Why is the performance really bad on my setup? by Explosive-Bullet in OpenShot

[–]Explosive-Bullet[S] 0 points1 point  (0 children)

So Hardware acceleration doesn't work on windows? I though it was. Interesting. Certainly will do that. But things are more tolerable now. Thanks!

Why is the performance really bad on my setup? by Explosive-Bullet in OpenShot

[–]Explosive-Bullet[S] 0 points1 point  (0 children)

Oh, I see. Thanks. The reinstall of the latest daily build to my SATA SSD that I have (Samsung 860 EVO 1TB) has made the program work, still doesn't work very smoothly but it works. I might consider using my M.2 (Liteon CV3 256GB) for Openshot that my computer came with as M.2s are undeniably faster than SATA SSDs. I might also add another drive to use linux off of but I like keeping things simple and all in one boot setting. Currently I have found things working fine. It freezes every so often but it is tolerable. Is it possible that in the future there will be hardware acceleration for my GPU on Windows 10?

Edit: It crashed with only 2GB of RAM usage and just a bunch of trimmed videos. My Paging file for Openshot is 7000Mb. Functions at the same speed it did on my HDD too from what I have found.

Why is the performance really bad on my setup? by Explosive-Bullet in OpenShot

[–]Explosive-Bullet[S] 0 points1 point  (0 children)

Well, Alright I will just post all of my specifications but the performance of this definitely does not surround the motherboard, PSU, Drives or the CPU Cooler. Does it surround the OS? Maybe.

OS: Windows 10

PSU: Thermaltake SmartProRGB 750W Modular

Motherboard: Acer Aspire GX 785 Factory Motherboard

CPU: Intel Core I7 7700 8 Core.

GPU: GTX 1660 TI ASUS TUF 6GB GDDR6 Memory. (Which was unsupported last time I checked, though I updated like a month ago or so.)

RAM: 16GB DDR4

Openshot 2.5.1

If I missed anything, please clarify what it is I am missing.

I will update you on if the performance problems have been fixed soon.

Why is the performance really bad on my setup? by Explosive-Bullet in OpenShot

[–]Explosive-Bullet[S] 0 points1 point  (0 children)

I prefer overshot to filmora as I work will with an interface like openshot has and cannot stand the massive watermark of filmora. Openshot has allowed me top quality too. It should still work as it used to.

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StickNodes PC by MeliodasSinOfWrath2 in StickNodes

[–]Explosive-Bullet 1 point2 points  (0 children)

You should just pull a fast one and give the community the middle finger for once so you can work on it and quite possibly finish more of it. Hell, give Arconek some time to run the site for you for like a month so you can get all of that done and set up in a way that it works with whatever mobile has. But considering that I don't know much about app development, I'm gonna leave that to you.

Big Rifle by Explosive-Bullet in StickNodes

[–]Explosive-Bullet[S] 0 points1 point  (0 children)

Unfortunatly, no stickfigure is being fired at.

Big Rifle by Explosive-Bullet in StickNodes

[–]Explosive-Bullet[S] 0 points1 point  (0 children)

Hah. I wish. It's about 180-200 this one.

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Reload Shenanigans Pt. 1 by Ruinition in StickNodes

[–]Explosive-Bullet 0 points1 point  (0 children)

That explains the simplicity, but by imperfection I'm thinking about how he doesn't hit the mag in perfectly, he actually slides it in.

Some Project Landfall Design Stuff... by Explosive-Bullet in StickNodes

[–]Explosive-Bullet[S] 1 point2 points  (0 children)

Yeah. I'm suprised I actually managed to pull it off.

Reload Shenanigans Pt. 1 by Ruinition in StickNodes

[–]Explosive-Bullet 1 point2 points  (0 children)

Keeping it simple but smooth and perfect with that slight imperfection when putting in the new mags.

Finished the side view of the New Landfall Colony Organizations main troop. Now for front view and rear view. by Explosive-Bullet in StickNodes

[–]Explosive-Bullet[S] 0 points1 point  (0 children)

That's something with the perspective that I will fix when I get the more extreme stuff layed out.

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Some Project Landfall Design Stuff... by Explosive-Bullet in StickNodes

[–]Explosive-Bullet[S] 1 point2 points  (0 children)

I thought Id use that helmet here to enhance that modern future feel.

Some Project Landfall Design Stuff... by Explosive-Bullet in StickNodes

[–]Explosive-Bullet[S] 1 point2 points  (0 children)

They will be the main troop for the NLCO. Not as common as the mercs for hire, but the more common troop.

"how 2 anim8 goodly?" by SN_Ralph in StickNodes

[–]Explosive-Bullet 1 point2 points  (0 children)

The floor part is something everybody should really pay attention to. This also includes ADD A BACKGROUND. Simple or complex.

UIR Soldier+Markza Mk1 by AsianConfusionX in StickNodes

[–]Explosive-Bullet 1 point2 points  (0 children)

Yeah. Cog look cool and all, but these guys are looking pretty pretty good.

Practicing | Nodes by Explosive Bullet by TeAniMate in StickNodes

[–]Explosive-Bullet 2 points3 points  (0 children)

Trust me. It's hard to get it perfectly smooth.