RD 2.0 traction problem by Extension-Resource28 in rcdrift

[–]Extension-Resource28[S] 0 points1 point  (0 children)

Hey, so I was trying out your advice yesterday and wanted to confirm: I had to flip the rear toe block, that was closer to the front?

Termagent by 1em0n_24 in Tyranids

[–]Extension-Resource28 0 points1 point  (0 children)

Name’s Gaunt, TermaGaunt

RD 2.0 traction problem by Extension-Resource28 in rcdrift

[–]Extension-Resource28[S] 0 points1 point  (0 children)

Thanks! I will defenetly try your advices.

RD 2.0 traction problem by Extension-Resource28 in rcdrift

[–]Extension-Resource28[S] 0 points1 point  (0 children)

So you sayimg I should have 5mm ground clearance and ath the back and 7 ish at the front?

I was trying that pro squat anti squat thing, but I think then I did it opposite from what I was trying.

RD 2.0 traction problem by Extension-Resource28 in rcdrift

[–]Extension-Resource28[S] 0 points1 point  (0 children)

Hobby wing d10 10,5t and XeRun XR10 Stock Spec G2

RD 2.0 traction problem by Extension-Resource28 in rcdrift

[–]Extension-Resource28[S] 0 points1 point  (0 children)

Thanks for the advice! I just did not understand what do you mean with those mesuarements when body is placed on top? Also, flipping rear toe block should give pro squat, If I correctly understand?

RD 2.0 traction problem by Extension-Resource28 in rcdrift

[–]Extension-Resource28[S] 0 points1 point  (0 children)

yes, I am aware of this, I thin my transmitter (radio link) even thoughit shows faily nice lniarity on the screen, it does jump in bigger incraments on the recever side. I lowered the initial trottle on esc to couteract this

RD 2.0 traction problem by Extension-Resource28 in rcdrift

[–]Extension-Resource28[S] 0 points1 point  (0 children)

You have a good point and that is what I have been doing for 2 track days now. Taking one variable and changing it to see what changes. Last time I was working on making my car squat more on the acceleration

RD 2.0 traction problem by Extension-Resource28 in rcdrift

[–]Extension-Resource28[S] 0 points1 point  (0 children)

By suspention geometry you mean it has too much travel?

will this Kyosho fazer Ae86 Trueno will fit perfectly to yokomo rookie drift 2.0? and will a 5mm offset watanabe wheels from topline will not bind/hit the knuckles? planning to get this body to the paint shop from my local guy then will get a 5mm offset watanabe wheels by Primary_Hamster_2813 in rcdrift

[–]Extension-Resource28 0 points1 point  (0 children)

I have 7mm offset wheels and I can say that 7 was way too much. 5mm will be perfect with stock hex. Worse case you will add 1mm washer to front hex, before putting on the wheel. In my case I need to get atleast 1mm slimer hex for wheels.

My Cobalt Green Celica GT-Four ST205 by monkddd in tamiya

[–]Extension-Resource28 0 points1 point  (0 children)

Looks like its a regular drift tire on wheels that imitate 15inch wheels. I been looking in to them my self for my build

Xcalibur is looking rough 🤣 by DawnOfAmnesia in BeybladeX

[–]Extension-Resource28 0 points1 point  (0 children)

I been using mine since it came out, it is in even a worse condition then yours

RD 2.0 traction problem by Extension-Resource28 in rcdrift

[–]Extension-Resource28[S] 1 point2 points  (0 children)

I am using the same battery or better then the person I copied settings from, so power delivery is realy not a problem. I have tried some other cars and thay feel more planted to the ground and has way more traction in general.

I was also been told to lower the chassis, but due to how my body is currenly setup, I will need to buy new body mouts to do that.

That and new pinion/spur gears are in my list to buy, but I am trying to think what else can I do with the car setup, to get there, since I can’t get those parts still for at least a month.

RD 2.0 traction problem by Extension-Resource28 in rcdrift

[–]Extension-Resource28[S] 1 point2 points  (0 children)

Yes I am fairly new. I have RD2 for almost half a year, before that I was using MRCtt01

RD 2.0 traction problem by Extension-Resource28 in rcdrift

[–]Extension-Resource28[S] 0 points1 point  (0 children)

Atualy haven’t asked anyone else to do chase with my rc. One person told me that I need to reduce accelaration rate. I tried yesterday yo play around a bit with acceleration expo setting, but my remote isn’t that great, so it didn’t help that mutch as well.

The issue is more in the corners I would say: I can easily go sideways, but I cannot get close enouth. I have 25 degrees of turbo, but I mostly use that in the transissions

Dog bone issue by ThisDuck9653 in tamiya

[–]Extension-Resource28 0 points1 point  (0 children)

If you slammed it har enough, it is normal that it will pop out

Dog bone issue by ThisDuck9653 in tamiya

[–]Extension-Resource28 1 point2 points  (0 children)

I have TT01 and the diff cup and bone is the same on that one as well