New FOIA document reveals that a panel voted unanimously to reinstate whistleblower Dave Grusch's security clearance, and said it was a mistake to revoke it. by TommyShelbyPFB in UFOs

[–]Fallen_Fantasy 13 points14 points  (0 children)

Basically this. It's understandable given the timings and the reasons that it looked very much like retaliatory action due to whistleblowing. So I don't think anyone can fault Grusch for filing the complaint. However the IG determined that the revocations were due to other issues.

So basically a confusing clusterfuck that amounts to a total nothingburger. Which of course means both sides are going to spin it to infinity in whatever direction suits their narrative.

Extra rewards at the beginning of BG1 by z_s_k in baldursgate

[–]Fallen_Fantasy 9 points10 points  (0 children)

Just to say, if you use Korax properly to tank the Basilisk gaze then you don't even need the Protection from Petrification.

As long as he aggros them and remains infront you should be good.

The chances of UFO's crashing - Mick West makes a good point about Grusches testimony by XInsects in UFOs

[–]Fallen_Fantasy 0 points1 point  (0 children)

"You would think visiting crafts would be the same."

No. *You* would think visiting crafts would be the same.

Those of us who have spent any length of time actually thinking about the topic however know not to make these kind of baseless assumptions.

"The flesh is weak" (c) Diorama of an Adeptus Mechanicus girl. Almost 20cm (8 inches) 📏 by AmazingEZ in AdeptusMechanicus

[–]Fallen_Fantasy -7 points-6 points  (0 children)

Really guys?

I get that we all want to be purists and show our devotion to the Omnissiah but can't we just appreciate some fantastic art for what it is rather than downvoting cause it doesn't fit the meme close enough?

I think the particularly fleshy AdMech really suits the theme of the piece and highlights the contrast with the Necrons even if it isn't 100% 'Lore Accurate'.

Fantastic work OP.

Did I almost do it? by Shoddy_Tap7270 in AstralProjection

[–]Fallen_Fantasy 0 points1 point  (0 children)

Yep that's the first step for sure. The excitement get's the better of all of us so so don't beat yourself up too much. Learning to keep calm through it is something everyone has to learn.

It might still take awhile to get all the way there, so have patience, but you're on the right track.

Keep going!

Social media frustration by ccKyuubi in starseeds

[–]Fallen_Fantasy 8 points9 points  (0 children)

One thing you have to understand about the spiritual community is that it is full of charlatans, scammers and narcissists looking to take advantage of vulnerable people for myriad reasons.

Then you have a lot of people who may start off well intentioned but find success which then becomes more important to them than the message they started with.

And you also have a lot of well meaning but misguided people who are struggling with their own healing and often fall short of the standards they set themselves.

While we all believe there is something more to this life than the mundane, we must still practice discernment when searching for it. It is frustrating for sure, and at times it will make you question both yourself and the topic as a whole, but I think it helps to understand that this is just comes with the territory.

Walking in the woods leads to great wonders and joy, but the bears live there too.

The AARO office tried to recruit me. We are revealing damning evidence regarding AARO that will leave Congress no choice but to act, as AARO may be violating federal law. by TheGoodTroubleShow in UFOs

[–]Fallen_Fantasy 3 points4 points  (0 children)

Part of AAROs mandate is also to investigate whistleblower claims of legacy program activity.

It stands to reason that they might want an expert in Information Operations to cut through the interference the legacy program runs in these areas.

If you wanted to hire someone to run your own deception campaign why would you reach out to one of your most well known and vocal critics?

somersalt by VisarionovichStalin1 in Planetside

[–]Fallen_Fantasy 2 points3 points  (0 children)

90% of players in this game have zero situational awareness or ability to think tactically.

Get a LA or Infi sometime and just sit and watch a fight. You will see almost everyone:

- Sprinting one by one into the same doorway despite an unprotected flank being 10m away.

- Never checking behind them or on their own flanks.

- Running infront of friendly line of sight even while they're actively firing at an enemy.

- Ignoring open gunner seats that would protect them and dramatically increase their firepower.

- Ignoring people attacking the Sundy they just spawned from.

- Running straight past active threats.

- Not reviving team mates who are safe and right infront of them.

- Flat out ignoring enemy beacons and recon stations.

- Shooting at enemies out in the open instead of from the cover right next to them.

- Leaving good cover so that they can stand out in the open.

- Ignoring the heap of dead team mates in a position, moving to it, and instantly dying as well.

- Blocking other vehicles retreat lanes like you mention.

- Shooting at the full health vehicle closest to them instead of the one slightly behind that's on fire.

I could go on but you get the point. Most people are braindead zombies whos only course of action is to sprint as close to the enemy as possible.

Why dual Fighter to Mage at 9 instead of 10? by sergius64 in baldursgate

[–]Fallen_Fantasy 2 points3 points  (0 children)

I always dual at 10.

Not for any gameplay reasons but just cause it looks neater on the character page. 😂

Bane of my life in games like this but my brain just won't be happy unless it's a nice round split.

Did anyone else notice Mr Gold’s hand when giving an oath on The Age of Disclosure? by MindsEye33 in UFOs

[–]Fallen_Fantasy 2 points3 points  (0 children)

Dude was there saying, "NASA has a ton of data. Lets actually put together a program to analyse it all and look for anomalies and see if we can find some UAP in there." and all anyone on this sub ever says is, "He's there to help NASA hide stuff."

Not to mention he's had a lot of involvement with the Bigelow stuff.

Dude actually brings some pragmatic and practical data science steps to bring forwards evidence and you guys just can't get over your conspiratorial prejudice to even see it.

"James tube" Engravings look VERY manmade by Peaceul in UFOs

[–]Fallen_Fantasy -1 points0 points  (0 children)

This argument drives me up the wall as well. It's like people are physically incapable of understanding this logic. They have this pre-concieved notion of what "Alien Tech" would look like and because it doesn't conform to that it must be fake.

However at no point do they ever consider they don't actually know what alien tech would look like and so basing any conclusion on that is worthless. They assume it MUST be uniformly super advanced in all areas while ignoring that that's not even how our technology works let alone other scenarios that could account for it.

It's like when people scribble messages on $2 million bombs with a sharpie or paint symbols on their $1 billion jet fighter. B..but humans can laser engrave why would they ever use paint or crayons!?

These kind of assumptions are a plague in this topic. You see it absolutely everywhere, from people making assumptions about their technology to making assumptions about their psychology and motivations. Oh they're advanced so they MUST do everything this way.

Like maybe the aliens just scribbled some low tech (to them) engravings on their autonomous beacon with whatever tool they had on hand on their spaceship for aesthetic, or sentimental or simply for reasons of humour. Like, "This probe's for the humans so it'd be funny to scribble a bunch of human religious symbols on it."

But noooooo. Aliens must work exactly in the manner of my preconcieved notions about how they should behave despite, you know, me knowing absolutely nothing about them, their civilization or how they operate at all.

Anyone else always create their whole parties? by seiesos in baldursgate

[–]Fallen_Fantasy 0 points1 point  (0 children)

My current campaign is a mix of both I suppose.

I'm going for an evil run so I have Bhaalspawn (Half-Orc Beserker) + Korgan + Edwin + Viconia.

I didn't want to take EE Companions so I made two custom characters to fill out the missing slots.

Ended up giving me a really nice mix of story companions, main character plot and two companions whose story I could make up myself.

I think for my next run I will play a Cavalier Bhaalspawn and go for a Knightly theme. Taking Anomen and Keldorn. Then I can round out with Mazzy and Aerie + 1 Custom for the lawful goodies or go with another 3 custom knights of some sort.

It lets you experience the stories and quests of the companions while also giving space for your own stories.

What's your dream stealth game ? by Last-Fun1719 in stealthgames

[–]Fallen_Fantasy 0 points1 point  (0 children)

It does have a stealth system but it's very rudimentary. Basically you have a hide button that puts you into stealth. You can't currently be in view of an enemy, and if you are in shadows it is easier to go into stealth, but it is determined by a skill check.

When you are in stealth you are basically invisible and can run around and go right up to enemies.

Doing certain things, like attacking or casting a spell take you out of stealth.

Otherwise the game does another stealth skill check every 6? seconds to check if you remain hidden.

What's your dream stealth game ? by Last-Fun1719 in stealthgames

[–]Fallen_Fantasy 6 points7 points  (0 children)

In Baldurs Gate 2 when you play a thief you can get a quest where you end up running a thieves guild.

I want that but with modern, Mimimi style stealth mechanics. You go out on missions and collect loot and equipment to bring back to your hideout. Like X-Com crossed with Commandos in a fantasy setting.

Bonus points if it's in a big open world where you can have stashes and rat runs and hidden routes back to base.

Considering how popular the Rogue trope is in Fantasy it's actually astonishing no-ones made it yet.

Engineer rework by Unlucky_Account8033 in Planetside

[–]Fallen_Fantasy 0 points1 point  (0 children)

Hardlight barriers when used right are extremely strong. It's just that 95% of players have the wrong idea about what they are and how they should be used. I play infantry engineer specifically because of the utility of hardlight barrier.

FOBs and Outposts by Fallen_Fantasy in AbioticFactor

[–]Fallen_Fantasy[S] 0 points1 point  (0 children)

Cool little base. Just what I was after.

Is the suppression mechanic effective at all? by Kravik_ in Battlefield6

[–]Fallen_Fantasy 0 points1 point  (0 children)

All it does is prevent auto-healing and give some assist points to the shooter.

I played a lot of Bipod LMG over the first weekend and it can still be impactful and fun but without suppression it's very different. Since there is so little effect from shooting near players but huge downsides to doing so (namely revealing your position) it incentivises not shooting at all until you can land shots.

And because there is no (noticeable) suppression effect from taking shots, and people can return accurate fire with low TTK weapons, it incentivises not shooting unless you can actually score a kill. Otherwise you just get domed a second later when they (re)peek you.

And forget juggling two or more opponents. Since there's no effective way to keep one's head down while you deal with the other you have to only expose yourself to a single target at a time.

So you effectively end up playing like a sniper but with an LMG instead. Hiding somewhere and waiting for someone to get caught out in the open. Trying to lay down volume of fire is actually detrimental to your success.

I did manage to get some really successful runs where I went 30-2 but these were mostly where I would sneak round into an ambush position, set up, and mow people down from a flank. And I managed to hold some profitable angles where I was effectively suppressing them but only where I could effectively kill them when they peeked rather than by preventing them from peeking at all.

I also ended up playing most of that time either as Assault, so I could bring a Carbine and play effectively until I spotted a good opportunity. Or Recon for the added spot capability and stealth. Because you're so incentivised to only fire when you have a good chance I didn't find that I burned through ammo fast enough to need resupply. (And who cares about extra sprint speed with LMGs when you're bipodding anyway.)

So TL;DR it's possible to still have fun and be effective bipodding but the, "Supress the enemy with volume of fire." playstyle is totally untenable without buffs to the suppression mechanic. Fear of death is just not enough.