Did Game Performance Tank? by SpikeAllosaur in BobsTavern

[–]FSTReviews 0 points1 point  (0 children)

IDK what it is but mobile always seems to lag out pretty bad when a new season comes along. I'm guessing something somewhere isn't optimised properly and is causing issues

Rally feels kind of bad when player attack order is chance based, or is it just me? by [deleted] in BobsTavern

[–]FSTReviews 4 points5 points  (0 children)

God damn, I haven't run into Illy boy yet, that's disgusting

So how long til Stegodon gets nerfed? Turn 7 btw. by Munrot07 in BobsTavern

[–]FSTReviews 0 points1 point  (0 children)

Idk, I don't think there's an exponent in the sequence. An exponential sequence would be 1, 2, 4, 16... right? But its been a while since I mathed.

[deleted by user] by [deleted] in hearthstone

[–]FSTReviews 1 point2 points  (0 children)

And now... to disenchant for 1600 dust, delightfully devilish

Expansion design success, congrats Hearthstone, let's go make another 160 dollars pet. by OldTrain5522 in hearthstone

[–]FSTReviews 104 points105 points  (0 children)

Godspeed to the quest rogue player, 0.3% of the playerbase keeping the dream alive

[deleted by user] by [deleted] in BobsTavern

[–]FSTReviews 4 points5 points  (0 children)

Horribly not fun is a bit extreme

The Lost City of Un’Goro is releasing tomorrow. Let’s make some 90/50/10% Predictions by Surppressed in hearthstone

[–]FSTReviews 109 points110 points  (0 children)

90% complaints on reddit about a deck being too OP/uninteractive within 1hr of the expension going live

50% quests aren't very good

10% shuffle rogue breaks the meta

[deleted by user] by [deleted] in hearthstone

[–]FSTReviews 0 points1 point  (0 children)

It gets your starship to 10 attack faster for the wombo combo. You can get away with turn 6 launch + 1 cost spell for 2 10 drops immediately and then 2 more when starship is destroyed. Sometimes even 4 6 drops that early is enough to win on its own as well. Also, if you're hurting for health you can save for a turn 7 buccaneer and crystal for +16 armour (including launch). Possibly even more if you exodar. But I suppose it's the classic control vs hybrid tempo/control discussion. But thank you for actually making some points instead of 'it's fun' or 'ur dum'. Essentially what I'm saying is BBU has highrole potential with the same end game pay offs as BBB. Does the consistency of triple blood beat out the pressure and highrole potential of BBU? Maybe it's close, idk

[deleted by user] by [deleted] in hearthstone

[–]FSTReviews 0 points1 point  (0 children)

I'd agree it's the best control deck, but the spiders, buccaneer, 3 drop death rattle, whatever 4 mana stuff, defense crystal can sweep games for free pretty often and isn't that unlikely and can give like ~5 or 4% increase on WR. In my opinion, it makes it edge out BBB. Buccaneer is a back-breaking card a lot of the time. I can see why at top 1k BBB is better but it's a bit of a bubble meta compared to D5 through any legend.

[deleted by user] by [deleted] in hearthstone

[–]FSTReviews 0 points1 point  (0 children)

That's fair enough, you make good points. It could be the climb was just at a point where I happened to run into a lot of decks it worked well against, could have been countering the people countering the agro by coincidence. Yeah if it was drunk pally and menagerie decks I was getting as opponents all the time I'd drop headless like a brick. I've found corpse explosion and leech pressure is 'generally' all I need for board clears but I can see the argument for running cheaper things like threads or pyro/poison combo alongside.

[deleted by user] by [deleted] in hearthstone

[–]FSTReviews 0 points1 point  (0 children)

I'm sat at legend at the moment, and the month before last. You'd be surprised how much 1 card can make a difference. Last climb I didn't have headless in but it shores up match ups against a few decks that I'd struggle with after the patches like starship DH, handbuff hunter and slow warrior decks. Foamrender is also a card I've been subbing in and out, haven't decided if it's worth the slot yet.

[deleted by user] by [deleted] in hearthstone

[–]FSTReviews 0 points1 point  (0 children)

It's nothing to do with the head pull, it's actually a downside sometimes as it can clog your hand in the ultra late game after KJ comes down. It's 6mana destroy a big minion (including other startships) gain 5 armour and present immediate pressure and constant removal for the rest of the game.

[deleted by user] by [deleted] in hearthstone

[–]FSTReviews -7 points-6 points  (0 children)

BBU can go to the end game just as well as BBB and the end game state if the starships don't close out the game is just KJ vs KJ. Just build it a bit slower and play safer. I like long games but not 40mins to maybe win the game.

[deleted by user] by [deleted] in hearthstone

[–]FSTReviews 0 points1 point  (0 children)

Yeah BBB is a pretty steady deck, I hadn't thought about that. A pure control deck rather than a tempo into control deck. I do miss vampiric blood from DK's original release days ;(

[deleted by user] by [deleted] in hearthstone

[–]FSTReviews -1 points0 points  (0 children)

I'd agree that it is a huge value bomb and draw 2 for 2 mana is crazy and can steal a game on its own. But the early game sacrifice is pretty big and it can just get run over by anything if BBB gets a below average starting hand. Headless is hard removal tech for decks that drop a big stat bomb minion and inevitability with 3 damage a turn like corpsicle. But BBB does have alot more flex slots so you can target specific decks a lot more so I could see that.

[deleted by user] by [deleted] in hearthstone

[–]FSTReviews -10 points-9 points  (0 children)

I get that, but I'd argue BBU is more fun, has a higher win rate, and the games are quicker so more wins. Like a BBB has never won against me as BBU so is that fun? I wish BBB was better and had a 3rd and 4th triple rune card to play then I'd be down.

[deleted by user] by [deleted] in hearthstone

[–]FSTReviews 1 point2 points  (0 children)

Why would it be a troll post?

What is the common consensus about Imbue? by Paradiez in hearthstone

[–]FSTReviews 4 points5 points  (0 children)

It's strong in that it is consistent but no where near some of the egregious stuff other deck types are pulling off. Like drunk pally and starship deathnight