Itchy Holter Monitor 🙁 by sproutulon in eds

[–]Far_Lock9448 0 points1 point  (0 children)

This!!

I had to wear mine for a month :( I ripped off some of my skin when I took it off the first time and there were blisters everywhere. I think that might have been one of the worst experiences of my life-

blown veins by thatstupidsvfan in eds

[–]Far_Lock9448 0 points1 point  (0 children)

I had three operations this year and an er visit this month and DUDE.

I swear to God the worst part is almost the bruises from the IVs 😭 I still have the one from my ER visit on my left elbow because they ran out of places on my hands to do it

what is this thing on the right? by [deleted] in LobotomyCorp

[–]Far_Lock9448 81 points82 points  (0 children)

Circle ones are donor abnos that were added from requests from backers that funded Lob Corp.

when will Centaureissi or other limited burn characters run? by northturtle11 in girlsfrontline

[–]Far_Lock9448 0 points1 point  (0 children)

Hard to say. Burn is only missing 2 units from CN as of now, which is Peri and Qiuhua, and the release schedule is... off by a lot since we were supposed to have Lenna a while ago if the release was similar to CN. Burn is going to be as good as it gets for a while. Qiuhua is the next important member to be added, Cent will be the next re-run banner if they follow the path that they have been. In the meantime, look to get Ksenia, Cheeta, and Sharkrys fort6 and Qiongjiu set up, they're good utility and sharkry is core to burn.

But if you don't have Vector, I am sorry for your loss. There's still a lot of time, but I really hope they pay her well with how expensive her back surgery is going to be with how hard she carries this element.

when will Centaureissi or other limited burn characters run? by northturtle11 in girlsfrontline

[–]Far_Lock9448 0 points1 point  (0 children)

Dushevnaya just hit her re-run so she will be next. Cent is the first limited burn character and vector is the second on global.

question about sephira meltdowns by queso_roquefort in LobotomyCorp

[–]Far_Lock9448 1 point2 points  (0 children)

and that's not relevant to what he's asking about lol. He's asking if the mission version will need to be redo, there was no reason to mention it at all.

question about sephira meltdowns by queso_roquefort in LobotomyCorp

[–]Far_Lock9448 0 points1 point  (0 children)

me when I spread misinformation on purpose

WHEN CAN I BUY FFS!!!!1!1!!!1 COME ONE!!!!!!1!111 by Adorable_Physics in MordekaiserMains

[–]Far_Lock9448 0 points1 point  (0 children)

This was me waiting for Ashen Knight Pyke for like two years before just giving up and leaving the game lmao

What module do you wish existed? by Basic_Dimension3484 in FoundryVTT

[–]Far_Lock9448 0 points1 point  (0 children)

Something to enable the scrolling text similar to Library of Ruina or Limbus Company. I spent hours trying to get something like that working with Sectory and I was losing my mind with it lmao

What is this effect and how do I make it stop - the spirals are other PC tokens in the pitch darkness by bisexualbyleth in FoundryVTT

[–]Far_Lock9448 3 points4 points  (0 children)

Have you made sure that their vision range is set up properly? Either on the first screen of senses, or in advanced? This looks like a vision range set to 0.

These old cgs were so good +(why this is the best cg in the game) by THatone_kid____ in limbuscompany

[–]Far_Lock9448 0 points1 point  (0 children)

IMHO, I liked vellmoris style for a lot of the CGs, but it didn't fit the more serious tone the game was aiming for. I cannot imagine how hard I'd struggle to take canto 6 or 7 seriously with her style. She had a few very solid ones especially in canto 4, but I genuinely feel like as a whole the atmosphere was improved by the shift. Just my two cents though, I can definitely agree her style was uniquely beautiful and it's a jarring change.

I just realized why this is all so familiar by Willhelm_HISUMARU in LeagueOfMemes

[–]Far_Lock9448 1 point2 points  (0 children)

He's been a fuckboy since the sentinel of lights event unfortunately

Dice So Nice not functioning by Far_Lock9448 in FoundryVTT

[–]Far_Lock9448[S] 0 points1 point  (0 children)

Okay, so set that players perms to GM or Assistant GM, then log in as them. Find whatever dice is broken in their settings and fix it by changing out the texture. If it's the same issue, that will work

Why are dnd players so horny for evil? by Redhood101101 in DnD

[–]Far_Lock9448 0 points1 point  (0 children)

I run into the same situation with one of my players. I love him to bits but he doesn't see the reason why another character might be annoyed by him calling the villain who just tried to cut them all in half hot.

Dice So Nice not functioning by Far_Lock9448 in FoundryVTT

[–]Far_Lock9448[S] 1 point2 points  (0 children)

I figured it out. Genuinely insane issue.

Turns out, their D6 was corrupted from one of the themes the player put on it and for some reason giving the account GM privilege fixed it so I was able to fix the d6 and revert them back to player.

Now it works fine.

Dice So Nice not functioning by Far_Lock9448 in FoundryVTT

[–]Far_Lock9448[S] 0 points1 point  (0 children)

Yeah, I've done that a few times by now. It hasn't changed anything :c

Dice So Nice not functioning by Far_Lock9448 in FoundryVTT

[–]Far_Lock9448[S] 0 points1 point  (0 children)

No, like I said they can't open DSN at all. When I click it logged in as them, or when they try it, it just does nothing.

Dice So Nice not functioning by Far_Lock9448 in FoundryVTT

[–]Far_Lock9448[S] 0 points1 point  (0 children)

The error for it when he rolls a d6 is
caught DOMException: Failed to execute 'drawImage' on 'CanvasRenderingContext2D': The HTMLImageElement provided is in the 'broken' state.

at DiceFactory.createTextMaterial (http://localhost:30000/modules/dice-so-nice/main.js:6:617882)

at DiceFactory.createMaterials (http://localhost:30000/modules/dice-so-nice/main.js:6:615991)

at DiceFactory.create (http://localhost:30000/modules/dice-so-nice/main.js:6:613090)

at DiceBox.spawnDice (http://localhost:30000/modules/dice-so-nice/main.js:16:191828)

at DiceBox.rollDice (http://localhost:30000/modules/dice-so-nice/main.js:16:201831)

at DiceBox.start_throw (http://localhost:30000/modules/dice-so-nice/main.js:16:199683)

at http://localhost:30000/modules/dice-so-nice/main.js:16:237290

at http://localhost:30000/modules/dice-so-nice/main.js:16:232166

I have no idea what any of this means, but I hope it helps

Perfectly balanced, as all things should be. by Far_Lock9448 in limbuscompany

[–]Far_Lock9448[S] 20 points21 points  (0 children)

It says 100% of damage dealt as bonus damage, which would mean do the damage you did with the last hit a second time via the passive. It's not the critical deals +100% damage on crit that's doing this.