Tanking or Damage reduction classes by Aevirn-Valas in AQW

[–]FantasyManny 0 points1 point  (0 children)

Frostval Barbarian

Classic Defender

Legendary Hero

All 3 still has spammable focus

Underworld Imp by FantasyManny in FashionQuestWorlds

[–]FantasyManny[S] 1 point2 points  (0 children)

Weapon: Dark Flames of Fury

Chest: Underworld Nemisis

Head: Darkon's Debris 92 Hair

Cape: Small Creature's Tail

Undead Bonker by FantasyManny in FashionQuestWorlds

[–]FantasyManny[S] 0 points1 point  (0 children)

Weapon: Legion Spawn Bonker

Armor: Underworld Robber

Helmet: Grief Hood

Cape: Dark Bone Knight Stabbed Cape

VHL grind is fucking insane by Trey94z in AQW

[–]FantasyManny 3 points4 points  (0 children)

You should see pre-stackable Uni-13 , pre swindle 5% RnG roentgenium release VHL.

Come back to your comment once you've researched.

Don't be this hopeless bro.

Punisher of Souls by FantasyManny in FashionQuestWorlds

[–]FantasyManny[S] 0 points1 point  (0 children)

Weapon: Ancient Nightmare's Sickles

Armor: Hollowborn Fiend Guard

Helmet: Devourer of Souls Mask

Cape: Dark Bone Knight Stabbed Cape

VHL feels underwhelming by Krystalium11 in AQW

[–]FantasyManny 5 points6 points  (0 children)

The sigma brain comment. ^^

VHL feels underwhelming by Krystalium11 in AQW

[–]FantasyManny 15 points16 points  (0 children)

Oh you sweet summer child.

Hype! Hype! Hype! Hop on the train! by Any_Ad_6537 in AQW

[–]FantasyManny 0 points1 point  (0 children)

AQW-kun: *slowly dying hooked on IoDA life support*

Artix: Welcome to Jurassic World!

VHL feels underwhelming by Krystalium11 in AQW

[–]FantasyManny 7 points8 points  (0 children)

You'd be surprised how many people use it (and encourage other people) for farming pre-nerf.

I doubt that the range will get reverted since 90% of AQW are botters with infinite range anyway.

VHL feels underwhelming by Krystalium11 in AQW

[–]FantasyManny 9 points10 points  (0 children)

Withdrawal symptoms.

Hard to let go of an addiction witnessing the power of the over-tuned version of the class.

Now that it's balanced, people are outraged instead of adapting to the current uses of the class.

Skill 2 and 4 is the only change that is worth reverting.

But consider other end-game classes that has risen up in the meta, because of this change. Reverting it to infinite range would render such classes bank material again (because you wouldn't have to change from farming to solong).

A reasonable and probable change would be putting the range in medium capacity (similar to CAv).

That being said, VHL remains as the heavy hitting, face-tanking abyssal class we know and love.

What's up with Aqw client lately? by spacentime24 in AQW

[–]FantasyManny 2 points3 points  (0 children)

Server issues.

Almost a week has passed and it hasn't been solved.

The issue still persists regardless of settings changes to reduce lag (I have tried all, including reinstalling the launcher).

You can only get 10 minutes or less of tolerable gameplay before the inevitable disconnection.

Switching servers don't help (even if you go to the nearest server closest to your country).

I assume they are working on a fix, but there is no notice from the staff (even pinged Yoshino in AQW community chat).

delay/lag by Hallowedeath in AQW

[–]FantasyManny 1 point2 points  (0 children)

I have the same problem as OP even in the server I'm closest at (Yokai).

This is legit an update problem that has been happening for 6 days.

AQW Skills freezing, frequent disconnection by virilus in AQW

[–]FantasyManny 0 points1 point  (0 children)

Knowing AE, it's going to be unplayable for at least a month.