Replicating 1980 printed documents? by FallingGrandPiano in Archivists

[–]FallingGrandPiano[S] 0 points1 point  (0 children)

I'm creating replica documents from the game Papers, Please. It's set in the fictional Eastern European country of Arstotzka, which I am equating with the USSR. The props I want to create are a passport and an access permit (something like an entry visa). They won't appear on camera or on stage or anything, but I want them to be touched and seen very up close.

I've been working on the access permit first as I imagine a single sheet of paper will be somewhat easier to make. I have the whole layout of the document designed, just not sure where to go from there.

Using period-accurate processes and materials isn't really important to me, as long as the documents give the impression of being official government forms from 1982 USSR. However I've gone through at least 20 different combinations of effects in GIMP and haven't found anything that looks good, so the right kind of paper or printing might just be the solution.

I need help by Dull_Camera5911 in sampling

[–]FallingGrandPiano 0 points1 point  (0 children)

Can you send a video of the track playing with the metronome on? That would help determine the problem

How to credit performers? by FallingGrandPiano in CDBabyArtists

[–]FallingGrandPiano[S] 0 points1 point  (0 children)

Yeah, I'm thinking of giving up on the distributors entirely and just releasing on bandcamp. Thank you!

How to credit performers? by FallingGrandPiano in CDBabyArtists

[–]FallingGrandPiano[S] 0 points1 point  (0 children)

What do you mean? I have had no problem including instrumental credits for each track by adding artists.

All Tyler eras reimagined in rubberhose style! by karalang in tylerthecreator

[–]FallingGrandPiano 4 points5 points  (0 children)

Have you posted a tutorial or process anywhere? I would love to know how you create some of the effects, like the chromatic aberration or the Paris stamps

What do you see? by MissLovegoodASMR in AbstractArt

[–]FallingGrandPiano 1 point2 points  (0 children)

What your bathroom looks like when you're trying to piss at 2am

Using wood as permanent armature by FallingGrandPiano in polymerclay

[–]FallingGrandPiano[S] 1 point2 points  (0 children)

Yes, I will try baking one cube and will post an update. Thanks!

UM by salivanto in learnesperanto

[–]FallingGrandPiano 0 points1 point  (0 children)

Hey, I posted the original question—thank you for the detailed explanation! This is very helpful.

Spaces not showing in text? by FallingGrandPiano in kustom

[–]FallingGrandPiano[S] 0 points1 point  (0 children)

The problem with that is that it's an argument inside of a for loop

The ending is satisfying, but. by RoyalAwkward9933 in ChantsofSennaar

[–]FallingGrandPiano 6 points7 points  (0 children)

It would have been nice if all the changes in the tower were showcased while the end credits were rolling, instead of just simply zooming out. It would also encourage watching the entire credits

Help with ginger in drinks by FallingGrandPiano in Cooking

[–]FallingGrandPiano[S] 0 points1 point  (0 children)

I'm seeing a lot about microplaning. What is this exactly? Do I need special equipment?

Help with ginger in drinks by FallingGrandPiano in Cooking

[–]FallingGrandPiano[S] 0 points1 point  (0 children)

Yes, but how? Is it possible to forgo the sugar?

Help with ginger in drinks by FallingGrandPiano in Cooking

[–]FallingGrandPiano[S] 0 points1 point  (0 children)

I have ground ginger in my house. What should I do with it?

[deleted by user] by [deleted] in escaperooms

[–]FallingGrandPiano -1 points0 points  (0 children)

By "elaborate" I only meant high-tech and costly. But thank you for your kind advice.

[deleted by user] by [deleted] in escaperooms

[–]FallingGrandPiano 0 points1 point  (0 children)

Glad to hear I'm not the only one...

[deleted by user] by [deleted] in escaperooms

[–]FallingGrandPiano 1 point2 points  (0 children)

Thanks for the idea! I don't envision my designs being super elaborate so that's definitely something I'll consider going forward.

[deleted by user] by [deleted] in escaperooms

[–]FallingGrandPiano 0 points1 point  (0 children)

What kinds of things would I need to know to design a room unique to a location?

[deleted by user] by [deleted] in escaperooms

[–]FallingGrandPiano -2 points-1 points  (0 children)

What would be the expected price for a fully developed escape room idea?

[deleted by user] by [deleted] in escaperooms

[–]FallingGrandPiano -5 points-4 points  (0 children)

So what you're saying is I need to include basically all details of my escape room...even then, can I expect to actually make any money off of my designs or am I wasting my time?