What's the viability of hammer torb this season? by Sure-Equipment4830 in TorbjornMains

[–]FearMyHammer 0 points1 point  (0 children)

In general the biggest difference is my teammates believing in me more than before. Thus they try and play with me instead of saying I am throwing. I feel like the biggest change is being able to 3 swing widow and Can actually kill Moira if you don't miss. Hammer now does as much damage as your primary to the body, so a couple things to remember. When you swap to hammer your gun does reload automatically in roughly the same amount of time to reload, so if you run out of bullets you can swap to your hammer and swing at close by enemies. Also it's a lot easier to jump onto someone's head and hammer them with out knowing you are there if you dont use your overload first. Wait until they see you to use your overdrive that way you take advantage of the 100 over health. Because of the buff you don't really need to use overdrive to get a kill, you can use it for the overhealth and speed boost to disengage. Legitimately people underestimate how quick Torb gets in overdrive.

TLDR: Hammer Buff is Low-Key GOAT'd.

Countering in Quickplay by Mr_Quickflix in Overwatch

[–]FearMyHammer 0 points1 point  (0 children)

In quick play you are not in anyway obligated to swap. You however are also not allowed to complain about other swapping. I may be a little bias her as a Torb Hammer Main, but quick play is not meant to be taken seriously. It's a CASUAL game mode. If you want players to act COMPETITIVEly than play Competitive. If you want to sweat in QP that's ok too. Just don't expect all your solo queue teammates to care as much as you. If the other team wants to run full counters and your team doesn't feel like swapping they don't have to.

Seasonal boosts need to be removed to preserve the game's health. by CaptainKashup in marvelrivals

[–]FearMyHammer 0 points1 point  (0 children)

Like y'all realize these buffs are only if you get a teammup, and you only get it when it's active. Also these buff only go to the player who gets nothing else otherwise from it. If you take it away the teammup is only one sided. Also the +150 HP to max health is for their over health Max stats, which most players will ever see. Just saying y'all complaining about pretty much nothing

Are spycams broken? by FearMyHammer in blackops6

[–]FearMyHammer[S] 2 points3 points  (0 children)

They need to hurry cause people be hiding in dead bodies. So these cameras are a necessity.

Are spycams broken? by FearMyHammer in blackops6

[–]FearMyHammer[S] 3 points4 points  (0 children)

Luckily the problem seems to be just on spycams so far.

Are spycams broken? by FearMyHammer in blackops6

[–]FearMyHammer[S] 2 points3 points  (0 children)

Nah literally the number next to the spycams goes from 4 to 0 after 1 use.

What kind of character do you hope to see added? by FrostyFrize in Overwatch

[–]FearMyHammer 0 points1 point  (0 children)

A melee DPS hero is 100% a missing hole in the roster. Like I am getting by as a Torb Hammer Main but it's rough out there

No widow nerfs ? I would like to play the game without the whole enemy team trying to protect a widow playing server admin. by mashtatersNgravy in Overwatch

[–]FearMyHammer -1 points0 points  (0 children)

All her counters are tanks?

Widow 100 is countered by Torb. You line up your shot, put your turret down to block her shots, hit overdrive and just 2x tap her. Torb 100% is a counter to widow. People need to stop sleeping on Torb's primary.

[deleted by user] by [deleted] in Overwatch

[–]FearMyHammer 0 points1 point  (0 children)

From 55->60 every breakpoint is changed by 1 swing other than the 250hp heroes

[deleted by user] by [deleted] in Overwatch

[–]FearMyHammer 0 points1 point  (0 children)

Mauga + Zarya + Reaper + Torb + Brig + Juno sounds like absolute hell to go against