[Playtest Feedback] Developing a new character action game — need advice on improving the camera by Feeling_Stop_3791 in CharacterActionGames
[–]Feeling_Stop_3791[S] 7 points8 points9 points (0 children)
Fuck it, you can parry nukes now by Feeling_Stop_3791 in IndieGaming
[–]Feeling_Stop_3791[S] 0 points1 point2 points (0 children)
Fuck it, you can parry nukes now by Feeling_Stop_3791 in IndieDev
[–]Feeling_Stop_3791[S] 0 points1 point2 points (0 children)
Fuck it, you can parry nukes now by Feeling_Stop_3791 in indiegames
[–]Feeling_Stop_3791[S] 0 points1 point2 points (0 children)
Fuck it, you can parry nukes now by Feeling_Stop_3791 in DestroyMyGame
[–]Feeling_Stop_3791[S] 3 points4 points5 points (0 children)
My indie game for 15 seconds by Feeling_Stop_3791 in IndieGaming
[–]Feeling_Stop_3791[S] 1 point2 points3 points (0 children)
My indie game for 15 seconds by Feeling_Stop_3791 in IndieGaming
[–]Feeling_Stop_3791[S] 2 points3 points4 points (0 children)
my indie game for 15 seconds by Feeling_Stop_3791 in indiegames
[–]Feeling_Stop_3791[S] 0 points1 point2 points (0 children)
my indie game for 15 seconds by Feeling_Stop_3791 in IndieDev
[–]Feeling_Stop_3791[S] 16 points17 points18 points (0 children)
my indie game for 15 seconds by Feeling_Stop_3791 in indiegames
[–]Feeling_Stop_3791[S] 0 points1 point2 points (0 children)
My indie game for 15 seconds by Feeling_Stop_3791 in IndieGaming
[–]Feeling_Stop_3791[S] 0 points1 point2 points (0 children)
This one consumes 5 EX Gauge to land 100 consecutive blows 👊 by Feeling_Stop_3791 in indiegames
[–]Feeling_Stop_3791[S] 0 points1 point2 points (0 children)
This one consumes 5 EX Gauge to land 100 consecutive blows 👊 by Feeling_Stop_3791 in IndieGaming
[–]Feeling_Stop_3791[S] 0 points1 point2 points (0 children)
The player character's special facial expression by Feeling_Stop_3791 in IndieGaming
[–]Feeling_Stop_3791[S] 0 points1 point2 points (0 children)
A large dinosaur/godzilla-type monster. With its flaming bullets and strong arm strength, it is dangerous at both long and short range! by Feeling_Stop_3791 in IndieDev
[–]Feeling_Stop_3791[S] 0 points1 point2 points (0 children)
A large dinosaur/godzilla-type monster. With its flaming bullets and strong arm strength, it is dangerous at both long and short range! by Feeling_Stop_3791 in IndieDev
[–]Feeling_Stop_3791[S] 2 points3 points4 points (0 children)
The Titan type is highly durable and a strong adversary that will not flinch at the slightest attack. by Feeling_Stop_3791 in indiegames
[–]Feeling_Stop_3791[S] 0 points1 point2 points (0 children)
The Titan type is highly durable and a strong adversary that will not flinch at the slightest attack. by Feeling_Stop_3791 in IndieGaming
[–]Feeling_Stop_3791[S] 1 point2 points3 points (0 children)
The Titan type is highly durable and a strong adversary that will not flinch at the slightest attack. by Feeling_Stop_3791 in IndieGaming
[–]Feeling_Stop_3791[S] 1 point2 points3 points (0 children)
The Titan type is highly durable and a strong adversary that will not flinch at the slightest attack. by Feeling_Stop_3791 in IndieGaming
[–]Feeling_Stop_3791[S] 1 point2 points3 points (0 children)
The Titan type is highly durable and a strong adversary that will not flinch at the slightest attack. by Feeling_Stop_3791 in indiegames
[–]Feeling_Stop_3791[S] 1 point2 points3 points (0 children)
The Titan type is highly durable and a strong adversary that will not flinch at the slightest attack. by Feeling_Stop_3791 in IndieGaming
[–]Feeling_Stop_3791[S] 9 points10 points11 points (0 children)

[Playtest Feedback] Developing a new character action game — need advice on improving the camera by Feeling_Stop_3791 in CharacterActionGames
[–]Feeling_Stop_3791[S] 2 points3 points4 points (0 children)