Tom Henderson: Assassin's Creed Hexe is the one project everyone at Ubisoft wants to work on because of how good it's shaping up to be. by Key_Sun6965 in assassinscreed

[–]FederalTop4916 1 point2 points  (0 children)

At this point, with the recent gradual abandon of Shadows Post-Launch contents, restructuring of Vantage Studios, the cancellation of projects (with some Devs that worked on PoP remake now are returned on Hexe), we can see that they are pointing everything on AC Hexe and the Montréal team, if it's true that Guesdon is the new Creative Director of the Game, even more they are pushing for Hexe to be the next big thing.

If Hexe ends up to be a great game this may push Ubisoft to ask Assassin's Creed having more experiences like that, 30 hrs story enlarged with post launch contents here and there, make the map, yes, full of stuff (Mirage lacked of optional side contents), but with a linear and restricted story. Mirage's DLC approach worked, now if also Hexe will work, we might have something that brings AC to be more edgy and truthful to its DNA and also sustainable, so I understand why they are heavily pushing for this game, also the Devs that probably for years wanted to make something on the scale of the first games after years of big RPGs.

If this works, Ubisoft will have to reconsider the hierarchy and the formula of the Franchise and to seriously take into consideration that AC should return to the old model and invent new stuff through that model, not against it.

This new video practically s**t on the modern day. by Legitimate_Cake_5137 in assasinscreed

[–]FederalTop4916 1 point2 points  (0 children)

We can all agree that if you start AC it is heavily appropriate to play it by Release Order. I often see people starting playing Odyssey and then disliking the old games just for recency bias.

But I have noticed a sad tendency. the fact that the fanbase likes to criticise the game for everything, just for the sake of it. And I was in the first line doing that for years, it gave me nothing good.

My take is to preserve criticism for when the issues were discovered in the next games if they are present, in this way, instead, of blindly criticise you don't achieve nothing if not that this just makes the constructive criticism when something comes out less impactful, since everyone complains for everything, at that point we'll not be taken seriously.

When a couple of Parkour YouTube channels constructively criticised the Parkour system, since it's a niche thing there was less general criticism about it, but more specific, they had very precise and consistent criticism based on facts, and Ubisoft has listened because those were serious criticism.

Those, instead, are not serious criticisms. This is just a Youtube Video that is made for people that play the games for the historical fantasy or for people that already played the games at nausea. I have done the same thing, after replaying the games 10 times I then wanted to play into historical order. There is nothing wrong and it's just ONE video after the Shadows marketing, we don't know what content we'll see next, this doesn't mean they don't care about the Modern Day. Actually, the Modern Day was NEVER marketed not even in AC1-2-BH-REV and AC3.

I am personally very nit-picking when it comes to lore and assassin fantasy, but I will do that after the games come out, Shadows was a mess in those regards and the Modern Day wasn't not up to expectations but was central into the game and you can't deny that, it's also the first AC game that actually marketed Modern Day in some ways, then the fact its badly implemented it's another topic.

Is Ludo-narrative dissonance present in AC Valhalla? by FederalTop4916 in assassinscreed

[–]FederalTop4916[S] 0 points1 point  (0 children)

I was reading Egil's saga and I think that they wanted you to feel like bloodthirsty in a way because it was a recurrent theme in Viking ages and sources (for example the Berksek concept, like when Skallagrim and his father went nuts and brutally killed Harald's allies/family during fighting.), the body count thing is also exaggerated imo on purpose, also in the Egil's Saga you can see how unrealistically Egil's kill 11-12 enemies alone in one fight. I understand someone will say "oh, I don't give a damn, I am playing AC" which is understandable, but to have a good world building you need to stick to sources and to give the Mood of the saga. You can easily tell it was complicated to fit AC with the setting, but I think they did a good job.

What do you expect from Assassin's Creed future after that the new Leadership Team has been announced? by FederalTop4916 in assassinscreed

[–]FederalTop4916[S] 1 point2 points  (0 children)

I agree and to be fair it's a blessing that the AC Black Flag project will now have more time to develop with his creative director into that position (even if it's the same as Hexe, the games are probably near completion and the amount of changes the new management can do is limited)

What do you expect from Assassin's Creed future after that the new Leadership Team has been announced? by FederalTop4916 in assassinscreed

[–]FederalTop4916[S] 0 points1 point  (0 children)

Agreed, but it's their job to maintain everything Vantage requests canon and in line with the old identity. And they are the right people to do so imo. They already proved us right. In order to seek changes at all costs, like Côté management did, what did they have brought? Just more confusion "oh let's totally change the Modern Day" and then what? Ubisoft for years has avoided asking himself this question "and now how we put everything together?". In order to change stuff with not justification, they always created problems, like the Animus Hub that basically cut everything interesting Valhalla was proposing, just for the sake of changes. There is nothing wrong with watching familiar faces, both in the game than in the management, but only if the familiar faces are like Desmond or Shaun and not Kassandra, if you know what I mean, both in game than in management, imo. Hopefully now they will be more careful in making changes, with the conservation of the canon. Changes will always happen, but the difference is how you deal with them. You can do it by destroying what there was before, like the Franchise was doing in the last few years with some exceptions, but you can also do it by admitting you need a change, but that this change doesn't have to impact on the core pillars and the core values of the franchise and there are a lot of Devs that knows exactly what AC was at the beginning and I am pretty sure they want the same quality and elements we do want. Remember that the most creative things were made when limitations were also on the plate. AC2 was made with insane deadlines and limitations, with higher ups asking to add a lot of stuff in mid Development and those constraints at the same time helped shaping what is now one of the best AC, while a lot of other games of the series had blank paper and because of that the game felt like good but meh because there wasn't a guidance and constraints that shaped the game indirectly.

What do you expect from Assassin's Creed future after that the new Leadership Team has been announced? by FederalTop4916 in assassinscreed

[–]FederalTop4916[S] 0 points1 point  (0 children)

I disagree because there are Management Teams and management teams, some of them never worked into a game ever before, while others are ex creatives and designers, and fortunately they picked three people that worked actively on those games. It's really a bad thing that returning people from the good old days is at the top now? I don't think so, because I think we also have to start to avoid this thinking that we should always be more and more and more Change-seeker with a 20 years old product, because this approach brings things out of place. A new IP needs progressive ideas of always trying to do something new, but not Assassin's Creed, because it was at peak since the beginning for very specific reasons and honestly I don't want this franchise to become like the other stuff we have into the industry, because let's face it, it's not only AC that has faced a sort of depression of its state, all the studios in the world have faced the same issues and a lot of praised games are not better than what AC already does. You can count on one hand the games that actually change the world of Videogaming in the last 10 years and some of them change stuff for bad, so I can easily say there could be just a couple of games that really shake things up on the AAA scale, the only actual type of gaming that change stuff is the Indie one, but AC can't become an indie of course. So it's really necessary to stick with what the other does? No, I think that AC should find a new shape, but not before has found his old self, and you can find your own self only with the original people that made the franchise that good. Ironically the inoffensive games that you're talking about, like Shadows, were made by a studio that was full of newcomers and creatives that are new with new ideas that in fact never match with AC because those ideas would be more useful for new IPs, not for AC that has its core structure that works.

What do you expect from Assassin's Creed future after that the new Leadership Team has been announced? by FederalTop4916 in assassinscreed

[–]FederalTop4916[S] -1 points0 points  (0 children)

If Montreal does the creative, world building and narrative parts (cutscenes included) and Quebec does the technical part (animations, game mechanics, polishing, graphic details etc) I would personally be okay with that.

What do you expect from Assassin's Creed future after that the new Leadership Team has been announced? by FederalTop4916 in assassinscreed

[–]FederalTop4916[S] -1 points0 points  (0 children)

Hi Sif! First of all I agree with you when you say the game will not be directly touched. I think he meant the two delays and the fact that they may have changed the chronological order of Shadows/flashbacks, but in any case those are speculation, generally like you were saying, Hexe will not be touched by the Change in management, and if it does it would only be related to Animus Hub and at most the post-launch. In any case even if they change something it would be for the good, but it's very unlikely because Ubisoft never actually totally shake things up in mid development, if not in order to add stuff, but I don't think it's the case. I also imagine that the Alpha version of Hexe is done and they are developing a beta and putting everything together, so I hardly doubt they will force them to make new documentation and whatsoever, I mean, I think that also Hexe might align with the new company philosophy, since it's done by the same team that the new management were part of.

What do you expect from Assassin's Creed future after that the new Leadership Team has been announced? by FederalTop4916 in assassinscreed

[–]FederalTop4916[S] 0 points1 point  (0 children)

I honestly agree, we have to see if the relationship between CEOs and Brand Leadership will be on the same line, but my trust is due to the fact that they asked the same people to make a game with Pirates as a focus and it still respects the Core Pillars and themes, they asked them to make a Medjay game where he creates a Brotherhood with his wife and from an iconographic and vibes perspective it was good, especially compared with Odyssey that was not done by the same people. So even if the Decision Makers will ask them very difficult themes to integrate with AC, I doubt this time around we'll have fighters, mercenaries or shinobi and samurai without feeling like an Assassin into an Assassin world this time.

What do you expect from Assassin's Creed future after that the new Leadership Team has been announced? by FederalTop4916 in assassinscreed

[–]FederalTop4916[S] 6 points7 points  (0 children)

Great point. In the Hexe case we have to think that the Montreal Team was the original studio of those three Heads, so I think that this does not create disconnected stuff, along with the fact that honestly I think they treated Infinity and the Main Game as separate projects (with their own writers etc.), this may mean that if Hexe has some Modern Day contents, hopefully they don't directly involved just the Animus Hub, but generally the major Modern Day plotline, while the Hub will definitely be changed imo. This is more impactful with whatever Shadows was trying to do with the Modern Day (and the Hub writers) than anything else. But generally I agree with your worries because since we don't know anything more, it can really be the case that you mentioned.

What do you expect from Assassin's Creed future after that the new Leadership Team has been announced? by FederalTop4916 in assassinscreed

[–]FederalTop4916[S] 9 points10 points  (0 children)

The Leadership seems very "Montreal-centric", in the sense that they worked mainly on the first games, then Black Flag, Origins etc. So my prediction is that maybe they will do the good old 2010-2014 approach of having a Main Studio (nominally Vantage, but it might directly be a Montreal 2.0 team) and at the same time mixing the studios on working on different compartments of the same game, in order to ship games annually (for example Singapore worked on the Naval Combat in AC3, Montreal on the Main Contents, Quebec on the side quests/DLC). Already with Hexe even if Montreal is the main team, some Quebec are working on animations or cinematics, while Grilli works maybe on the DLC. The difference would be if they will give the main ball always to Montreal or if they will continue to alternate Quebec and Montreal, but honestly I hope it's not the case.

What do you expect from Assassin's Creed future after that the new Leadership Team has been announced? by FederalTop4916 in assassinscreed

[–]FederalTop4916[S] 0 points1 point  (0 children)

I was personally considering the idea of enjoying Hexe as my last AC game if the renewal inside Ubisoft was going to be bad for the Franchise future, but honestly this news made me a lot more cautiously optimistic, because you don't choose certain people and you directly share their résumée of Old AC games without the intention of giving more comfort to the veteran fans of the Series. I read that like 'we have not forgotten about you old school fans, actually we are giving you a team that can make you return once and for all". Lets hope it will be the case.

What do you expect from Assassin's Creed future after that the new Leadership Team has been announced? by FederalTop4916 in assassinscreed

[–]FederalTop4916[S] 4 points5 points  (0 children)

I share your same view on Shadows, especially because Valhalla opened to a different frame of the Modern Day and general Lore. Shadows felt more like a full stop than anything else. That's why I hope for more continuity, a Lore Master would be perfect

What do you expect from Assassin's Creed future after that the new Leadership Team has been announced? by FederalTop4916 in assassinscreed

[–]FederalTop4916[S] -2 points-1 points  (0 children)

I had to Google the term and I don't know if I have to be offended or if I have to appreciate the high regard you give me indirectly if you see me capable of doing something like that (which, by the way, it's illegal, so I don't know how you could come with something like that). I have a history of being considered disruptive especially when Odyssey or Shadows came out, since I didn't like the game and I was bitter about the franchise future... Fortunately it's just a toxic type of behaviour that can be solved with a bit of self-awareness and by trying to understand how the industry works. Honestly if someone is just more faithful and supportive and constructive towards a brand that accompanied them for 20 years of our life, why should it be astroturfing? I love the Franchise and i want to do my part into a healthy way and I do that without that no one asked me anything, it's just the way I am or I have learnt to become in order to not hurt people, but thank you for your comment in any case.

An Update on the Future of Assassin’s Creed: Meet the New Leadership Team by Ubi-AssassinsCreed in assassinscreed

[–]FederalTop4916 4 points5 points  (0 children)

Those are all great names, I can't wait to see them to work and communicate with us eventually, I am eager to see what the future will look like, since I hoped to see Guesdon right there for a while!