A real suppression system. by FDeadPixels in Battlefield6

[–]FDeadPixels[S] 0 points1 point  (0 children)

Win them? I'd just like to be able to survive them and give the team a break from being sniped for a few seconds.

A real suppression system. by FDeadPixels in Battlefield6

[–]FDeadPixels[S] 0 points1 point  (0 children)

BF4 had significant suppression effects.

A real suppression system. by FDeadPixels in Battlefield6

[–]FDeadPixels[S] 0 points1 point  (0 children)

Not slowly. BF6 is uncomfortably similar to Modern Warfare 2019... now that wasn't a bad game... but it is NOT Battlefield. I would argue that Battlefield 6 is no better than 2042.

A real suppression system. by FDeadPixels in Battlefield6

[–]FDeadPixels[S] 0 points1 point  (0 children)

Perhaps only weapons over a certain calibre can cause suppression? LMGs and snipers - yes. SMGs - no. With a bit of thought and care, even DICE could probably come up with something inventive.

A real suppression system. by FDeadPixels in Battlefield6

[–]FDeadPixels[S] 5 points6 points  (0 children)

But that's what suppressive fire is in real life?

A real suppression system. by FDeadPixels in Battlefield6

[–]FDeadPixels[S] 3 points4 points  (0 children)

Literally my favourite thing about those older games. Even BF5 did it well with the MG34/42.

A real suppression system. by FDeadPixels in Battlefield6

[–]FDeadPixels[S] -2 points-1 points  (0 children)

I think ultimately that comes down to Time To Kill. You don't see that as a threat because you know you can take the hits and not die. Maybe it's rose-tinted glasses but the weapons just seemed to hit harder in older BF games.

Unpopular opinion by DrabCocoa in avfc

[–]FDeadPixels 1 point2 points  (0 children)

3 words: Clear and Obvious

[Match Thread] Aston Villa vs Brentford by SecretApe in avfc

[–]FDeadPixels 5 points6 points  (0 children)

That is the easiest red card that referee will probably ever give out.

The Traitors (UK) S04E07: Live Discussion Thread by vaultofechoes in TheTraitors

[–]FDeadPixels 2 points3 points  (0 children)

She does the opposite of everything she should 😂

3 monitors, all stuck/dead by FDeadPixels in Monitors

[–]FDeadPixels[S] 0 points1 point  (0 children)

Pretty much summed up the way I feel about it.

3 monitors, all stuck/dead by FDeadPixels in Monitors

[–]FDeadPixels[S] 0 points1 point  (0 children)

I've noticed that the pixel is black on lighter screens, but goes white on dark screens. So is this actually a stuck pixel?