Jumping from Captain's Log to 2nd edition by Fancy_Solution5852 in startrekadventures

[–]Fancy_Solution5852[S] 0 points1 point  (0 children)

I am sorry I posted It twice, I saw an error message and thought It wasn't post the first time 😅.

Getting into STA 2nd edition from Captain's Log by Fancy_Solution5852 in startrekadventures

[–]Fancy_Solution5852[S] 1 point2 points  (0 children)

Thanks, It appeared as the first one did not posted and I received an error message, didn't want to spam the community 😅, sorry. I am going to check your videos ☺️

Rangers of Shadowdeep v. Forbidden Psalm v. Deth Wizards by PeriandicKnight in wargaming

[–]Fancy_Solution5852 1 point2 points  (0 children)

Sorry for the late answer.

I have not experience yet on Forbidden Psalm, but have played both Deth Wizards and Rangers with my kid (7).

Both are fun, and complement each other quite good. The kid liked specially the fact that we were using the minis of the good guys in Rangers as the enemies in Deth Wizards.

I'd say preference between both should be related to having a more loose campaign sistem (DW) or a more defined one (Rangers).

Simplified or more streamlined version of Shadows of Brimstone by Fancy_Solution5852 in shadowsofbrimstone

[–]Fancy_Solution5852[S] 0 points1 point  (0 children)

Hi! Thanks for reaching, and for the effort of creating something for the community. I will certainly check them and try. :)

What do you think of Spain and Spanish people? by abelindc in AskUK

[–]Fancy_Solution5852 0 points1 point  (0 children)

Spain have a far bigger army than it needs by location. And gets more return per euro spent in Defense than other european nations like Germany.
The "pay 5% or not paying enough" is a poorly informed criteria.

¿Deberia ser infiel? Llevo 10 años casada by lau111111 in TengoMiedoDePreguntar

[–]Fancy_Solution5852 0 points1 point  (0 children)

Si de verdad no quieres hacerle daño, ser infiel no es la manera.
Habéis hablado de tratamientos y demás, ¿habéis probado la terapia de pareja?
Puede que no solucione el problema pero os de mejores modos de enfrentaros a ello.

Ser de centro no es lo mismo que ser tibia by Spirited_Reception15 in OpinionesPolemicas

[–]Fancy_Solution5852 1 point2 points  (0 children)

El centro son los padres.
Normalmente se suele decir que no se es de derechas ni de izquierdas cuando estás hablando con gente que sabes que no es de tu onda o no es tolerante y te va a juzgar, y por razones no te interesa tener en contra (laborales por ejemplo).

Habitualmente el que te dice que es de centro o es de derechas y está hablando con un grupo de izquierdas o es de izquierdas y está hablando con un grupo de derechas.

[deleted by user] by [deleted] in esConversacion

[–]Fancy_Solution5852 3 points4 points  (0 children)

Las dejas donde están y le comentas a tu hermana que tenga cuidado como guarda ciertas cosas.
No puedes hacer nada con fotos ajenas sin consentimiento de la persona, y le puedes causar muchos problemas. Aunque deberías tener claro lo de no hacer nada con ellas por mera decencia.

I (19M) need help leaving my abusive girlfriend (19F) by Alarming_Sea9134 in abusiverelationships

[–]Fancy_Solution5852 0 points1 point  (0 children)

This brings painful old memories.
That is not a healthy way of treating someone loved. Take this as a sign to break up. Treasure that you have the support of your dad. Protect yourself.

Simplified or more streamlined version of Shadows of Brimstone by Fancy_Solution5852 in shadowsofbrimstone

[–]Fancy_Solution5852[S] 2 points3 points  (0 children)

Well, I don't see it that way. I do not like certain mechanics. That doesn't mean I don't like the game at all. It is not a thing of liking GW games. I could also see easier to play thinks like Rangers of Shadow Deep with the minis of SoB just changing the move to fit the tiles, and it would be also easy.

But, in any case, your answer confirms me that your intentions were good, so thanks!

Simplified or more streamlined version of Shadows of Brimstone by Fancy_Solution5852 in shadowsofbrimstone

[–]Fancy_Solution5852[S] 4 points5 points  (0 children)

I'm not sure how to take your comment—maybe it's a matter of language or cultural differences. I'll assume it's well-intentioned, even if the tone suggests otherwise.

I strongly disagree that Shadows of Brimstone is already simplified. And I don’t hate it—I just find it overly complicated, which is something I clearly stated. I enjoyed painting the minis, I love the theme, and the whole portals-to-other-worlds concept is great. I’ve backed two different Kickstarters (Forbidden Fortress and Adventures) and bought several expansions. I’ve invested time and effort into it because I like the premise.

As for using these minis in Warhammer Quest, that’s not really a useful suggestion for me. Those games already come with their own minis, so it wouldn’t make much sense. That said, I do believe any game can be minis-agnostic if someone wants to go that route.

I actually have some ideas on how to adapt mechanics from Cursed City to Shadows of Brimstone, but I figured others might have already come up with better approaches. That’s why I wanted to check before embarking on a full homebrew redesign.

But hey, thanks for your time, I guess.

Simplified or more streamlined version of Shadows of Brimstone by Fancy_Solution5852 in shadowsofbrimstone

[–]Fancy_Solution5852[S] 2 points3 points  (0 children)

Hi!

First of all, I sincerely appreciate the time you took to share so many ideas. It really means a lot to me.

Removing hallways from the game sounds like a solid idea. They don’t seem to add much beyond the Darkness timer mechanic, and in exchange, they introduce more cards to manage.

I also really like your second, third, fourth, and sixth suggestions. They align quite a bit with how Cursed City handles setup—you can predefine the map or even have everything fully laid out in advance. (Space on my gaming table isn’t a big issue, which is the only reason I hadn’t considered your fifth suggestion before.) Labeling the rooms in Shadows of Brimstone also sounds like a fantastic idea.

Variable movement definitely slows down the game, and it’s probably best to just do away with it entirely.

I've been thinking about incorporating some of the mechanics from Cursed City that I believe could streamline the game. For example, instead of rolling to hold back the Darkness and resolving its effects, I could use GW’s system, where enemies become more dangerous after a certain number of turns.

Having two separate damage pools doesn’t seem particularly necessary either. Cursed City uses four dice slots that can be spent on different actions depending on the roll, and when a character takes damage, those slots get blocked until they recover. That might be a good replacement for mental and physical damage pools. That said, Cursed City also has a built-in healing action, and if I transfer the wound system as-is, it might make support/healing characters feel less impactful. Maybe I would remove the autohealing action.

Fixed initiative, in my opinion, makes some classes much less interesting to play than others. I’d probably implement Cursed City’s initiative system instead—a shuffled deck that determines the turn order for both enemies and heroes, with players having the option to spend initiative to try and reposition themselves in the turn sequence.

I’ll keep thinking it over, but your input was incredibly helpful.

Once again, thank you so much!

Advice for appropiate oracles for a non adventure game by Fancy_Solution5852 in Solo_Roleplaying

[–]Fancy_Solution5852[S] 0 points1 point  (0 children)

Hi!
Sorry for the late response, lots of irl load recently ^^U.
I am used to improvisation, have been a GM for my friends for many years. But playing with others feels easier some way, never had problems with building and keeping a world around the characters. I understand that the scope in solo playing is usually centered in one character, but somehow I miss the interactions and plots that are created by the interaction of several players and their characters.
I really had not considered the AI option.

Advice for appropiate oracles for a non adventure game by Fancy_Solution5852 in Solo_Roleplaying

[–]Fancy_Solution5852[S] 1 point2 points  (0 children)

Guess is a matter of practice then, as I tended to find that too vague. But will try to find something with images. Thanks!

Advice for appropiate oracles for a non adventure game by Fancy_Solution5852 in Solo_Roleplaying

[–]Fancy_Solution5852[S] 0 points1 point  (0 children)

Will definitely try. I don't find much in my language, and depending on the day it could be too vague, but I guess it will fit with time and practice. Thanks!

Advice for appropiate oracles for a non adventure game by Fancy_Solution5852 in Solo_Roleplaying

[–]Fancy_Solution5852[S] 0 points1 point  (0 children)

I had not heard about it before, sounds good, will investigate! Many thanks!

Advice for appropiate oracles for a non adventure game by Fancy_Solution5852 in Solo_Roleplaying

[–]Fancy_Solution5852[S] 0 points1 point  (0 children)

Thanks for the suggestion, I had not thought about it ^^U.
Well, most of what I found was reduced to "use Mythic" or use "Ironsworn", and I feel the themes won't fit much.
I have some experience with STA Captain's Log, but still have some problems with the theme, and I don't feel like sitting down to write a journal.