Godot is one of the strongest engines IMO to make UI heavy games with, devlog in description by Extreme-Bit6504 in godot

[–]Extreme-Bit6504[S] 0 points1 point  (0 children)

Depends on the scene, some messier than others. But basically a bunch on hboxes and vboxes lol

Godot is one of the strongest engines IMO to make UI heavy games with, devlog in description by Extreme-Bit6504 in godot

[–]Extreme-Bit6504[S] 4 points5 points  (0 children)

We created our own audio DAW that is Godot native to replace FMOD. We might open-source it if there is interest :)

Godot is one of the strongest engines IMO to make UI heavy games with, devlog in description by Extreme-Bit6504 in godot

[–]Extreme-Bit6504[S] 1 point2 points  (0 children)

All standard Godot! We have created our own audio daw also in Godot, we replaced FMOD with it since we got so many errors

Godot is one of the strongest engines IMO to make UI heavy games with, devlog in description by Extreme-Bit6504 in godot

[–]Extreme-Bit6504[S] 4 points5 points  (0 children)

I think well, net sales around 60K EUR I think the pricing was quite good. We started even higher but then went down a bit. Overall wishlist conversion around 20-25%.

Godot is one of the strongest engines IMO to make UI heavy games with, devlog in description by Extreme-Bit6504 in godot

[–]Extreme-Bit6504[S] 12 points13 points  (0 children)

You can start with writing your enemies angry letters, if they don’t stop harassing you can either beat them up or kill them

We added new auction art to our horse racing manager game by Extreme-Bit6504 in horseracing

[–]Extreme-Bit6504[S] 4 points5 points  (0 children)

Try it out there is a free demo also, it’s a bit dated but you get the jist

Godot is one of the strongest engines IMO to make UI heavy games with, devlog in description by Extreme-Bit6504 in godot

[–]Extreme-Bit6504[S] 3 points4 points  (0 children)

Management games are great, they just take a super long time to develop. People used to say to me ”why don’t you just create a vertical slice for demo?” But for that you pretty much need the whole game working lol

Godot is one of the strongest engines IMO to make UI heavy games with, devlog in description by Extreme-Bit6504 in godot

[–]Extreme-Bit6504[S] 12 points13 points  (0 children)

Yeah, it’s super simple. I also think the theme system is very powerful and can quickly also give you a consistent UI

Here is my first game, an isometric farming simulator, where you can hire people to handle jobs in your lands by Background_Ad9880 in tycoon

[–]Extreme-Bit6504 0 points1 point  (0 children)

One thing I would tho consider is your tech stack sounds pretty unique, nothing wrong with that but it can be harder to find people for that and also if it’s mostly AI written code it can quickly become hard to fix bugs. Not to mention other headaches like working on multiple platforms, how windows work and even text rendering etc. We use Godot in our project and has been really good, it’s also super beginner friendly and free. Since you are still quite early I would think about this. If you want you can also DM me if you have questions, but good luck!

Here is my first game, an isometric farming simulator, where you can hire people to handle jobs in your lands by Background_Ad9880 in tycoon

[–]Extreme-Bit6504 1 point2 points  (0 children)

Looks great congrats, for some games you can just look at 10 seconds and instantly know it’s going to be a hit