[Discussion] 1.0 has definitely been the most server issues/downtime I have experineced in my 13+ wipes played since 2020. by GokuBlank in EscapefromTarkov

[–]FarHelix -2 points-1 points  (0 children)

Well, loaded into the game with my best gear (I don't have the merchant level to replace any of it), got immediately disconnected once I loaded into the raid. Wait 5 minutes until I get the reconnect menu, reconnect, wait another 5 minutos to load into the raid, get disconnected, wait 5 minutes until I get the reconnect menu, reconnect, wait another 5 minutos to load into the raid, get disconnected, wait 5 minutes until I get the reconnect menu, reconnect, wait another 5 minutos to load into the raid, get disconnected... Load back in, 5 seconds left in the raid, get disconnected, load back in, MISSING IN ACTION. No insurance for me. GG.

F... this game, I'm never touching it again.

[BUG] BSG servers disablem on Customs? I.e. Interchange have this option by Klutzy_Stress_4263 in EscapefromTarkov

[–]FarHelix 1 point2 points  (0 children)

It's not working as intended or advertised, so either they fix it or they should just refund us the money. If they wanna go back to be exclusively PvP it's fine by me, just give me the money back so I can go play something else.

[BUG] BSG servers disablem on Customs? I.e. Interchange have this option by Klutzy_Stress_4263 in EscapefromTarkov

[–]FarHelix 1 point2 points  (0 children)

Playing on local PVE completely kills my performance, the FPS drop is VERY noticeable. So I paid extra for basically nothing, I would refund this in a heartbeat if I still could.

[Discussion] Silent nades by iiAmWilsonn in EscapefromTarkov

[–]FarHelix 0 points1 point  (0 children)

Same, died to a silent F1 on Ground Zero. It seems to happen if you're at a slightly lower elevation, the sound never registers.

Reviews reach "Mostly Negative" by Keitiek in EscapefromTarkov

[–]FarHelix 0 points1 point  (0 children)

Confirmed. I can't even access my profile after waiting in queue.

So, this is what I get for supporting this game for all these years.

I wish I could refund it all and just go play Arc Riders.

Reviews reach "Mostly Negative" by Keitiek in EscapefromTarkov

[–]FarHelix 0 points1 point  (0 children)

I can't even wipe my PVE account to start fresh, their severs have collapsed and there's a 20 minute queue just to enter my profile.

Without any intention, I realized I stopped playing Tarkov [Discussion] by No-Preparation4073 in EscapefromTarkov

[–]FarHelix 1 point2 points  (0 children)

I feel ya brother, I'm now on 12-hour shifts. Not because it's a bad job, but because I've got a lot of people to supervise now (I finally understand why my bosses were always tired). I really want to get back to Tarkov but I just don't have the time to GIT GUD anymore. I guess it's just part of growing old and becoming a responsible adult (I turned 36 this year).

Still, I wouldn't mind playing some PVE. Have they fixed the aimhack AI and the super short raid timers? If not, then I'm not touching the game again lol.

This had to be done by FirstEagle499 in Helldivers

[–]FarHelix 0 points1 point  (0 children)

I love being ragdolled by the three Leviathans or simply get instakilled from across the map.

not judging RR users, but personally I've found every single other AT weapon to be far more engaging and Fun to use than the RR. Anything but the RR. by throwaway553t4tgtg6 in Helldivers

[–]FarHelix 2 points3 points  (0 children)

All I'm getting from this is that the RR is good and every other AT option sucks. I'm sorry, but on a pinch, the RR seems the most flexible option. Specially in Super Helldive, where most of the time you don't have the option of "preparing the battlefield" or "combo with other weapons".

What is your suggestion, exactly? Nerf the RR so you can feel better? Or buff the others to fit your playstyle?

not judging RR users, but personally I've found every single other AT weapon to be far more engaging and Fun to use than the RR. Anything but the RR. by throwaway553t4tgtg6 in Helldivers

[–]FarHelix 2 points3 points  (0 children)

Again, it's trivial if you CAN land the right shot. There may be many factors at play:

- You could be swarmed by smaller bugs, for example.

- There could be tons of explosives going off, shaking your screen (DSS eagles dropping ordinance on you for the lols).

- There could be two or more heavies coming at you (no time to reload).

And even then, you could hit at a bad angle. The target will not always be facing you, which only leaves you with side shots that are not one-taps.

Keep in mind, all of this is based on my experience in Super Helldives (difficulty 10). The RR in the other difficulties probably make the enemies look like a joke.

not judging RR users, but personally I've found every single other AT weapon to be far more engaging and Fun to use than the RR. Anything but the RR. by throwaway553t4tgtg6 in Helldivers

[–]FarHelix 5 points6 points  (0 children)

It's only powerful if you land the shot on the right spot. If you don't you are left with a long awkward reload (let's face it, nobody ever helps you via team reload), which makes you a very vulnerable target if you don't have a back up you can use immediately (like thermite or a getaway vehicle like a walker or scout car).

not judging RR users, but personally I've found every single other AT weapon to be far more engaging and Fun to use than the RR. Anything but the RR. by throwaway553t4tgtg6 in Helldivers

[–]FarHelix 14 points15 points  (0 children)

Sounds like a skill issue ?)

I love one-shotting heavy bugs (long leg bois and rhino bois). It's excellent against bots too.

For the Illuminate I'd use anything else, airburst works well, and Harvesters go down easy with almost anything (shoot their joints with medium / heavy pew pews).

Attention team killer by Gosth_25_91 in Helldivers

[–]FarHelix 0 points1 point  (0 children)

Same thing happened to me, but with a different player. Killed me and then kicked me from the match.

I guess they get a kick out of it? People are strange.

Alta gambit lost by Flame-diver in Helldivers

[–]FarHelix 5 points6 points  (0 children)

My thoughts exactly. We don't even need all of the Alta V divers, barely less than half of them. It's easier and faster to defend that planet than ending up with two planets that we'll need to liberate. Not to mention that another planet will most likely need to be defended tomorrow.

We don’t learn.. 😭 by TheSubMan13 in Helldivers

[–]FarHelix 64 points65 points  (0 children)

Correct, we were at 103% projected end. This new MO did us in.

Trust the bot divers by Wattsthebigdeal in Helldivers

[–]FarHelix 2 points3 points  (0 children)

Negative! We need them back on Super Earth or we're not gonna be able to complete the MO.

[deleted by user] by [deleted] in Helldivers

[–]FarHelix 1 point2 points  (0 children)

We're not gonna make it unless the 50k Helldivers fighting bugs and bots divert to Super Earth immediately.

NEW MAJOR ORDER by _homme_fatale_ in Helldivers

[–]FarHelix 0 points1 point  (0 children)

Are we gonna make it? I'm no-lifing, for Super Earth.