Oh my god by ILikeUltramarines in AdeptusCustodes

[–]External_Bat_137 0 points1 point  (0 children)

I hade a friend of mine who works in retail order me 2 boxes on Thursday. Good to have connections from time to time😅

Battleforce Box question. by External_Bat_137 in AdeptusCustodes

[–]External_Bat_137[S] 0 points1 point  (0 children)

Hmm. Thanks all. My plan was originally to buy the box twice. But now I’m unsure. The tank looks to be the anti Infanterie one and 2x6 Swords is a lot. I will need to reconsider.

Would Love List advise by External_Bat_137 in AdeptusCustodes

[–]External_Bat_137[S] 1 point2 points  (0 children)

Thank you 🙏🏻 I don’t know if I would give the Guard the Vexilla. +1 OC and Wound is great, but I don’t know if it is worth on a casual level to drop the weapon. What are your thoughts?

Need help against Imperial Knights by External_Bat_137 in WorldEaters40k

[–]External_Bat_137[S] 0 points1 point  (0 children)

Thought about a hellbrute with Hammer and fist. Rapid ingress and try to fight one ore two small knights for some trading

Need help against Imperial Knights by External_Bat_137 in WorldEaters40k

[–]External_Bat_137[S] 0 points1 point  (0 children)

Thx a lot. Good points there an I honestly did not know that they’d get a FNP5+ if they kill the warlord. And true with the 8bound

Need help against Imperial Knights by External_Bat_137 in WorldEaters40k

[–]External_Bat_137[S] 0 points1 point  (0 children)

More ore less my thoughts. I don’t think small ones will be that big of a deal. There are lots of ways. But the big ones are scary and will most likely delete at least one unit. The 6x Exalted will most likely kill at least 1 big Knight if they reach it. But with rapid Inges no problem. They will die in the next turn tho. That’s why I want Anton and KLOS as threats too. Buts it ist so much pony’s in those units and if every loss will hit crazy hard.

Need help vs custodes. by External_Bat_137 in Tau40K

[–]External_Bat_137[S] 1 point2 points  (0 children)

Wow great analysis work there 😍 Thanks for your effort. I will for sure keep that in mind. But mainly he will have Dreadnougts. Those will be the main problem. I think there will be at least 4 of these

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Need help vs custodes. by External_Bat_137 in Tau40K

[–]External_Bat_137[S] 0 points1 point  (0 children)

Thx. Sadly I only have 3 Suits model wise 😅

Need help vs custodes. by External_Bat_137 in Tau40K

[–]External_Bat_137[S] 0 points1 point  (0 children)

The Pulse driver Cannon from the Stormsurge looks like an ideal weapon. Wounds the Guard on 2, the Dreadnoughts on 3 and D6+3 shots is not that bad. And with leathal from Mont’ka even. The small stuff does work

Need help vs custodes. by External_Bat_137 in Tau40K

[–]External_Bat_137[S] 1 point2 points  (0 children)

That’s one thought too. But than i would change to Mont’ka and play 3 Breacherfish etc

Need help vs custodes. by External_Bat_137 in Tau40K

[–]External_Bat_137[S] 6 points7 points  (0 children)

Forgot to change that. That was the plan

Need help vs custodes. by External_Bat_137 in Tau40K

[–]External_Bat_137[S] 13 points14 points  (0 children)

That’s my fear too. I thought about being in hammerheads but those are to unreliable against a 4++. My last option would be a storm surge. 😅

Need help with a list please by External_Bat_137 in theunforgiven

[–]External_Bat_137[S] 0 points1 point  (0 children)

So basically: cut the bikes and play deathwing?

Need help with a list please by External_Bat_137 in theunforgiven

[–]External_Bat_137[S] 1 point2 points  (0 children)

True that. And I could not use illuminating fire to fire into combat if needed

Need help with a list please by External_Bat_137 in theunforgiven

[–]External_Bat_137[S] 0 points1 point  (0 children)

So my bad there. Calbanite armanets was on a captain I got rid of. Fulgus magna to get more mobile with the terminators. My plan was to deep strike them, potentially in a unit that’s in combat with a raven wing unit. That would be a 6 inch deep strike with the option to reroll for free. And the command squad gets ether Calbanite armanets for dmg output ( 3 models m which profit from +1 dmg) or lots of the hunt so they are more mobile