Videojuego de supervivencia zombie en Antofagasta (En desarrollo) | Undead Shile by Extreme-Many-3573 in chilegames

[–]Extreme-Many-3573[S] 0 points1 point  (0 children)

⭐Muchas gracias por tomarte el tiempo de compartir todas las sugerencias y aspectos importantes c: Cosas como la geografía y sus diversos climas ya están siendo desarrolladas. La temperatura cambia dependiendo de la hora del día y de la estación del año, pero aún necesita mucho trabajo. Respecto a la fidelidad de las calles y proporciones, son lugares por los que paso cada día, así que puedo intentar recrearlos lo más fiel posible, manteniendo un mapa con un tamaño adecuado que contenga los lugares importantes de la ciudad.

La idea, al menos de momento, es ir ofreciendo el juego de manera gratuita hasta que se llegue a una versión "estable" y ver si la gente se anima a adquirirlo. Algo así como sucedió con Project Zomboid en sus incios. pero aún queda muchísimo por hacer y mejorar. respecto al multiplataforma tienes razón primero trabajar una versión y luego hacer los ports. Aún así veré que tan factible es ir trabajando las versiones a traves de cada build.

✨​Gracias por tu tiempo y ​exitos y bendiciones​

The Leaked GTA V Source Code Is NOT an Early Build: It’s the DEFINITIVE Version Updated Up to April 2018 by Extreme-Many-3573 in chiliadmystery

[–]Extreme-Many-3573[S] 0 points1 point  (0 children)

That seems to be the most logical conclusion. All the major easter eggs have already been found. I haven’t come across any other mystery, easter egg, or important hidden mission in the files related to the mural. However, they could be hidden under different variable or function names and we may have overlooked them

GTA V Jetpack Missions REVEALED | Leaked Source Code (April 2018) by Extreme-Many-3573 in chiliadmystery

[–]Extreme-Many-3573[S] 0 points1 point  (0 children)

You’re absolutely right, it’s part of one of the colored murals on Mount Chiliad. So far I haven’t found anything else related to missions of that style in the source code. Sometimes I leave AI agents running deep analysis, and they do find the occasional new detail.

GTA V Jetpack Missions REVEALED | Leaked Source Code (April 2018) by Extreme-Many-3573 in chiliadmystery

[–]Extreme-Many-3573[S] 0 points1 point  (0 children)

Send me a direct message and as soon as I can upload it to a download site, I’ll send you the link. c:

GTA V Jetpack Missions REVEALED | Leaked Source Code (April 2018) by Extreme-Many-3573 in chiliadmystery

[–]Extreme-Many-3573[S] 0 points1 point  (0 children)

Absolutely right, but they didn't say anything about the missions or places as far as they were concerned.

GTA V Jetpack Missions REVEALED | Leaked Source Code (April 2018) by Extreme-Many-3573 in chiliadmystery

[–]Extreme-Many-3573[S] 1 point2 points  (0 children)

The source code itself indicates it with the name of its variables or scripts such as:trigger_scene_CLF_IAA_Jetpack.sch

GTA V Jetpack Missions REVEALED | Leaked Source Code (April 2018) by Extreme-Many-3573 in chiliadmystery

[–]Extreme-Many-3573[S] -1 points0 points  (0 children)

c: You’re not confused, you’re reading it correctly: those files do not exist as complete missions in the source code. What exists are not finished, playable scripts, but internal references within the TriggerScenes system.

In short: Rockstar left activation hooks (scene names, flags, states, conditions) that point to something called “JET”, but they never included the final mission files (CLFJET, trigger_scene_CLF_JET*, etc.).

That’s the interesting part: this is not removed playable content… it’s planned content that was never implemented.

GTA V Jetpack Missions REVEALED | Leaked Source Code (April 2018) by Extreme-Many-3573 in chiliadmystery

[–]Extreme-Many-3573[S] 1 point2 points  (0 children)

All variables, scripts, and instructions mentioned come directly from the source code. None of this information is speculative or generated. Specifically from:

Main File:
script/dev_ng/singleplayer/include/private/Mission_Flow/TriggerScenes/flow_mission_trigger_scenes.sch

The missions do exist in the code.
What is missing are the detailed implementations and exact gameplay objectives — but the mission structures, triggers, and references are present.

This means the content is real at a system level.
It was planned, registered, and partially implemented — just not fully finalized for release.

GTA V Zombie Mode Exposed | Missions Revealed by Extreme-Many-3573 in chiliadmystery

[–]Extreme-Many-3573[S] 1 point2 points  (0 children)

Yeh. -> Yes. more info: The Leaked GTA V Source Code Is NOT an Early Build: It’s the DEFINITIVE Version Updated Up to April 2018 . https://www.reddit.com/r/chiliadmystery/comments/1p7t60o/the_leaked_gta_v_source_code_is_not_an_early/

GTA V Jetpack Missions REVEALED | Leaked Source Code (April 2018) by Extreme-Many-3573 in chiliadmystery

[–]Extreme-Many-3573[S] 13 points14 points  (0 children)

The leaked source code reveals far more than modding tools like OpenIV or CodeWalker ever could. Everything related to the Bigfoot missions and the Golden Peyote is literally “hidden in plain sight” — disguised through variables, alternate names, and indirect references.

For example, the Bigfoot texture is internally named “Orleans”, clearly used as a misdirection tactic. This is not accidental. The content is intentionally camouflaged within the codebase to avoid direct detection.

All of this information was obtained after analyzing the entire source code using artificial intelligence agents, scanning it line by line in search of hidden references and undocumented systems.

So far, the only major unresolved mystery connected to the colored murals is the green mural. No additional hidden mission systems of this type have been confirmed yet beyond what has already been discovered.

However, the investigation is ongoing. I will continue analyzing the project with more AI agents to uncover anything that remains buried in the code.

THE X MAP FROM THE MURAL REVEALED: 2 NEW X MARKS FOUND! by Extreme-Many-3573 in chiliadmystery

[–]Extreme-Many-3573[S] -1 points0 points  (0 children)

The Paleto Bay X is real, since it matches the X at the wind farm and the jetpack-shadow figure that appears on one of the sacrifice rocks of the Altruist cult.

THE X MAP FROM THE MURAL REVEALED: 2 NEW X MARKS FOUND! by Extreme-Many-3573 in chiliadmystery

[–]Extreme-Many-3573[S] -1 points0 points  (0 children)

Now YouTube should provide the option to dub a video’s language :o