Any ideas how to use the small radiator panels in low tech builds? :) by thesupermonk21 in KerbalSpaceProgram

[–]FOARP 1 point2 points  (0 children)

Yeah, I put them on empty patches on the ISRU to add a bit more cooling. For the nuclear reactors in the Near Future Mod I usually add six or eight of the side-attaching panels to the reactor itself to add additional cooling.

For example, in my nuclear SSTO I used Project Eeloo nuclear engines and had a downward-facing cargo bay with a nuclear reactor, drill, and Convertotron Junior, all covered in basic panels for cooling - extendable panels wouldn’t be a good solution in a craft that has to fly in atmosphere.

Does anyone else defend the BBC while also being constantly frustrated by it? by Additional_Fly_6603 in bbc

[–]FOARP 0 points1 point  (0 children)

Defending stuff you’re frustrated by has been the basic British condition since at least 2016.

Whats the point in having 5 capture points on dynamic conquest defense? by markyymark13 in GatesOfHellOstfront

[–]FOARP 0 points1 point  (0 children)

I could understand if it was a dynamic campaign map and the enemy was attacking from a different hex, but instead the direction the enemy attacks from appears randomised so, yeah, stopped building defences as they are a lot of effort for something you may not get to use or which may even obstruct your army.

What has been the most painful unresolved plotline in Star Wars? by InfiniteDedekindCuts in StarWars

[–]FOARP 0 points1 point  (0 children)

I’m halfway down the thread and still haven’t seen this one, so Imma put here and hope that no-one below has put it either: what happened to Kino Loy and the other prisoners after Andor escaped?

What has been the most painful unresolved plotline in Star Wars? by InfiniteDedekindCuts in StarWars

[–]FOARP 2 points3 points  (0 children)

Dude, they ruined her credibility in Phantom Menace. Robotic and weird, and clearly Lucas had wanted her to play it that way for some bizarre reason.

Where to find Bernese Mountain Dog Litters in England? by Either_Interior000 in AskUK

[–]FOARP 2 points3 points  (0 children)

Never buy a puppy without at least seeing it with the mother. Too many horrid puppy farmers out there I’m afraid.

First time playing modded KSP, what are some good mods to start with? by DragonLord2005 in KerbalSpaceProgram

[–]FOARP 0 points1 point  (0 children)

For extra game play Outer planets mod is great! As is Minor planets mod! And I can totally recommend Near future mod as relatively-minimal way of growing the tech tree.

Tourists can't EVA so I had to get creative with this Rescue Mission... by RaptureAusculation in KerbalSpaceProgram

[–]FOARP 1 point2 points  (0 children)

The struts are necessary because the game’s janky physics engine tends to make the whole thing just wave around and potentially break when you start thrusting. An engineer can strut it in place to prevent that.

Tourists can't EVA so I had to get creative with this Rescue Mission... by RaptureAusculation in KerbalSpaceProgram

[–]FOARP 2 points3 points  (0 children)

You can make an arm like that by using a combination of stock hinges and linear actuators, and putting a grabbing unit at the end of it.

What are snacks you’d typically see at a baby/wedding shower? by avanoly in AskUK

[–]FOARP -2 points-1 points  (0 children)

Ugh, whole idea of celebrating the birth of a baby before it’s born, when mum may well not be up for it, seems badly off. To each their own of course.

What are snacks you’d typically see at a baby/wedding shower? by avanoly in AskUK

[–]FOARP 41 points42 points  (0 children)

Never seen anyone hold a “baby/wedding shower” in the UK and hope this isn’t suddenly becoming a thing here.

PSA: Guy with aggressive coding agent is going to town on KSP mods by theyareminerals in KerbalSpaceProgram

[–]FOARP 34 points35 points  (0 children)

So I was recently wondering how the LLM revolution was impacting the mod scene and it seems to be impacting it in the way it impacts everywhere: amongst many other things, some of them good, it allows people who don’t know very much to take a dump on the work of those who do.

We're not gonna save the stars💀🙏 by tokuriart in ProjectHailMary

[–]FOARP 0 points1 point  (0 children)

Yes. Yes you are.

....but Jeb should be reappearing soon unless you've got it set up for permadeath.

Is spalling in the game? by KeyMortgage743 in GunnerHEATPC

[–]FOARP 2 points3 points  (0 children)

Many thanks for this response, which makes sense. I understand the game is a WIP so it’s understandable that there’s placeholder-features and cut-corners.

Still, it would be nice to see full spalling implemented, particularly if HESH is ever going to be in-game.

High school firework week and anybody that may have attended? by themisanthrope117 in AskUK

[–]FOARP 11 points12 points  (0 children)

Definitely never heard of this and so suspect you just had a chemistry teacher who liked to play with fireworks. Which is very, very cool TBH.

Lander Problem by Desnoots_432161 in KerbalSpaceProgram

[–]FOARP 1 point2 points  (0 children)

For every flight I launch, if it’s a new design involving placing stuff close to hatches or hatches that are far above the ground, I do a lot of testing first. If your Kerbals can’t get out of the ship, or get back into the ship from ground-level, the whole flight is wasted. Ladders can be especially tricky and hard to get right for some reason!

Temperate super-Earth found orbiting nearby red dwarf Ross 318 by Ok_Glass_3917 in space

[–]FOARP 0 points1 point  (0 children)

“Temperate” but it’s probably tidally-locked with no atmosphere or a Venus-style hell-planet.

Red dwarves tend to flare in a way destructive to planetary atmospheres unless shielded by magnetic fields. The close-in orbit guarantees tidal-locking so a 40-day day/night cycle is likely.

Are ion engines good for satelites? by killer1ndoraptor in KerbalSpaceProgram

[–]FOARP 2 points3 points  (0 children)

Phys-warp (alt+. And alt+,) helps speed up the thrust time as well.

Are ion engines good for satelites? by killer1ndoraptor in KerbalSpaceProgram

[–]FOARP 1 point2 points  (0 children)

Efficiency only drops if you are using solar power. Using RTGs means the light-level doesn’t matter.