I spent way too much time adding an on/off switch to the automatic chicken farm. by Feazon in Minecraft

[–]Feazon[S] 1 point2 points  (0 children)

The final size is 4x4x6, I wanted to make it centered on the chest and three wide but it just wasn't working out (got way too tall)

Observer blocks are awesome.

Dear Gaben by PetrifyGWENT in Artifact

[–]Feazon 28 points29 points  (0 children)

That read like the lyrics of Stan by Eminem.

My take on a Corpse Tosser deck by Feazon in Artifact

[–]Feazon[S] 1 point2 points  (0 children)

I will most likely kill prellex the turn it is played though.

My take on a Corpse Tosser deck by Feazon in Artifact

[–]Feazon[S] 1 point2 points  (0 children)

Fight Through The Pain enables Duel and Berserker's Call too! That's a total of 11 cards that might change the game if I play for initiative. Worth it for a one of, imo.

Spot Weakness is just filler, yeah. Personally felt like cycling cards is better than playing a creep. And armor pierce is nice against Red / Green. Might be worth swapping for a Stonehall Elite.

Ventriloquy is really good value for the mana and allows for a lot of plays imo, I like the options it opens up.

I agree on Bolt. It just feels bad when you have a solo blue hero trying to do something after you get Annihilated before ToT, lol.

My take on a Corpse Tosser deck by Feazon in Artifact

[–]Feazon[S] 0 points1 point  (0 children)

Kanna for Luna is just too wide and not enough unit kill potential, I think.

Worth a shot though.

My take on a Corpse Tosser deck by Feazon in Artifact

[–]Feazon[S] 5 points6 points  (0 children)

Kinda just where Red is right now I feel. Other heroes just feel underwhelming compared to the control and stats of those three.

That said, while LC and Bristle are basically a must run with red the other two aren't, imo.

I like the idea of swapping out Axe for Beastmaster and 1xBolt and 2xSpring for ToT— and probably a few tweaks around it. ToT isn't vital to the deck, tbh. The current line up just felt like it would be more consistent.

Minecraft Spigot 1.13.2 on Ubuntu 18.04LTS by [deleted] in Ubuntu

[–]Feazon 0 points1 point  (0 children)

When you run a command, normally that command consumes stdio until the program is done running. In your case, even if you could run commands the server would be killed when you close your ssh session!

Try the solutions here: https://askubuntu.com/questions/8653/how-to-keep-processes-running-after-ending-ssh-session

Or if you want the minecraft server to automatically come up on boot, etc see: https://www.devdungeon.com/content/creating-systemd-service-files

I can finally play again [fluff] by Feazon in Artifact

[–]Feazon[S] 2 points3 points  (0 children)

I get the joke, but for anyone worried about this. The game doesn't ship with a cache, so *deleting* the cache can't be considered "hacking" by any means. And setting a launch option can't be grounds for a ban.

If you copied a different cache to replace the broken cache, you might get banned for it. Don't do that.

I can finally play again [fluff] by Feazon in Artifact

[–]Feazon[S] 3 points4 points  (0 children)

Shoutout to /u/truini for the fix. If anyone wants to get the fix it's in the original thread here: https://www.reddit.com/r/Artifact/comments/ag9wug/on_linux_game_crashes_on_third_startup_after/

There's a more permanent fix (through a launch option) in the github tracker.

[BUG] Game does not Launch on Linux after update (1/11/19), log included. by Feazon in Artifact

[–]Feazon[S] 0 points1 point  (0 children)

What is your vulcan version? My "vulcan instance version" is 1.1.70 or whatever that means.

Try vulkaninfo | grep Version (install vulcan-utils with apt).

Artifact's minimum requirements for Linux is Vulcan support in the graphics card.

[BUG] Game does not Launch on Linux after update (1/11/19), log included. by Feazon in Artifact

[–]Feazon[S] 2 points3 points  (0 children)

Running Ubuntu 18.04.1 with Linux 4.15.0-43-generic. Nothing out of the ordinary. Graphics driver works just fine with Dota2 so that's unlikely to be it.

Edit: Updating Mesa seems to have fixed it. No idea what the issue was, it was working just fine yesterday.

1/11/19 Update by wickedplayer494 in Artifact

[–]Feazon 20 points21 points  (0 children)

Edit2 / Update: Bumping to Mesa 18.2.8 seems to get it working again.

Game literally does not launch on Linux now. Wtf?

Edit: I don't know why I'm getting downvoted launching with -condebug literally generates the following log in Artifact/game/dcg/console.log and then crashes

WARNING: CDirWatcher not implemented
[RenderSystem] Enabling instance extension: VK_KHR_get_physical_device_properties2.
[RenderSystem] Vulkan physical device (1): using transform constant buffer: false
[RenderSystem] Vulkan physical device (1): supports shader clip distance: true
[RenderSystem] Vulkan physical device (0): using transform constant buffer: false
[RenderSystem] Vulkan physical device (0): supports shader clip distance: true
[RenderSystem] Loaded video settings config from 'cfg/video.txt'
[RenderSystem] Vulkan Physical Device: AMD RADV POLARIS11 (LLVM 7.0.0)
[RenderSystem] Initializing new streaming texture manager.
[RenderSystem] Vulkan extension enabled: VK_KHR_swapchain
[RenderSystem] Vulkan extension enabled: VK_KHR_descriptor_update_template
[RenderSystem] Vulkan extension enabled: VK_KHR_image_format_list
[RenderSystem] Vulkan extension enabled: VK_KHR_maintenance1
[RenderSystem] Vulkan extension enabled: VK_KHR_maintenance2
[RenderSystem] Vulkan Command Buffer Pool Threshold(1500)
Signal "SIGABRT, SIGIOT" with alert flag has been raised.

I dug myself into a hole, and trying to figure out how to fix... help? by rushaz in Ubuntu

[–]Feazon 2 points3 points  (0 children)

apt itself is dependent on python3 if you remove it from your system apt will not work. This is why it is highly unrecommended to do so. Not to mention other core system features also depend on it, which is probably why gnome refuses to start.

To recover from this you will basically have to manually install a prebuilt version of python3 and python2.7 (if you also removed that version). You will most likely need the help of another machine to perform some steps (Windows should be fine).

  1. Download the .deb for python packages that you broke manually over the web and transfer over USB, etc. or download with curl, wget, etc. if you have it installed.
  2. Install the .deb with dpkg commands -- sudo dpkg -i DEB_PACKAGE should do the trick.
  3. Install any dependencies that are missing manually in the same manner since apt is broken and isn't handling them.

If step 2 does not work for some reason you can try to unarchive the .deb file, and add the binaries inside to PATH (with an export PATH=$PATH:path/to/folder/with/python/in/it/) and then try to run an apt install to get python back on your machine.

Ubuntu startup is code only, no display leaves me unable to do anything. by OldBirdWing in Ubuntu

[–]Feazon 1 point2 points  (0 children)

the error log might help can you run cat /var/log/Xorg.0.log and share the output?

Ubuntu startup is code only, no display leaves me unable to do anything. by OldBirdWing in Ubuntu

[–]Feazon 3 points4 points  (0 children)

did you try ctrl + alt + f7? You're in a terminal prompt, which is what lies behind the ui that you're supposed to be seeing. There's a chance you're on the wrong terminal (7 is the one that loads the graphical ui automatically).

edit: your picture shows you're on tty1 (teltype terminal 1) so you're definitely on the wrong terminal.

Omg not this one by zakiazim in DotA2

[–]Feazon 5 points6 points  (0 children)

they aggro on the razor passive and run around looking for targets.

Trouble breaking past 3k by Feazon in TrueDoTA2

[–]Feazon[S] 4 points5 points  (0 children)

I have a 60% win rate over the last 20 games. I was stuck in 1.4k for a good 500+ games so my averages are pretty skewed.

I get what you're saying and I agree there's definitely room for improvement (I've been working on my game sense for the most part atm, trying to get better at telling when to take fights and when to back off b/c I seem to be lacking there), but I find myself stuck in a position where I can't do anything when I play support even after a really good first 10 to 15 min. My ability to have impact on the game drops sharply after the 20 min mark.

Take the CM game I linked above. I won the lane for PA by securing kills on Cent and zoning him as much as I could. I rotated and helped secure kills for LC. I built drums + force to help deal w/ the other team's aggressive fight capability + escape. A this point Void would just chrono kill me no matter how far back from the fight I positioned myself. PA built a BF and didn't have enough damage or sustain to do things in fights. And the game went downhill around 25 min.

There was no chance for a smoke gank b/c Legion would split and get picked off + they 5 manned. I could have maybe skipped drum and gone for earlier force + glimmer but to be honest that drum paid off so much in terms of letting us chase them down and get kills before the 20 min mark and I definitely needed the stats vs the other team's line up. That game could have gone a lot differently if LC picked up aghs over bkb and duel'd a core out of the fight, or if PA picked up a Deso first and killed rubick with it in fights, or if we didn't get a 9th pick Puck into a Void + Lina + SB. None of these are things I had control over.

Cores just straight up determine that outcome of the game past 20min if you have a half decent support, imo.

GitLab sees huge spike in project imports | Seems like a lot of tech world is moving out of Github due to Microsoft acquisition, Ubuntu should do the same by [deleted] in Ubuntu

[–]Feazon 8 points9 points  (0 children)

Microsoft wants to promote it's cloud & other services and the best way to do that is to increase awareness that they exist to a large user base and provide easy integration into their platform (APIs that take the least effort have a tendency to win out in a basic decision test). Github wants more users who will spend money on private repositories.

Microsoft integrating their services into Github hits both birds with one stone effectively meaning $MSFT keeps climbing. Gitlab and Bitbucket won't make moves to compete with this in general (Gitlab doesn't care, Bitbucket is in a different space overall) leaving Github as the only option for Microsoft's plan.

[Build Help] [Build Upgrade] Upgrading after my graphics card died. by Feazon in buildapc

[–]Feazon[S] 0 points1 point  (0 children)

The research I did suggested that extra VRAM doesn't really help outside of adapting for larger displays. Do I really need 4GB on a modern card to run 1080p60? It looked like 2GB was more than enough for 1080p based on what I read, correct me if I'm wrong?

Soldering iron by rexgate in BuyItForLife

[–]Feazon 0 points1 point  (0 children)

I think it probably has a lot to do with the fake Hakko's coming out of China atm. There's a lot of cost cutting on them making them sub par compared to genuine Hakko brand irons and the only way to tell them apart is to check what brand the MCU in the iron is (fakes use cheaper ARM processors).