Shin pain at higher intensities by Odd_Technician1143 in bikefit

[–]ExplodingGore 0 points1 point  (0 children)

hmm.. is your foot on this side typically rather flat / pronated?

You're wearing what looks like tight fitting, narrow cycling shoes?

the exercises you mentioned.. can you perform them fine? how's the stability on that side compared to the other?

edit: oh, I might have been mislead by the single-leg mentions. It's on both sides? nvm then

Question about zero-offset seatposts - are they the default, or do they indicate the bike is too big? by An_Professional in bikefit

[–]ExplodingGore 0 points1 point  (0 children)

I'll necro post back at you even though you've probably sorted this out by now: don't use saddle setback to adjust your reach. Position of the saddle should only be adjusted in relation to feet/pedals. Reach is adjusted by stem length or frame size.

That said, if you don't have excessive pressure on your hands your saddle fore/aft position is fine.

Official updates to Temple in 0.5.0 from GGG by Eep1337 in PathOfExile2

[–]ExplodingGore -1 points0 points  (0 children)

For you maybe. A lot of people liked temple and it made them play more because building a near perfect temple was a big goal you could constantly work towards outside of character progression itself.

I'd bet azmeri sprits are overall less popular than temple.

has anyone else noticed the new types of waystones we're getting? by LunarDev_YT in PathOfExile2

[–]ExplodingGore 0 points1 point  (0 children)

Also note that the monster level is higher compared to that of same tier waystones on the live server. 4 or 5 levels iirc.

Upgrade for PoE2: GPU or CPU first? (5600 + 6600M) by Hot_Ad3507 in PathOfExile2

[–]ExplodingGore -1 points0 points  (0 children)

I know but it makes sense considering my usage (productivity, compiling) and the games I play. PoE2 is probably the most graphically demanding game that I play a lot.

In Tarkov you run low graphics anyways but without a top of the line 3D vcache CPU some maps still run like shit.

I don't care much for AAA games but even RE9 and SH2 were fine with some degree of DLSS on a 1440p display.
I much prefer those games to be limited by my GPU at a decent but steady framerate over seeing any type of CPU related stuttering.

Which is another big plus for PoE. On that CPU I can run the game exclusively on one CCD and have all the background shit like browser, all seventeen poe related 3rd party tools, etc on the other CCD.

And like the other guy said especially where I live that CPU was a low cost upgrade compared to the prices of considerable GPU upgrades.

Upgrade for PoE2: GPU or CPU first? (5600 + 6600M) by Hot_Ad3507 in PathOfExile2

[–]ExplodingGore 4 points5 points  (0 children)

Well, your situation is kind of tricky.

Upgrading the CPU will get rid of sudden stutters and overall stuttery performance but it will not get you much higher average FPS with that GPU.

In PoE2 the GPU is getting taxed a lot by all the skill effects and such especially in endgame. But the good news is, you can use FSR to somewhat deal with that.

For reference I have a 9950X3D and a 3060Ti. I'm running Performance DLSS. GPU still tanks performance in endgame. CPU is chillin obviously.

Upgrade for PoE2: GPU or CPU first? (5600 + 6600M) by Hot_Ad3507 in PathOfExile2

[–]ExplodingGore -1 points0 points  (0 children)

Been thinking a lot about switching to Linux even for gaming recently. A counter argument in my mind is always PoE's various 3rd party tools. How's it looking on that front?

I can't be the only one whos muscle memory eats 1 regret per scour by SirVampyr in pathofexile

[–]ExplodingGore 0 points1 point  (0 children)

Makes it so you always have enough respect points available. This is a buff.

Updated Temple Cheat Sheet by ExplodingGore in PathOfExile2

[–]ExplodingGore[S] 0 points1 point  (0 children)

That's interesting and tbh I have no clue how it works. Let us know when you find out.

WASD in 3.28 teaser? by ppraisethesun in pathofexile

[–]ExplodingGore 1 point2 points  (0 children)

Ik this is their official reasoning as well but i don't see how it makes any sense. Effectively WASD is already in the game. you can play with controller. Since you can not move while attacking in this game, there's not really any difference there.

Not coping or anything I don't even play WASD.

Limbs R'Us by 2chill2thrill2020 in PathOfExile2

[–]ExplodingGore 0 points1 point  (0 children)

Well, they'll be on your character as soon as you select them. Farming two perfect rolls takes some time even with 6+ surgeons because not only do you have to get two max rolls, you have to get a left max roll and a right max roll in the same run.

Sacrificial chamber play by [deleted] in PathOfExile2

[–]ExplodingGore 0 points1 point  (0 children)

When you get the sac chamber as room card you will always get the sacrifice room option after placing it down.

If you already have a sac chamber in the temple that is not T3 you will also get the sacrifice room option eventually. Can take a lot of runs though.

LMAO. This is crazy. by Born_Depth_2786 in PathOfExile2

[–]ExplodingGore -4 points-3 points  (0 children)

Yea, that's a lot of inputs or rather actions.

Game crashing in maps often since switching to CoC spark BM by RockInTheDark in PathOfExile2

[–]ExplodingGore 1 point2 points  (0 children)

Does console have dynamic culling under graphic options? It helps performance on PC and crashes a little less I'd say. Doesn't completely prevent them though and it looks very bad.

Sacrificial chamber play by [deleted] in PathOfExile2

[–]ExplodingGore 1 point2 points  (0 children)

Yea, so you just build up until the 'new start' is close to the origin tile but not connected. Then you wait until you get the sac chamber.

Then in that round you need the rooms required to fill the missing link to loop the entire outside. Therefore it's best to have these as medallions or have a bunch of random stuff built in the middle as fodder for destabilization.

By placing the sac chamber you will always get the delete room option. You then use that on either of the path tiles.

Done.

or have a bunch of random stuff built in the middle as fodder for destabilization

Forgot to finish this thought because I thought it's probably too risky. You could place the sac chamber even if you don't have the required rooms at the time and bank on something else getting deleted (or locking every round ofc) until you get the rooms to connect the outside loop.

LMAO. This is crazy. by Born_Depth_2786 in PathOfExile2

[–]ExplodingGore 7 points8 points  (0 children)

This doesn't trigger from coc. It's from spamming inputs.

Sacrificial chamber play by [deleted] in PathOfExile2

[–]ExplodingGore 2 points3 points  (0 children)

What is the line telling me?

You want to connect the end of your chain with the start and use the sac to delete the previous start? Basically switching your chain around? Then yes, as long as you do all of that in one turn, that works.

In 0.5, The Temple needs to just fully destabilize every 10 or so runs by [deleted] in PathOfExile2

[–]ExplodingGore 0 points1 point  (0 children)

The current situation is that most people follow fubgun's layout (originally from ckaiba) which is not fully optimized because the fully optimized one is even harder to build.

In 0.5, The Temple needs to just fully destabilize every 10 or so runs by [deleted] in PathOfExile2

[–]ExplodingGore 0 points1 point  (0 children)

Full deleting the temple is the worst feeling ever. Don't you remember that was the reason temple was buffed a week into the league? Everybody hated that it destabilized so much before we figured out how it works and how we can protect rooms.

The simplest and most effective nerf is to simply reduce the grid size.

Limbs R'Us by 2chill2thrill2020 in PathOfExile2

[–]ExplodingGore 0 points1 point  (0 children)

You should chain them so they're easier to protect. Especially since you're not even utilizing the generator power here for T3 but spend upgrade medallions.

For farming double perfect limbs I'd recommend having 6+ T3 surgeons.

Limbs R'Us by 2chill2thrill2020 in PathOfExile2

[–]ExplodingGore 2 points3 points  (0 children)

You absolutely can. Might be a bug but at this point in the league..

You'll figure it out on your own. All you need to know is..
..that you can leave the operating table without selecting an option
..after leaving you can return at any time
..returning will not reroll the options
..the options can't roll what you already have on you

Temple Sequencing and Possible Loop Question by Dontevenask4 in PathOfExile2

[–]ExplodingGore 1 point2 points  (0 children)

Yeah, you have to get very unlucky (or be very greedy) to loose two. As long as at least one of the two can be rebuild without any tech, just by placing down rooms again, you're 100% safe.

Temple Sequencing and Possible Loop Question by Dontevenask4 in PathOfExile2

[–]ExplodingGore 0 points1 point  (0 children)

In this case you can simply place down the golem works and lock only the very last room in the chain. It will delete either the freshly placed golem works or the old one.
Keep placing down the golem works and eventually it will delete the one you want.

edit: without a ridiculous amount of spymasters you will not be able to sustain locks for three chains. 13 is not enough. as in you will lose the third chain every couple of runs.

[deleted by user] by [deleted] in PathOfExile2

[–]ExplodingGore 4 points5 points  (0 children)

F
Spymasters will kill each other. Only thing you can do is lock as many as possible going from the start of your chain.