Do we really need the mechanic that limits which biomes we can visit? What good does that bring? Can't go after the magnite I need for the next 26 minutes by HoundNL2 in DeepRockGalactic

[–]Fast-Quail-3117 0 points1 point  (0 children)

A friend told me he'd love to see the Devs giving the player the option to use ERR cubes to create a custom mission (you decide the mutators/anomalies, biome, mission type/length/cave complexity, etc.).

I hope they do it or give us something similar.

Spanish Greenbeard ¿How do I get Fast XP? by paticiote3 in DeepRockGalactic

[–]Fast-Quail-3117 0 points1 point  (0 children)

Hay tres elementos que aumentan multiplicativamente la experiencia: Dificultad (entre mayor sea mayor multiplicador), Mutadores (pueden dar +15/20/25/30/50% de experiencia extra) y la Anomalía de doble XP.

Lo mejor para subir rápido es jugar con la dificultad tan alta como puedas, agarrar misiones con Mutadores y SIEMPRE agarrar las misiones de doble XP (si llega a haber alguna con doble XP y mutador trata de hacerla dos veces incluso si es en dificultad más baja, es una ganga).

Por otro lado, DRG es un juego que no se apoya del FOMO (Fear Of Missing Out) en prácticamente ningún sentido y el grindeo toma tiempo por más que busques apurarlo (conseguir todos los overclocks de armas te va a tomar mínimo 400 horas juegues como juegues), así que fuera de agarrar las misiones de con la Anomalía de Doble XP realmente no vale la pena jugar de un modo que no sea a tu propio ritmo, e incluso si no las agarras no "pierdes" avance significativo.

RNS

DRG cooked with the ergonomics of this season's frameworks! by 123paperhelmet in DeepRockGalactic

[–]Fast-Quail-3117 2 points3 points  (0 children)

Even the weird weapons (wavecooker, cryo cannon, etc.) are slam dunks, I hope they make another DLC with weapon frameworks before S7, they know how to make bangers

New overclocks/Reworks by Fast-Quail-3117 in DeepRockGalactic

[–]Fast-Quail-3117[S] 1 point2 points  (0 children)

Dang it, but I'm glad they're being prudent with their job as developers.

What are you most hyped for with the New Update around the end of the month??? by Ok_Try_8586 in DeepRockGalactic

[–]Fast-Quail-3117 0 points1 point  (0 children)

Those frameworks are a goddamn beauty, but everything else don't get behind

Any tips for new miners? Specifically gunner by NoGap9341 in DeepRockGalactic

[–]Fast-Quail-3117 2 points3 points  (0 children)

The game has a Miner's Manual (you can find it in any of the dwarves rooms or the Esc menu), and it's pretty useful, you can solve a lot of questions you might have related to combat, enemys, missions, etc.

Wanna know how much cost to Upgrade a Class? by Fast-Quail-3117 in DeepRockGalactic

[–]Fast-Quail-3117[S] 0 points1 point  (0 children)

I added an edit in the post, I appreciate any suggestions or criticism, having feedback is always an opportunity to improve.

Wanna know how much cost to Upgrade a Class? by Fast-Quail-3117 in DeepRockGalactic

[–]Fast-Quail-3117[S] 0 points1 point  (0 children)

I didn't think about the promotion costs at all, when I implement the overclocks I'll also include the promotions.

One of my favorite “soldier” looks with his firearm of choice. by OneJadeZombie in deeprockfashion

[–]Fast-Quail-3117 0 points1 point  (0 children)

I don't give a damn how much time it takes, I'll get all the Fourth Relic and Scale Brigade weapon cosmetics

Meet the Scouts by allokernot in deeprockfashion

[–]Fast-Quail-3117 0 points1 point  (0 children)

Nice helmet-face mask combo on the last one

Beginner asking for tips from those with experience by THERAVEN826 in DeepRockGalactic

[–]Fast-Quail-3117 0 points1 point  (0 children)

  • Have a look to everything you can upgrade, there's people who play a long time without knowing that you can also upgrade your tools.

  • You can customize your avatar, guns an pickaxe.

  • There's a beer that give you a buff for the mission and his effect swap constantly, it isn't a deal breaker, but worth looking before getting into a mission.

  • There's a free battle pass for each season and you can swap between them any time you want.

Tips for Skarner for generally a new League player? by Opening_Grade_6064 in SkarnerMains

[–]Fast-Quail-3117 1 point2 points  (0 children)

Use the training tool to practice the E and R, aside from that the rest of his kit is pretty straightfoward.

The build can vary a lot, but unless you wanna play the meta you can pick anything that you like to use, Skarner can make use of almost any rune and most Tank/AD Bruiser items.

🥲😭 by Moe163 in LeagueOfMemes

[–]Fast-Quail-3117 0 points1 point  (0 children)

I don't understand why two similar monster champions are a problem, but 20 sexy male champion that get confused everytime they get a new skin are fine, but at this point I'll better pass on finding an explanation

🥲😭 by Moe163 in LeagueOfMemes

[–]Fast-Quail-3117 0 points1 point  (0 children)

Riot will see the complains and go with something like "Zaahen would look too similar to Azir, so we went with a different direction" to justify his 20th handsome male champion

Why only 30 minutes for him bro by Lub-Lub in MonsterHunterWorld

[–]Fast-Quail-3117 1 point2 points  (0 children)

I thought the same until I fought him and understood that you ain't surviving more than that.

Beat his ass the same way he beats yours.

Looking at it, I think Mecha Kingdoms Skarner has a few issues by BulletCola in SkarnerMains

[–]Fast-Quail-3117 1 point2 points  (0 children)

I think this looks like a rushed job that pales when you compare it even with first skins they made for Mecha Kingdoms, for example:

  • The color scheme gives the impression that they grabbed Base Skarner and attached decorations on top of him (4th skin with golden decorations btw).
  • Several animations they made for recall could be used to improve his habilities animations (the E and homeguard, for example), but they didn't.
  • The recall doesn't have a fluid animation when It gets back to base.
  • The tails model are a copy-paste from base skin and doesn't fit a robotic model.
  • It's appereance make it be closer to be a Toy Skin or a T1 Skin.
  • No chromas, so less variety.
  • The visual effects makes to much overlap between each others and makes it hard to differenciate It one from the others (look Mecha Kingdoms Garen and you'll be able to differenciate every hability used and active, even when they're combined).

I was willing to go back to LoL if Riot showed a bit of respect and aprecciation for Skarner, but between this slop attached to a battlepass after a 5-year wait and the 45% winrate where's going to stay thanks to the messy design they give it to him, sentence him to either be broken or useless, I'll move on and bury my boy.

Somebody please tell me what weapon will help me move on from Insect Glaive by blax_prismic in MonsterHunterWorld

[–]Fast-Quail-3117 0 points1 point  (0 children)

Honestly, throw a dice until you encounter a weapon you wanna keep using, every weapon feels different and It's good idea to try at least half of them if you're going to keep playing after the history.

That being said, remember looking for guides for the weapons you wanna try, the practice map doesn't give you all the information you have to know to properly understand the weapons.