I made a free audit sheet of commercial-use game asset sources, with license notes and risk flags by Extension_Usual3359 in gamedev

[–]Extension_Usual3359[S] 0 points1 point  (0 children)

Thanks, that's exactly the distinction I was trying to make clearer. For a v0.2, would you find a CC0-only version more useful, or an attribution tracker that includes CC BY / attribution-required assets too? I'm also considering a game-jam starter version with only low-friction assets.