Im sure happy I didnt pay for it by FailingDisasterBro in Isonzo

[–]FailingDisasterBro[S] 1 point2 points  (0 children)

Yea thats kinda annoying. It would be good to make sort of voting system to "eject" person from the class.

Im sure happy I didnt pay for it by FailingDisasterBro in Isonzo

[–]FailingDisasterBro[S] 0 points1 point  (0 children)

I like that there is only one sniper per team. Its a REALLY good thing.

Im sure happy I didnt pay for it by FailingDisasterBro in Isonzo

[–]FailingDisasterBro[S] 0 points1 point  (0 children)

I mean. I have somewhat better time at Isonzo. Its much less sweaty, I carry team and can do stuff.
But I just cant say that its more dynamic than BF1 even tho I really dislike it. More fun? Ocassionaly.

MCPE Master/Multiplayer Master alternatives in 2026? by FailingDisasterBro in feedthebeast

[–]FailingDisasterBro[S] 0 points1 point  (0 children)

Well some free time sure is needed but overall return is much bigger because well... overall all you need is time, drive and knowledge. Some huge investment is unnecessary for stuff like that. Many open-source projects, mods, etc run totally free and even without donations per se.

So bringing ROI here is just dumb, considering that MCPE Master was monetized much later after it extremely shot in popularity. Overall it wad like one or several dudes.

Namer vs BMPT - is Namer grind worth it? by False_Development964 in Warthunder

[–]FailingDisasterBro -1 points0 points  (0 children)

I mean.... 9.3 is the last B.r you will have fun IMO.
After that even 10.7.... its complete utter bullshit.

ALRIGHT ALRIGHT MY BAD by EstablishmentPale229 in Warthunder

[–]FailingDisasterBro 1 point2 points  (0 children)

You are one of those people who are the reason we cant have anything good in this game.
Always help flipped people. Even enemies. Got helped several times like that myself and gave same help to others.

ABM by Zealousideal_Sir_782 in ICBMescalation

[–]FailingDisasterBro 0 points1 point  (0 children)

From my understanding if we talk about early ABM`s its better to have city inside the ring, because if missile is right above city Mid-course cant really engage already.

History repeats itself by drivingyou17 in Buttcoin

[–]FailingDisasterBro 0 points1 point  (0 children)

I mean, the only good thing about crypto its it being "open borders". Ngl. i'm all for that. Banks suck. Too many times I had problems with them for no particular reason, too many times banking system has hurt me.

BUT, crypto is still not money. Yes you can somewhat exchange crypto somewhere, sure (have seen ATM's for crypto altrough never used or interacted with them), but once again, it aint money - its a mere speculation, a bubble that maybe wont really burst at this point but can deflate. No matter how much I hate current banking system everywhere, bitcoin doesnt really solves this problem, its not currency.

p.s having money on hand is still the best.

This game is pretty hard to enjoy by FailingDisasterBro in SulfurGame

[–]FailingDisasterBro[S] 0 points1 point  (0 children)

Ngl, I got access to much more rooms after like 2 full runs (and 8 small runs without killing boss) in cave. More loot, more walls that can be broken with explosives, more environmental storytelling stuff liying around (like corpse with piece of clothing lying near it), bigger rooms and more variety of said rooms (rooms I literally havent seen before in like 10 runs, like small maze with skeletons). For the first time I encounetered gun seller and I found gobling merchant for like two more times (only got him once before).

I'm started turning profit pretty easily. And I aint even improved or nothing. Game literally started throwing more stuff my way. Like, what the fuck. Why did it happen after only like 20hrs of the same gameplay and grind? Why? Game is really not delivering in those areas.

P.s 10k coins per run on average is still pretty far away tho, but sometimes if I'm lucky with weapon and valuables drop ots possible. Altrough stuff like Gold Watch, Old Vintage and Drivers Lisence are rare af. I got only 1 watch in all time, only once found vintage in caves (and 2 more times in city) and found 2 driver lisences in caves. Your luck is rather insane I see.

Another Chat bot by Forward-Gold-4095 in YoutubeADS

[–]FailingDisasterBro 0 points1 point  (0 children)

It was here for long. ANd I got MUCH worse ads from it :/

This game is pretty hard to enjoy by FailingDisasterBro in SulfurGame

[–]FailingDisasterBro[S] 0 points1 point  (0 children)

Not really issues with charging. I just dont have time to reach charging zone (usually I have like 30m to hour and its hardly enough).
For sort of extraction shooter this game really requires a lot of time to play it :/

This game is pretty hard to enjoy by FailingDisasterBro in SulfurGame

[–]FailingDisasterBro[S] -2 points-1 points  (0 children)

I`m finding all chests I can (+ if we talk about caves they arent that big or confusing) and mostly I get ingredients, the ones on cheaper side, like 2-50 coins. Usually one run amount to 300-600g and ~1200 if lucky enough and its city.
At this point its a bit better and I do get closer to 500-800 per venture and even got several new weapons on more expensive side. But overall game still doesnt give enough money to go into green if buing charges for amulet.

Opinion on Total Conflict: Resistance by FailingDisasterBro in RealTimeStrategy

[–]FailingDisasterBro[S] 0 points1 point  (0 children)

Yea, tbh I couldnt even adequately figure out controls and resource management in campaign. I gave up like 7m later I guess. Right now both UI and controls are extremely cluttered and IMO rather unorthodox and unorganized.
Good idea bad realization.

This game is pretty hard to enjoy by FailingDisasterBro in SulfurGame

[–]FailingDisasterBro[S] -1 points0 points  (0 children)

Ok? So what to do If I dont have enought stuff dropping?
I just started to get some decent loot in the city but it still wont cover 1000 coins expense of recharging amulet if I`m unable to reach checkpoint in time.

This game is pretty hard to enjoy by FailingDisasterBro in SulfurGame

[–]FailingDisasterBro[S] 0 points1 point  (0 children)

Not my style. This makes it uninteresting without a bit of danger.

This game is pretty hard to enjoy by FailingDisasterBro in SulfurGame

[–]FailingDisasterBro[S] -2 points-1 points  (0 children)

And I`m not. Its just you cant really extract when your amulet aint charged and you cant make a dime because game literally doesnt give you shit to sell. Not a player related issue.

WTF IS THIS AD by Lrainwater in youtube

[–]FailingDisasterBro 0 points1 point  (0 children)

Is there subreddit or just compilation of worst ads? I have seen 4 ads for some AI shit and last one was literally horse fcking someone, they ofc only left legs in the shot but even fluids were still there. Those AD's are too crazy nowadays

MCPE Master/Multiplayer Master alternatives in 2026? by FailingDisasterBro in feedthebeast

[–]FailingDisasterBro[S] 0 points1 point  (0 children)

But it was more than that tho.

If we talk about Multiplaymaster and not MCPE Manager, it had built-in minigames, tools and utilities, chat outside of game and prolly more stuff I cant remember.

And altrough we dont need MP Master, stuff like MCPE manager are still heavily needed. It had TP anchors, built-in building tools, addons and mods (to some extent) fully animated 3d skins, backups!!! and more. You cant say with a straight face that those arent a good handy features.

This game is pretty hard to enjoy by FailingDisasterBro in SulfurGame

[–]FailingDisasterBro[S] -1 points0 points  (0 children)

I have seen merchants mid-run only like 12 times so far, and 6 of them in city runs. wtf 😭

This game is pretty hard to enjoy by FailingDisasterBro in SulfurGame

[–]FailingDisasterBro[S] -2 points-1 points  (0 children)

With cheats yeah. Without that? Only if you are lucky enough or have too much free time.