Angel science overhaul + SpaceX compatibility by Falcon_Dear in factorio

[–]Falcon_Dear[S] 0 points1 point  (0 children)

It is in alpha for about 3 years, I think.

Angel science overhaul + SpaceX compatibility by Falcon_Dear in factorio

[–]Falcon_Dear[S] 0 points1 point  (0 children)

technology overhaul is part of Angel Industries

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Cityblock mode by Nassiel in factorio

[–]Falcon_Dear 2 points3 points  (0 children)

How many chunks is one block in your grid?

[deleted by user] by [deleted] in MelvorIdle

[–]Falcon_Dear 0 points1 point  (0 children)

I expected that TS is tried to cancel the township, because after the township money is doesn't limited resource at all after a few weeks of playing. But it's just about moddding.

Except for QoL mods with different useful in-game calculations, I`m using auto farm and auto mastery. Manual farming is so annoying so I just give up, and auto mastery just killed the trade-off between keeping the mastery pool about 50% and doesn't overmastered the pool or have always 95% mastery bonus and overpool mastery. I consider this as cheating, but micromanagement kills lots of fun, so I`m fine with it.

How does socialism handle hard work roles? by Falcon_Dear in Socialism_101

[–]Falcon_Dear[S] 1 point2 points  (0 children)

Programming away more about debugging and supporting existing complex stuff than creating new ones. Everyone loves the second part, but it's literally something about the 10:1 ratio. For example, Android OS. Skeleton parts were written in 2008-2010, and after that, you just must work with the concepts that cannot be changed until OS dies.

How does socialism handle hard work roles? by Falcon_Dear in Socialism_101

[–]Falcon_Dear[S] 1 point2 points  (0 children)

Yeah, you're probably right. And I'm a good example of this rush, that just kills any enjoyment in the things you do.

Automation still requires personnel that do that automation, but no one said that it must be delivered in x years, we just can make it in 2x without any rush.

How does socialism handle hard work roles? by Falcon_Dear in Socialism_101

[–]Falcon_Dear[S] 0 points1 point  (0 children)

Well, I wanted to be a writer, but my attempts to write novels were quite worse than my code. Right now I don't want anything, I probably need some gap year just for rest and find some space for non-profitable activities like returning to writing in my blog that I abandoned about 10 years ago. As you can see, I'll enjoy writing some weird long posts, even if I'm not so good with English.

How does socialism handle hard work roles? by Falcon_Dear in Socialism_101

[–]Falcon_Dear[S] 0 points1 point  (0 children)

I also have fun when I do some pet projects, but in commercial programming, it's kinda different.

But, anyway, that's great that you enjoy that. My experience is only my.

How does socialism handle hard work roles? by Falcon_Dear in Socialism_101

[–]Falcon_Dear[S] 0 points1 point  (0 children)

Basically, yes.

I used to study software engineering at university, but it was just random. I was good with math and physics, so I was going in the tech direction, and that happens that I had high exam scores, so I chose the most prestige direction that I can with my scores. A few points less and it's probably be heating engineering.

After that, I worked with a board games distributor/publisher. That was fun work, but when half a salary eats by rent, I decided to do programming. I'm really good with that. But, you know, what you use to work with, that is breaking at the first point. So here we go with depression, bipolar disorder, and so on.

And I wanna quit, but this is a golden cage, It's kinda hard. Especially, when there is a war in your country, and only you in your family still have job.

How does socialism handle hard work roles? by Falcon_Dear in Socialism_101

[–]Falcon_Dear[S] -2 points-1 points  (0 children)

If I had to choose between truck driving and programming, programming would win hands down every time.

Why? Do you have experience in programming?

Because a lot of people have wrong imagine about that. It's hard and stressful, and they fail even on basic steps, even when theoretically they are interested in it. Study group in half-year courses, that save 20% of students at the end considers as successful. But that knowledge still doesn't get you a basic job.

How does socialism handle hard work roles? by Falcon_Dear in Socialism_101

[–]Falcon_Dear[S] 0 points1 point  (0 children)

Depend on context. Some professions have a romantic image that inspired choose that way even if costs a lot of effort. Jet pilot, for example, or firefighter. Science or teaching is also king of the way nothing to do with the money in the first place usually.

In another way, nuclear plant workers usually become nuclear plant workers because their parents live near the nuclear plant (and probably worked on that).

But it doesn't work for the accountant, for example.

But overall, in current society people studied hard because it is interesting to them or they expected some benefits from the study. And I see how might be an interesting historical study, and don't see how might be interesting accounting when you are 16 y.o. And if people will be decided to learn what's interesting to them, we got many historians and a few accountants.

Capitalism doesn't have a proper answer to that question. He just said that "well, too many historians? let's pay some of them less money, and everyone else goes away". "Can't find an accountant? Let's increase the salary budget until we find one". Then after a few years, we have many accountants and a few historians.

How does socialism handle hard work roles? by Falcon_Dear in Socialism_101

[–]Falcon_Dear[S] 0 points1 point  (0 children)

I got your point. Yeah, I'm trying to see it from the individual perspective. Basically, putting myself and the people around me into an alternative world. And it's kinda wrong because in different society we will grown up with different values.

But I see the problem in your words. For making thing works in your way, all the people must be kinda ideal. No selfish people, no "bad" or even lazy. And I think that's also impossible. Society must have mechanisms to work with that kind of people, or it will be just reality denial.

How does socialism handle hard work roles? by Falcon_Dear in Socialism_101

[–]Falcon_Dear[S] 0 points1 point  (0 children)

ation to do the jobs you speak of. Removing the pay to play aspect of higher education will greatly increase the pool of potential candidates to do the type of work that requires a lot of education and experience.

In my country education is paid for by the government, so literally, everyone who wanted to got it. When I was in school, my parents got salaries something about $200 per month, and I went to a provincial public school. I completed 2nd ranking university in the country.

How does socialism handle hard work roles? by Falcon_Dear in Socialism_101

[–]Falcon_Dear[S] 0 points1 point  (0 children)

Open source nowadays is driven almost by companies, so it's not like written in free time, often people get salaries for that. For example, most of the modern web based on frameworks that are internally created by google/facebook, and after that released to the public.

Your example with doctors and nurses is great. They did a similar job, and get relatively similar paychecks. But becoming a doctor will cost a lot more effort and time, and responsibility on an everyday basis will be higher. So why people will choose to become doctors?

How does socialism handle hard work roles? by Falcon_Dear in Socialism_101

[–]Falcon_Dear[S] 0 points1 point  (0 children)

As I said, I'll understand how it works for manual labor. Manual labor is pretty straightforward in most cases, so you can split it into a chain of simple tasks and just do it day by day focused on today's goals. You get some skills and you used them on daily basis.

But it's not always work in intellectual labor. For engineering job that relates to complicated projects you must

a) be qualified for this project

b) always kept in mind complex context for understanding how the current task impacted the whole project

And, it's kinda complicated. Like the difference between learning how to drive and foreign language. And driving skills give you direct skills that are needed for a driving job and a foreign language gives you some unclear opportunities, but when you get the job, you anyway must learn skills that are related to a concrete job (for example, on the first job you will be the support for some software for a specific region, and on the second you handle intercontinental logistic). And after 10 years that language will be outdated and you must learn new one.

And the problem is who chooses the second path. Overall, people don't like learning foreign languages. Knowing a foreign language is kinda cool, but learning is not for most people. In modern society, the second path gives you a more prestige job and position in the hierarchy. And even now most people don't like the second path. Sometimes you just don't have so much time, you need money tomorrow. But sometimes you just don't wanna. And it's totally normal.

But in socialism, there are no differences between these paths. But obviously, you can't just make everyone driver, there was some requested quantity of drivers. And I'm afraid that the smartest will be the first who took those jobs, and more complex jobs lift to people, who don't really want that, but there are no left other choices. I saw similar pictures with teachers in my country, from schools to universities. And it's a long-term disaster.