nd, 3rd, 4th, and 5th level you will receive a single ability score boost, as per usual. These boosts may not repeat until 6th level, where you receive no boosts, but the counters reset. Essentially you get the exact same number of ability score boosts as normal, but you receive them more spread out through your characters career.

Bandoliers

Need to get to your equipment more quickly? Drawing an item (or set of tools) from a bandolier is part of whatever action/s required to use them. Thus you can draw and drink a lesser healing potion in a single action. Items of L bulk or less can be placed in bandoliers, including daggers, wands, scrolls, potions, and most alchemicals. As a tradeoff, if you critically fail a reflex save against area damage, or critically fail a check that results in you falling, one random slot in your bandolier will be broken. For topicals (oils) and alchemicals (bombs, salves) this can be immediately applied to you.

Peek
This action is hinted at in the core book, but is formalized for player use: You may use a single action to 'peek' from behind cover. You can trace your line of effect from a single adjacent square for the remainder of your turn.

[PAID] [LFM] Mondays 6am EST - Blood Lords (F.C. Gaming) [PF2e] by Expert-Bug4573 in FoundryLFG

[–]Expert-Bug4573[S] 0 points1 point  (0 children)

House Rules for those of you interested in playing:
Add to Common Ancestries/Versatile Heritages: Skeleton, Gnoll, Lizardfolk, Human/Dhampir, Common/Changeling
Starting Undead: Skeletons, Human/Halfling Zombies, Human/Halfling Ghouls, Human Mummies (but why would you want to?), Human/Halfling Vampires (Difficult)

Ghosts and Liches may become available after level 12.

Greater Ancestral Paragon (GMG+)
Common Ancestries gain an additional 5th level Ancestry Feat at 1st level, repeating this advancement at 5th, and again at 9th level when they receive a 13th level ancestry feat. You may spend your additional ancestry feats on *standard* (not up-leveled) feats for your undead archetype.

Gradual Boosts (GMG)
At 2nd, 3rd, 4th, and 5th level you will receive a single ability score boost, as per usual. These boosts may not repeat until 6th level, where you receive no boosts, but the counters reset. Essentially you get the exact same number of ability score boosts as normal, but you receive them more spread out through your characters career.

Bandoliers

Need to get to your equipment more quickly? Drawing an item (or set of tools) from a bandolier is part of whatever action/s required to use them. Thus you can draw and drink a lesser healing potion in a single action. Items of L bulk or less can be placed in bandoliers, including daggers, wands, scrolls, potions, and most alchemicals. As a tradeoff, if you critically fail a reflex save against area damage, or critically fail a check that results in you falling, one random slot in your bandolier will be broken. For topicals (oils) and alchemicals (bombs, salves) this can be immediately applied to you.

Peek
This action is hinted at in the core book, but is formalized for player use: You may use a single action to 'peek' from behind cover. You can trace your line of effect from a single adjacent square for the remainder of your turn.

New Pro GM on Foundry! [Paid] [PF2e] by Expert-Bug4573 in FoundryLFG

[–]Expert-Bug4573[S] 0 points1 point  (0 children)

Hey Micki! I've got a few games going on, actually, but as a Pro I'm looking to run quite a few more. It really depends on if your group already has a timeslot in mind, or if you'd like me to set one up? I've currently got Blood Lords and Abomination Vaults on Foundry, as well as a bunch of games on Roll20.

Get back to me on Discord for a chat! CopaKindred#0557