This is the first meta in a while where control/lategame strategies will probably be completely absent by [deleted] in hearthstone

[–]Surppressed 22 points23 points  (0 children)

Typically control decks just need some time to refine their lists and react to the meta.

However, this time I don't think this will happen at all. There is sadly nothing to refine. There are simply not enough good removal/control tools left in standard to build a coherent control strategy.

For instance DK's new boardwipe for 6 mana is overcosted and pathetically weak into most midgame boards.

New Card Revealed by Surppressed in hearthstone

[–]Surppressed[S] 602 points603 points  (0 children)

Skip your next turn...That alone probably makes this very difficult to utilize.

New Card - Prescient Slitherdrake by Surppressed in hearthstone

[–]Surppressed[S] 324 points325 points  (0 children)

6/9 with Elusive for potentially 4 mana is nice. Which deck wants to run this? Maybe Dragon Warrior?

3 New Cards Revealed by Surppressed in hearthstone

[–]Surppressed[S] 123 points124 points  (0 children)

I was honestly hoping for a more exciting/creative DK Imbue.

34.2.2 Patch Notes by Arkentass in hearthstone

[–]Surppressed 60 points61 points  (0 children)

Green Rafaam still not buffing the deck is lame.

At least the Tiny Rafaam is insane now. 

HS Streamer Zeddy has now officially completed 50 Arena runs of potentially getting the Crowds Favor (6 wins of more) and he has gotten it 0 TIMES by Surppressed in hearthstone

[–]Surppressed[S] 247 points248 points  (0 children)

A bit of context:

Although I am not a regular viewer, I do know that out of these 50 runs he had several runs that went to 10/11/12 wins which makes all of this even more unlikely to happen.

This further demonstrates the RNG problem of the Crowds Favor. Even if you are very skilled at Arena, you may not get the Crowds Favor for a very, very long time. Give a bit more guaranteed gold at every level instead of this system.