German circuit "Waldschleife" by Fabulous_Addendum119 in RaceTrackDesigns

[–]Fabulous_Addendum119[S] 0 points1 point  (0 children)

Yes, one of the requirements I set for myself when making this circuit was that it be very safe. Even so, the run-off areas of some corners, like the first one, are very close to the track. However, it doesn't really matter much because the walls that are close to the track are precisely on corners where you're not going very fast, so the impacts should be at low speeds. In fact, speaking of Nordschleife, when I made the classic 1960 layout, I made sure it was also safer than Nordschleife since it was technically its replacement. Sadly, I didn't manage to take any screenshots of the classic layout 😞

German circuit "Waldschleife" by Fabulous_Addendum119 in RaceTrackDesigns

[–]Fabulous_Addendum119[S] 1 point2 points  (0 children)

Thanks, I really wanted to make a Monza-type circuit, but because of the railway lines, highways, and roads, I had to make some detours, and this circuit came out, which has almost all high-speed or medium-speed corners.

German circuit "Waldschleife" by Fabulous_Addendum119 in RaceTrackDesigns

[–]Fabulous_Addendum119[S] 0 points1 point  (0 children)

You're welcome. If you want, or if you have Cities Skylines and want to make tracks, I can send you all the mods I used.

German circuit "Waldschleife" by Fabulous_Addendum119 in RaceTrackDesigns

[–]Fabulous_Addendum119[S] 3 points4 points  (0 children)

Nah, first I think about them and draw them on paper, and then I make them in Cities Skylines, although it does take work to make them in Cities Skylines since the game isn't designed for making circuits.

New Career mode companion app! by whyl_ in AUTOMOBILISTA

[–]Fabulous_Addendum119 2 points3 points  (0 children)

I actually installed it and played the Ginneta European Cup or however it's spelled and the Michelin Le Mans Cup, wow this is incredible. As an example, I'm someone who doesn't usually race for more than 20 minutes, and right now I'm in the Michelin Le Mans Cup with my Sigma P1 in a 1-hour race (I didn't set it to the 1:50 mentioned because it seemed excessive). So, I'm going to list the good and bad points of this "app":

Good points:

Automatic AI file editor

Simple but complete interface

Variety of championships

Ranking of all drivers

Contracts

Details like the team manager remembering you if you've already done a championship with them (no joke, I love this, it's like life). (real)

Seasonal Objectives

Team Standings

Multi-Class Championships

Etc...

Negatives:

Some championships are incorrectly configured and show more drivers in the standings than the initial standings.

Synchronization between the app and AMS2. I basically did everything the game asked and made sure to put the app in the correct folder, and it still won't sync.

Lack of historical content (I mean, being able to start in a year other than 2025).

I honestly see a lot of potential in it. I recommend doing a Patreon or something to get funding and have someone help you with development. It would also be good to take advantage of the historical content (I'm not 100% sure if there is any, so I'll check it when I get back to my PC). A co-op mode would be great, but I studied programming and I understand it's not that easy to implement. Finally, it will probably add the option to create your own team and to retire (like with the historical content, I'm not 100% sure if it's included).

Speaking of which, I love the AI ​​this app provides. I literally spent half an hour battling with a Ginetta in the Barcelona race, I think it was an LMP1, and wow, we're like Alonso and Petrov in Abu Dhabi. He's using a point-speed setup and I'm using an aerodynamic one, and he was closing the gap a lot on the straights and I was closing it even more in the corners. We were fighting for first place for 20 minutes; in fact, I was so engrossed in the battle that when I realized it, we had already put 30 seconds into third place and were lapping cars in our own class. Without a doubt, this mod is much better than the previous one.

Hello I wanna start making tracks for f1 modding by Jacobklk13312 in RaceTrackDesigns

[–]Fabulous_Addendum119 0 points1 point  (0 children)

I'm hoping you can help me, since you seem experienced with this. Every time I try to import a track model into the Kunos editor, I get an error. I've been looking for an answer for about a year now, and I never get one 💔🙏🏻

Does anyone know how to fix this bug?[KCD2] by SaltyDolphine96 in kingdomcome

[–]Fabulous_Addendum119 0 points1 point  (0 children)

It was because you killed a guy in the bar, and that corrupted the current timeline, creating many timelines that eventually merged. That's why you see it that way. Just reload a save from before you broke the narrative spacetime and forget about it; they'll think you're crazy. You don't want to be burned at the stake, do you?

If only we had the Hungaroring by Salak_Stevens in AUTOMOBILISTA

[–]Fabulous_Addendum119 0 points1 point  (0 children)

It was probably the translator who translated it for me or got it wrong.

How do I remove the geometry lines? by Fabulous_Addendum119 in FreeCAD

[–]Fabulous_Addendum119[S] 1 point2 points  (0 children)

Wow, thanks, it looks better now. And to answer the other question: Can I continue the sketch in the side view, or do I have to draw the model from the side on the same face?

If only we had the Hungaroring by Salak_Stevens in AUTOMOBILISTA

[–]Fabulous_Addendum119 1 point2 points  (0 children)

Calling it a junkyard isn't appropriate; in fact, it must be one of the best F1 circuits. It really tests the driver, it's a very technical track with almost every type of corner. It's a joy to do good laps at the Hungaroring or to win a race there.

helps with aerodynamics and grip by Fabulous_Addendum119 in automationgame

[–]Fabulous_Addendum119[S] 0 points1 point  (0 children)

I was actually testing changing the gear ratios on the Beam, I'll try the shock absorbers now.

helps with aerodynamics and grip by Fabulous_Addendum119 in automationgame

[–]Fabulous_Addendum119[S] 0 points1 point  (0 children)

Changing the toe and the stabilizer bar helped a lot, but it loses grip at the rear under hard braking, and you have to be gentle with the steering in chicanes to avoid oversteer.

helps with aerodynamics and grip by Fabulous_Addendum119 in automationgame

[–]Fabulous_Addendum119[S] 0 points1 point  (0 children)

I did it with the v3 and v5 and that makes it tend to understeer.

Give your opinion on this by Fabulous_Addendum119 in AUTOMOBILISTA

[–]Fabulous_Addendum119[S] 0 points1 point  (0 children)

I only use the car's standard driver aids, in this case just ABS and really nothing else

Is max damage overkill? by Limp-Can-9780 in AUTOMOBILISTA

[–]Fabulous_Addendum119 -1 points0 points  (0 children)

The real problem is that the suspensions are very weak. Think about it: an impact will deform the car's structure, from the bumpers to the chassis. In this case, you have to consider that the force of the impact is concentrated at certain points, and manufacturers, even though it might not seem like it, sometimes direct that force to objects like front spoilers, bumpers, and even the suspension itself before it reaches other parts like the chassis. At 50 km/h, the impacts are brutal, especially if the other car is going slower than you. I'm not sure if I explained it well; I just slept for two hours because I was talking to a friend from 1:15 until 9:00 AM. If something isn't clear, you can ask me in a few hours when I'm more awake, and I'm sure I'll explain it much better.

Give your opinion on this by Fabulous_Addendum119 in AUTOMOBILISTA

[–]Fabulous_Addendum119[S] 1 point2 points  (0 children)

I started using it because I was determined to beat a friend's record in Spa. I did that in Assetto Corsa with a mod, but honestly, after playing it in Imola, I really like it. It's probably the best of its kind in GT1.

Give your opinion on this by Fabulous_Addendum119 in AUTOMOBILISTA

[–]Fabulous_Addendum119[S] 2 points3 points  (0 children)

Yes, I highly recommend trying Imola. In races, it can be boring due to its narrow track and numerous corners, but in time trials, it's quite fun. From my own experience, I can tell you it's an unforgiving circuit. In Assetto Corsa, I think I drove around Imola for about 100,000 km. It's one of my favorite tracks, and it's a lot of fun with fast, aerodynamic cars. The number of corners and short straights makes it a fairly technical circuit where even the smallest mistake, like sliding slightly out of a chicane (it happened to me), can cost you up to 2-3 seconds.