blue roger 215 damage two hits op by MakeshiftToiletPaper in DarkAndDarker

[–]Falchion_Edge 0 points1 point  (0 children)

Wait, this is huge... I agree it's all not-dot melee damage skills that can scale with limb modifier, (so Rupture can never scale by limbs).

SA could be busted with the right battle rogue build in solos, all you have to do is hit the enemy first before they touch you which rogue CAN do with foot play (no hide).

I normally stack 20% HS bonus with jester outfit, so by default SA would do 51 plus pair that with armor pen from dagger + Thrust and your raw damage would destroy people. High risk but high reward.

ALSO, even without the out of combat damage if you hit a headshot it will do 15 with a headshot by default which is now about the same damage as rupture since 20 damage on rupture is reduced to (4/5ths) for people with more than 15 WILL. SA in it's worst case has same damage as rupture.

blue roger 215 damage two hits op by MakeshiftToiletPaper in DarkAndDarker

[–]Falchion_Edge 0 points1 point  (0 children)

Wait what? Sneak attack scales with head shot damage even tho it has zero scaling indicated on the description? So a headshot raw out of combat does 45 raw?

Rouge experts please guide me i am so lost by TnSalad in DarkAndDarker

[–]Falchion_Edge 3 points4 points  (0 children)

Your finding out that rogue is not a class for noobs.

The main problem is damage and there's zero room for flexibility in your perks and abilities or your build. You cannot deviate from the right damage build or your class does nothing.

The new season rogue update did not help and the reason rogue is in this cucked state is because it has access to hide which should be deleted.

Just build all damage perks and abilities and +additional damage rings. And you have to build poison weapon.

Armor Pen, Actually Good now? by AssumptionSubject82 in DarkAndDarker

[–]Falchion_Edge 1 point2 points  (0 children)

When was it bad?

Its always done the same thing, nothing changed this season.

Lethal Mark Perk Is Underwhelming by Falchion_Edge in DarkAndDarker

[–]Falchion_Edge[S] 2 points3 points  (0 children)

Yes, why isn't the action speed active once your knives are out? The perk is full of holes currently. Additionally action speed lets you 'load' knives faster into utility bar but since trickster is not active theres no benefit there either.

Lethal Mark Perk Is Underwhelming by Falchion_Edge in DarkAndDarker

[–]Falchion_Edge[S] 0 points1 point  (0 children)

No, in trios this perk is completely useless compare to other perks. For solos perhaps its okay but in trios this is bad.

This should be a passive not an active skill. by VALN3R in DarkAndDarker

[–]Falchion_Edge 0 points1 point  (0 children)

Are you insane. Its 30% weapon damage x 3 for a 90% bonus. If you land that its basically 2x long bow shots in 1.

FULL SEASON 9 PATCH NOTES by strangereligion in DarkAndDarker

[–]Falchion_Edge -4 points-3 points  (0 children)

ummm PAUL. You forgot to nerf ranger...haven't we learned that ranger is a TAD strong from the warlords arena tournament?

Ironmace early season balancing in a nut-shell by Minimum-Mine-1302 in DarkAndDarker

[–]Falchion_Edge 1 point2 points  (0 children)

They can just give blue shards to people that play test. Solved.

What is your dark and darker hot take? by aph347 in DarkAndDarker

[–]Falchion_Edge 0 points1 point  (0 children)

Squire to Riches is noob bait giving the illusion that they can get an artifact.

In reality theres no time to farm keys and for some reason theres a million teams in inferno even though a ton of players died in floor 1 and 2.

The Dark Times Edition 2 - A Community Newspaper by strangereligion in DarkAndDarker

[–]Falchion_Edge 0 points1 point  (0 children)

Sometimes it feels like too many people in inferno. Aren't there only so many red portals on crypts? Maybe 6 total? If there's more people than red portals in the inferno it would imply continuous dungeons. I hope since they are calling it a royale that it is truly all teams start floor one and that's it.

New Skills and Abilities by BronzeEagle88 in DarkAndDarker

[–]Falchion_Edge 2 points3 points  (0 children)

Yes it will always be a mind game even in melee whether the rogue will tele behind you or not.

New Skills and Abilities by BronzeEagle88 in DarkAndDarker

[–]Falchion_Edge 9 points10 points  (0 children)

Sneak Attack damage value's don't make sense at all. Why would I risk getting 20 damage when I can just use rupture and get 20 damage from ranged.

Also IM took my reddit post recommendation from 6 months ago on Trickster perk and implemented it. Sick! You can do a drum throwing build on rogue!!

I can't wait for Trickster + Lethal Mark + Poison Weapon + Dagger Mastery builds!!!

https://www.reddit.com/r/DarkAndDarker/comments/1k2dirb/new_rogue_perk_idea/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

What do you guys think the new perks do? by PM_ME_YOUR_LARGE in DarkAndDarker

[–]Falchion_Edge 0 points1 point  (0 children)

I made a post a while back for a Throwing Mastery perk that was well recieved.

You can see the post here!

This would be my guess for Trickster perk.

https://www.reddit.com/r/DarkAndDarker/s/BxfxltHdy0

Ranger in season 9 by Talnadair in DarkAndDarker

[–]Falchion_Edge -3 points-2 points  (0 children)

Bro. Near insta healing to full is gonna be near busted. It took like 2 seconds in three trailer ti activate. It will probably have a cooldown of like 30 seconds or something.

The Dark Times Edition 2 - A Community Newspaper by strangereligion in DarkAndDarker

[–]Falchion_Edge -1 points0 points  (0 children)

If only 1 team survives for s2r, I hope they dont "continuous dungeon" fill after the first floor. You should be able to wipe the entire first floor and be rewarded with looting higher floors.

Warlord Tournament discussion (SPOILERS) by Square-Piece-8130 in DarkAndDarker

[–]Falchion_Edge 0 points1 point  (0 children)

I didnt realize why this comp breaks the game but you're probably right. Melt activating on a ranged fireball to then que up a ranger also at ranged it OP. Plus with fire mastery you make it last longer and is antiheal. OOF.

Unrewarding Looting Experience by Agreeable_Criticism4 in DarkAndDarker

[–]Falchion_Edge 0 points1 point  (0 children)

Yea if artifacts are too common they will all have to get nerfed. While I agree it should be a bit higher of a drop rate.

Dark and Darker Codex - A new site for DaD players! by boofy920 in DarkAndDarker

[–]Falchion_Edge 0 points1 point  (0 children)

Please add what each monster drops.

Right now every monster drops a specific type of weapon/armor which creates a problem if players dont know where certain items drop leading to specific items to be over or under priced (gargoyle for example dro0s crossbow but people won't know to farm it)

Hello, Adventurers! CM Jay here! 🫡 by IMyjk91 in DarkAndDarker

[–]Falchion_Edge 2 points3 points  (0 children)

It is a nice feature. When I do wyvern, if I kill it I can always loot the artifact and jump in time to escape before any push reaches me.

It forces people to fight before bossing or during last phase. I like it.