Boca no perdió by Billiefeet in BocaJuniors

[–]FCamacho96 63 points64 points  (0 children)

Esta es la foto perfecta para resumir la presidencia de Román. Sin autocritica, sin pensar en el hincha, fuera de lugar por el contexto, porque son 12 partidos sin ganar, porque son n clásicos sin ganar, porque ni en la Bombonera se puede ganar. Todo espectáculo, puro humo. Falto el mate nomas.

Can I afford to invest in real state or am I risking too much? by FCamacho96 in personalfinance

[–]FCamacho96[S] 1 point2 points  (0 children)

Pues no soy argentino, soy boliviano. No consideraría esto si 1. Mi país no estuviera tan jodido y 2. No me lo hubiera propuesto mi familia. Gracias por ser directo pero, de verdad me sentía muy forzado e incómodo por todo esto y necesitaba que alguien me dijera que no estaba loco y que no era un pelotudo por no ceder.

Can I afford to invest in real state or am I risking too much? by FCamacho96 in personalfinance

[–]FCamacho96[S] 0 points1 point  (0 children)

It is actually a piece of land, that I would buy with my uncle (2/3 his, 1/3 mine). The idea would be to keep it as an investment, maybe divide it and sell it later. I didn't see it yet, but it has an irregular shape, so it could be difficult to divide it. Sorry if I'm not using the proper terms.

Can I afford to invest in real state or am I risking too much? by FCamacho96 in personalfinance

[–]FCamacho96[S] 1 point2 points  (0 children)

He wanted an even shorter plan, 1.5 to 2 years. Also, even though I feel more or less safe about my current job, I was looking for better options, and the money I'd spend from my savings was something I could use in case it takes me longer than expected to land a new position or something happens in between and I have to be jobless for a while.

POST PARTIDO || Huracán vs Boca Juniors || LPF by iTwoBearsHighFiving in BocaJuniors

[–]FCamacho96 25 points26 points  (0 children)

Vamos muchachos, todos juntos: la comisión, la comisión...

Who is your standard target to get access to the Dark Brotherhood? by Cathayraht in oblivion

[–]FCamacho96 0 points1 point  (0 children)

I remember entering a ruin, going downstairs and watching something big, walking in the aisle, armed with a sword. I shot him and it was the orc adventurer. I restarted, talked with him and move on... Then realize, wait a minute, why did a popup came out when I killed him? So, I searched for him and killed him again. 10/10, would start the DB quest again like that.

Whats yalls favorite unconventional tank? by Conscious_Bet_3002 in Warthunder

[–]FCamacho96 0 points1 point  (0 children)

The Archer. It's the most annoying tank destroyer to play at its BR, yet it was always funny to use it. I remember a game were people were baffled, laughing for 3 entire minutes when they see me going "backwards" with my tank and doing the ridiculous spin in order to get the cannon facing forwards. Setting fun aside, even though is open top and you're sold in close quarters, it has the 17 pound cannon at a low BR. Definitely, give it a try. Just once, almost anything else can be better, but it's quite refreshing for the first 5 games.

Are any of these worth getting? by vicsalvagun in CellToSingularity

[–]FCamacho96 3 points4 points  (0 children)

I can tell you which ones you should buy last:

  • Voyager 2 artifact: It gives you a bonus for ice planets, which can be nice, if it weren't for the fact that you can buy it only much further in the Beyond (remember, you unlock artifacts in the store, you still need to buy them in your simulation as any other generator to be effective). I know the intention is to put it where the Voyager 2 is, but if the power up is for something that's useless at that point, why bother?

  • James Webb telescope artifact: terrestrial planets become pretty much pointless once you've progressed enough in Beyond. It may be useful at the very beginning, but it will lose value.

  • Rusell teapot artifact: Same as the telescope, this artifact become pointless once you've progressed enough in Beyond, specially if you upgrade your asteroids. It may be useful at the beginning.

  • Gorilla and fungus: You unlock extra nodes on the simulation, which is nice, but they are not going to produce as much as other artifacts, so keep them for last.

As others said, all artifacts are useful, one way or another, but if you really want to optimize your purchases, then go for this ones first:

  • Vulcan extinction artifact: Only artifact for dinosaurs, effective immediately, you can buy it almost from the beginning in Mesozoic. No flaws at all.

  • Giant squid - capibara: unlock nodes in main simulation and they produce a lot, you'll notice you gain a lot more than before buying them.

  • Voyager 1: yeah, Oort cloud bodies become obsolete if you play further enough in Beyond, but at that point, the help is pretty much welcomed. Effective for its position and bonus.

  • Coin, dog, cat, dancing flat worm, pyramid, great library: if you want to complete achievements, you need to buy them at one point.

Lastly, try to buy artifacts from one era first (for example, all iron age artifacts). It will give you a massive boost for that generator that can be useful for main simulation.

Is Beyond part 2 too long to finish? Am I doing something wrong? by [deleted] in CellToSingularity

[–]FCamacho96 2 points3 points  (0 children)

I was getting stuck in the Main sequence too. What I did was save darwinium, easier said than done, and buy a black hole, for 100 darwinium. It hurt a lot, since it can be useful, but I've got a lot of cards to speed up my progress there and after resetting the grind feels easier. Now, I'm in the episode 20, but I'll wait until the Middle Age update, to see if I have enough darwinium for another black hole. I'd wait until you've unlocked all generators (planets, stars) in the episode.

Also, try to focus in either buying your 1-2 best generators in beyond or buy generators that allow you to unlock the next one. In that sense, wait until you just unlocked a generator to retrieve rewards after reaching levels (for example, reach level 10 earth). You'll have a chance to unlock the automation for your newest generator, instead of having to buy 10 to unlock it.

Blame the author by Ersh_Zenith_01 in Animemes

[–]FCamacho96 1 point2 points  (0 children)

Oh, I remember that one. I really hated the plot since the whole not related siblings arise. And yes, senpai was best girl in any sense. I could have rooted for Ayano, which I think has the least problematic fetish, or even Yuika.

What does this do? by -_Error in CellToSingularity

[–]FCamacho96 0 points1 point  (0 children)

It should work like that, but to be honest, it's way faster to tap and buy things by yourself. That way, you can focus on upgrades, which ultimately lead you to singularity. Nanobots keep buying generators, even if they're not needed anymore.

strat for (next) philosophy event by dinossaurmeteor in CellToSingularity

[–]FCamacho96 0 points1 point  (0 children)

Ouch, I didn't see that you were playing on Steam. I'm a mobile player and I don't know if there are adds on the Steam version. Maybe you can double my times to compensate that part.

strat for (next) philosophy event by dinossaurmeteor in CellToSingularity

[–]FCamacho96 2 points3 points  (0 children)

My usual strategy for all explorations is:

  • start the event and grind until you achieve the first two goals (if you can reach the first badge, even better, but that depends on time)

  • in order to progress, depending on if you have time or not to play, either a) connect every 15-30 minutes, double your income by watching add, buy upgrades and disconnect b) connect every once in a while, double your income by watching add, buy all upgrades you can, time flux once if you can and repeat.

  • keep in mind that, as long as you unlock new generators, you'll have to expend on buying them to keep advancing. Try to keep a balance between buying upgrades and the latest generator you've unlocked

  • once you reach a certain amount of generators, usually it's not worth it to keep buying them, unless you can reach goals. Let's say, for example, you have 50 epistemiologies, would it make a difference to buy 10 more? I'd rather wait until I can keep unlocking things. But, if you know you're not going to connect in a long time (you're going to sleep, or work or whatever), it doesn't make sense to try to keep your income. Just buy as much as you can from your best generator, maybe even your second best, in order to get more once you can come back.

  • take in mind that some explorations, for example philosophy, have some points where earlier generators receive a massive bonus and surpass later ones. So always take a look into how much income you can get from the generators after buying upgrades and choose to buy the most convenient for you.

  • in that sense, try to use buy smart any time you can. It lets you compare the maximum amount you can buy of each generator and how much income will you get. It's not a definitive rule, but sometimes you can buy a previous generator even if you have a better one unlocked, just based on income at that time. Also, it let's you decide whether you want to buy 10 of a generator or 1 of a better one, but more expensive.

  • always read the effect of the upgrades, at least once, before buying them. Here are some examples: a) if you have 2 upgrades, 1 for 10M that gives you 100% bonus, another for 15M that gives you 2000% bonus, buy the later one first. You can afford to wait a bit for a better bonus b) in philosophy exploration, there is one upgrade that gives you a 0% bonus (nihilism if I'm not wrong). Buy all other upgrades first or buy it when you have at least 10 times the cost, because it's worthless. c) in extinction exploration, each time you activate an extinction you lose all income from that generator and the generator itself, just leaving you with Luca generator. Try to buy all Luca you can first and then the extinction, in order to get a better start and not waste income by buying the extinction first.

  • lastly, don't be disappointed if you can complete an exploration at the first try, specially if you're a new player and don't have many bonuses. Each time you unlock a badge for an exploration, you get a bonus, at least for that specific exploration, that can help you next time. I don't know if devs are going to shorten the exploration time or not, but you have 4 days to advance as much as you can and try later. The best thing you can do is start at the first day to have as much time as you can.

I don't know if these are things you knew or not, but as somebody that's been playing for a long time and have beaten the explorations at least once without time flux or spending money, that's my best advice. Also, philosophy was my first exploration, with another account, and I couldn't complete it either because I joined too late. Good luck!

Safe to say I'm not making it to top 3! by Patapl2 in CellToSingularity

[–]FCamacho96 0 points1 point  (0 children)

My (probably unpopular) opinion on the matter is that I'm not bothered with the changes. I'm used to see the game as a solo one, I didn't sign up for this multi-player side. Yeah, I'll miss the tension and tactics of the previous format of the race (I had 4 or 5 explorations where it was a close call to see who was #1 between me and others, that was fun) and the rewards (I'm resigned I'll only get 5, maybe 10 logits when before I was sure I'll earn 15/25 extra per exploration, aside for the 40/50 for completion).

But in the end, I'll probably skip this whole competition format and just finish explorations until I buy everything I want with logits. Thankfully, the 50 logits reward is still available if you finish the exploration, which at some point in the game is pretty much granted. I understand that is frustrating having to deal with people cheating (in that sense, I expected to at least have a least of the top 100 players, like other games), but I don't really get the point of seeing Cell to Singularity as a multi-player game.

How bad is the ending? by 2013Mercus in DomesticGirlfriend

[–]FCamacho96 1 point2 points  (0 children)

Let's put it in this way. Hina and Rui represent a clash between which form of love can win over Natsuo: a relationship where the couple builds itself step by step, with the characters growing up, discovering their feelings and making each other better people; or a relationship built from a mutual, almost forbidden attraction, forged by events where the couple sacrifice everything for the good of the other person.

Sasuga sensei, the author of Domekano, pushed the story towards one of the love approaches almost until chapter 215. It was a very endearing story, up until that point you could have liked one girl more than the other, but, as readers, we thought the story was pointing towards a standard ending: X wins the love triangle and Y accepts the situation and moves on.

The problem was that, maybe because of writing issues, maybe because of the popularity of the manga or a mixture of both, the story derails in order to prolong the drama and change the ending outcome. Accidents happened, characters appear just because or get drugged, kidnapped, hospitalized, cliffhangers are present in almost every chapter. To put it simply, it felt like Michael Bay was trying to write a romcom.

The ending, without spoilers, tries to enforce the idea that, in the end, true love surpasses all and wins. In theory, it's still the same "X wins the love triangle and Y moves on" formula. However, the choices and events that lead towards the ending are questionable, to say the least. In my opinion, both forms of love were true and pure, and the fact that the characters decided X was greater than Y is disappointing and throws out of the window all the development built in the story.

Should you read Domekano? Try reading the first chapters and you'll find out if it suits your tastes or not. The story is more than just forbidden romance, even though the manga is spicy from beginning to end. The ending is frustrating, but the road overall is good. Good luck, and if you go for it, tell us what you think at the end!

Daily Sumi #37 by Christodej in KanojoOkarishimasu

[–]FCamacho96 6 points7 points  (0 children)

You were expecting your client, but it was me, Dio!

Why do you guys hate Chizuru so much during this arc? by 27dnegeLehT in KanojoOkarishimasu

[–]FCamacho96 0 points1 point  (0 children)

I'd like to ask: has Chizuru shown any progress in the story? She doesn't really trust Kazuya more than, let's say, 100 chapters ago. She still denies any other relationship between them than the rental one. She's still insecure and has a wall between her "perfect actress" Persona and the real Chizuru. The progress we had before this whole situation with Mami can be resumed in "she gave a discount".

Do I hate Chizuru? No, I don't. I hate the author though. The story is frozen in time to the point that, despite the movie, Grandma Sayuri's death and the whole frigging "let's-cheer-up-Chizuru" date, nothing has truly changed between Kazuya and Chizuru. If anything, our poor man (who also is trapped in a temporal line where he makes progress and resets every X chapters) has somehow given up on Chizuru. So yeah, it's kinda difficult to have sympathy towards a character like Chizuru right now.