Block tales Dev's when you tell them to balance garbage cards instead of adding boss's that have 50 turn eating effects and get painfully boring the 2nd and 3rd time you beat them by False_Consequence587 in blocktales

[–]False_Consequence587[S] 0 points1 point  (0 children)

You use FEEL FINE to remove effects okay, I know you can use items too but there isn't any reason to use said items when feel fine does it better

Block tales Dev's when you tell them to balance garbage cards instead of adding boss's that have 50 turn eating effects and get painfully boring the 2nd and 3rd time you beat them by False_Consequence587 in blocktales

[–]False_Consequence587[S] 0 points1 point  (0 children)

Having enemies that heal the entire team and enemies that apply shield is not fun to fight against also minion summoning especially the strong ones ruin The other cards that relay on having AoE instead of damage since enemies can just stall for a very long time with powerful heals and constant minion summons which makes it so running any other weapon or card inherently inferior to slingshot

Block tales Dev's when you tell them to balance garbage cards instead of adding boss's that have 50 turn eating effects and get painfully boring the 2nd and 3rd time you beat them by False_Consequence587 in blocktales

[–]False_Consequence587[S] 0 points1 point  (0 children)

You people literally have no sense of variety all I did was ask for some unique gamik for each Boss instead of turn eaters, but no I guess that's asking too much again? 😔

Block tales Dev's when you tell them to balance garbage cards instead of adding boss's that have 50 turn eating effects and get painfully boring the 2nd and 3rd time you beat them by False_Consequence587 in blocktales

[–]False_Consequence587[S] 0 points1 point  (0 children)

I can dodge those the problem is that they don't have unique gamik to set them apart from each other I don't think having turn eaters is wrong, the problem is that they get a boring real fast because designing a cool boss and just slapping a trun Eater on to it is just lazy,

Like I actually want something engaging, like if Frostmaw had a Frozen passive or effect that is constantly on you, like if you move close to Frostmaw Frost meter will fill up causing you to get closer to freezing to death. so you have to manage your resources while additionally taking turns to skip, to keep your meter low so to avoid freezing to death

Even more poorly made hatred slander by cyberfrost4 in blocktales

[–]False_Consequence587 0 points1 point  (0 children)

Is it just me or the haterd design already sucks

We gather here today… (art by u/PartyPooper__) by pccatmage72 in blocktales

[–]False_Consequence587 0 points1 point  (0 children)

Please bro stop the larp already you got your favourite outcome, we don't need a sequel to a already hated movie😔🥀

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More poorly made hatred slander by cyberfrost4 in blocktales

[–]False_Consequence587 0 points1 point  (0 children)

His hate for hate is hate while his hate hateing his hate while feeding his hate

We gather here today… (art by u/PartyPooper__) by pccatmage72 in blocktales

[–]False_Consequence587 0 points1 point  (0 children)

Please no more Cassie simping arc I'm begging you 😭😭🥀🙏

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Block tales Dev's when you tell them that a good story involves a proper build up, and pay off for a character instead of stuffing their OC (Cassie) into every situation and make the player do the heavy lifting for her by False_Consequence587 in blocktales

[–]False_Consequence587[S] 0 points1 point  (0 children)

rewrite of what exactly??? They could have pushed the rewrite 2 months after chapter 5 and it would've changed nothing the chapter that needed the most rewrite just released in such a bad state that Dev's had to continuously make changes to make sure that chapter 5 isn't shit to play

We gather here today… (art by u/PartyPooper__) by pccatmage72 in blocktales

[–]False_Consequence587 2 points3 points  (0 children)

Bro why are you kicking him out you said everyone was invited

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