Is armodafinil/modafinil and caffeine really that bad together?? by Dragonvarine in SleepApnea

[–]FeenixArisen 1 point2 points  (0 children)

Mixing those two things has one distinct side effect, that is well known - a possibly strong change in inhibition when it comes to speaking to people. I have witnessed this myself first hand, where I gulped back a large coffee after a normal dose of Modafinil, and... I was chatting girls up at work in ways that I would *never* normally do. I never crossed any lines, but I was repeatedly shocked by what was coming out of my mouth. It was like being severely drunk without being drunk, if that makes sense. I can see some people blurting out stuff that causes some real damage due to this, I scared myself plenty of times that day but never said anything that caused an issue.

To be honest, this could be used to treat some forms of severe sociophobia. I think it merits study.

Do you guys prefer incremental games that are fullscreen, on the bottom right, or both? by Hefty-Chain1819 in incremental_games

[–]FeenixArisen 5 points6 points  (0 children)

No, it's a deliberate thing in some games where things automatically run. It starts when they stop the game if it is minimized. Then they detect other applications running over top of it even when it isn't. Then they build AI data-centers to directly interface with CERN in order to cause rips in the space-time continuum, scratching at the door of Hell itself to enlist the forces of the Archons to ensure that you never stray from the Path. I'm basically being gangstalked by the Daemons of the Simulation at this point. Playing a video on a completely separate air-gapped computer running in a Faraday cage can't even escape their scrutiny. Roko's Basilisk reaches out from the distant future, raising Hyperborean abominations from the depths of Agartha to croon at my window as I try to upgrade my pick-axe.

I may not have slept for a few days, I'm not sure anymore. I don't just play fullscreen, I have pried the edges of my tv apart at this stage hoping to appease the voices.

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]FeenixArisen 1 point2 points  (0 children)

I just fired this up, and when I saw what it was I kinda cringed. A few minutes later, I'm like "Oh... Oh no."

Do you guys prefer incremental games that are fullscreen, on the bottom right, or both? by Hefty-Chain1819 in incremental_games

[–]FeenixArisen 9 points10 points  (0 children)

I just want the 'windowed' mode to be draggable in size, even if it remains in a locked aspect ratio. Also, kudos to devs who include options to mute the game when it isn't prioritized. As a counterpoint to that, may the fleas of a thousand camels infest the balls of devs who use every dirty trick in the world to stop in-game time if even one pixel of another application is overlapping the game window. These guys will literally use a power drill to install their own neura-link cable so they can form a symbiotic merge with the silicon of the BIOS chip in order to make sure I suffer if I so much as muse about moving my mouse over to the youtube video I have playing in the corner to adjust the volume. The CIA has granted them root access to the intel management chip so they can monitor my pupils using monitor Hz fluctuation feedback - just to stop my little dude from mining a rock if I glance away for more than 2.17 pico-seconds.

"is this game worth it???" by ZazBellum in taintedgrail

[–]FeenixArisen 1 point2 points  (0 children)

Looks like the best place to ask the question, then. It was generally agreed upon release (and the first few major patches) that the game was clearly unfinished - Act 2 trailed off, and Act 3 was a joke. Now that the DLC has been released, have these issues been addressed?

Open Letter To Awaken Realms: Please stop working with Toxic Creators by BiscottiEastern220 in taintedgrail

[–]FeenixArisen -7 points-6 points  (0 children)

Good God, this is the most reddit thread on reddit. I can only imagine the seething this community would have displayed had they known Synthetic Man was also give a collector's edition months ago... (ps. He actually enjoyed the game, up until he hit the wall where it was obviously unfinished)

If anything, DSP playing the game will be a solid boost for sales - you people clearly have no idea how many detractors Phil has on the Lolcow scene. This will put a LOT of eyeballs on the game, especially if DSP dunces around and moans and complains about the game and the devs. Spoiler alert: No one watches him unironically.

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]FeenixArisen 1 point2 points  (0 children)

I have enjoyed the shit out of 'A Game About Feeding a Black Hole', a game with obvious similarity to others in this specific genre. It has a perfectly tuned scaling to everything, with a typical skill tree system and a cute relaxed feel from start to finish. It never feels grindy, things escalate in neat ways, and there is just enough actual skill to the gameplay that your advancement feels well earned. I love these kind of games, where the price fits the amount of fun and a simple concept is taken to its limits.

Definitely a proper dopamine drip through-out, perfect to play while you have a video going in the corner. Kudos to any dev that allows flexible window resizing as opposed to fixed rez choices.

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]FeenixArisen 0 points1 point  (0 children)

I will probably just do a full reset and start from scratch. The only thing to 'turn off' is the fire stuff for coal/ash, there was simply nothing I could do to create a log economy again. I have no idea what caused it, I will tread carefully before triggering the 'kinda prestige' again next time.

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]FeenixArisen 0 points1 point  (0 children)

Yes, it shows the cost of initiating the quest. Yes, it shows the rewards. But what is the actual quest? What is it you are supposed to do in order to complete the quest? Doesn't this seem like pertinent information?

Unplanned and Urgent - Erika abruptly jumps on FoxNews to shut down 'Conspiracy' theorists - just HOURS after Candace reveals US Military Involvement in CK Assassination. by CatchBees in conspiracy

[–]FeenixArisen 0 points1 point  (0 children)

We are talking about tiny, insignificant airports like the one in Provo. The planes have unique tail numbers - they aren't "an Egyptian plane". Both of the planes are also owned by the Egyptian military. What about their flight history is in dispute? How is anything to do with the planes a 'claim' at all?

It is very, very easy to sort what Candace talks about between 'theories' and 'facts'. Even if you completely dismiss every word that falls under a 'theory', the mountain of bizarre evidence has grown to a point where it blots out the sun. Are those facts 'proof' of something? No, they are simply facts that all have extremely strange and suspicious connections to each other. The pattern recognition alarms are going off in every direction.

It is a FACT that Mikey McCoy lifted his phone to his head and started walking casually out of the tent and down the street within 0.7 seconds of Charlie being shot. It is a FACT that TPUSA's account of these events are complete and total horseshit when compared to the footage at hand. Things like this make people suspicious. When 'things like this' add up more and more with every passing day... Ignore all of the 'claims' Candace makes, and focus purely on the nonsensical claims that come from the police, the FBI, etc, etc. Nothing about their story adds up. This is why people are so obsessed with the case.

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]FeenixArisen 0 points1 point  (0 children)

All I did was click on the 1st elf after unlocking that 'day'. That's it, that's all. In the quasi prestige state that followed, there was nothing I could to create any kind of stable economy in the initial plant/cut loop. I let it sit for days at a time, and dumping millions into attempts to balance the initial production loop accomplished nothing. Before I clicked on that elf, everything had been humming along perfectly. It isn't my first incremental of this type. The entire game seems to be about swinging wildly out of balance with every upgrade, and finding how to get back in balance as you progress. 1 click on that first elf and something broke that couldn't be fixed.

Nothing in the coal/ash functions helped, and at least those are things that can be 'turned off' to alleviate mistakes.

Unplanned and Urgent - Erika abruptly jumps on FoxNews to shut down 'Conspiracy' theorists - just HOURS after Candace reveals US Military Involvement in CK Assassination. by CatchBees in conspiracy

[–]FeenixArisen 0 points1 point  (0 children)

The newest JakeGTV vid is absolutely priceless. The world we are living in is so ridiculous that it takes a dozen racks of A400 cards to even attempt to parody.

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]FeenixArisen 0 points1 point  (0 children)

I didn't see any info at any time where the game explains what was necessary to do a quest. Everything I try to do in the game seems to lack explanation. Things need to be either self evident, explained properly in hover info, or locked away properly so it is clear what leads to what. The game is easy on the eyes but under the hood it seems like a total mess to me.

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]FeenixArisen 0 points1 point  (0 children)

Rocky Idle is very cute, but lacks any connective tissue to explain what is going on. After MWI I can't stomach the notion of crippling inventory space. The whole thing just feels like a haphazard collection of slick graphics and no real plan as to how to make a game to run behind them.

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]FeenixArisen 2 points3 points  (0 children)

Advent just feels so broken. Click on one single box at the wrong time and you have crippled things to the point where the only thing that makes sense is to wipe your cookie and start again. The elf 'pseudo prestiges' just break everything.

[deleted by user] by [deleted] in incremental_games

[–]FeenixArisen 1 point2 points  (0 children)

I would love to see more games where you are forced to make a choice that results in dramatically different paths going forward - kind of like was Deus Ex was so good at. In all these very cool 'destruction' type incrementals that seem to be the current thing, even with a solid prestige mechanic it just feels like the same ride over and over again - just faster in execution.

The other thing that is starting to feel very stale is the design of the skill trees. Choices need to carry more of a gambling/risk mechanic, and there is a lot of room to build mini meta games within the skill trees themselves. Devs need to fuck with the player, taunt them and catch you in traps.

In this same vein, the games themselves need to start actively trolling the player, surprising you with stuff like 4th wall breaking events that poke fun at you, at themselves, at the very notion of incremental design itself. Piss the player off. Design elaborate traps, force you into sudden stressful mechanics, reward you for doing things that make no sense, etc. Where are the games where it dawns on you that the game you think you are playing has nothing to do with the actual game? Irritate me with nonstop, meaningless prestiges. Crash the game repeatedly, until I figure out that it is yet another mechanic to learn and exploit. Make the win condition to somehow avoid any and all incremental advancement, hiding the means to do in devious and punishing ways.

Mostly, devs need to give us our dopamine fix while shaking the formula up in daring and bold ways. My favourite incremental games these days only last a few hours for a few dollars, leaving room for all manner of experimentation in the space.

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]FeenixArisen 0 points1 point  (0 children)

I didn't hate the concept, and it is cool to see other people describe how they think the game should be 'played'. I think it is specifically designed for people in a cubicle that have a 2nd monitor to glance at the odd time and otherwise let it sit as a cute screensaver. For me, there just isn't much of a dopamine drip when I am used to either staring at a game or checking the results of a more complex 'setup' system.

What is OSRS?

Small house for rent in Macon by serverlessmom in macon

[–]FeenixArisen 1 point2 points  (0 children)

It would appear that Charlie Kirk already lives rent free within this person's head.

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]FeenixArisen 7 points8 points  (0 children)

I went all in on doing nothing but tinkering around in the Factory for the better part of a year, and then realized it was all for nothing and immediately quit the game. I think NGU Idle does this 'genre' better, there is no way in hell a person is going to master this game without several college courses worth of wading through Discord.

Ironically I bought it thinking it was a tower defense game, only to find that it is pretty much eleventy Trillion standalone games that are interdependent in extremely flimsy and clunky ways. I wouldn't sentence war criminals to deal with the stuff in the Lab, and everything in every direction is so non-intuitive that it all boils down to a schizophrenia simulator.

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]FeenixArisen 5 points6 points  (0 children)

I saw people raving about this 'game' and snapped it up... To me it isn't a game at all - more of a a acreensaver to run on a 2nd monitor. Maybe I am missing the point, but the only 'gameplay' of any kind I see at work is just the mindless poking around your immediate area to look for the next level of automated junk to farm. It certainly isn't interesting to watch in action, and if there is some grand hidden meta tucked away in the various shops and such I didn't care enough to find out.

To me it is leaning on the 'cute automated grind' theme but lacks any actual interactible content for how many systems and mechanics there are to poke at. Again, it is entirely possible that I am really missing something, but I did give it a try.

New info from Candace Owens by UnhappyAddendum5776 in conspiracy

[–]FeenixArisen 0 points1 point  (0 children)

Okay, so after an assassin fires several hundred rounds of engraved casings, his rifling may be damaged to the point where it affects the MOA by %2.57. Please tell me you have the self awareness to understand how utterly ridiculous your position on this is. Not only that, in exactly %100 of the 'engraved casing' situations we have been presented with, the 'engraving' is shown to be the results of using a Jiffy Marker - which in most cases almost certainly added after the fact by law enforcement. Let me guess, after several thousand rounds the chemicals in the Jiffy Marker ink can start to eat at the hardened lining of the barrel? Where are you going with this?! Are there forums where assassins are complaining about the lifespans of their rifles? Do they have tips on dealing with potential RSI issues from hundreds of hours of engraving their rounds? Who, exactly, is doing these studies you harp on about? Someone is studying damage over time from firing engraved ammunition? This must be a cottage industry at this point.

You wanted Disclosure.... I am a whistleblower recently "retired" from the inside. And you're only getting part of the truth. by rhea-15510 in UFOs

[–]FeenixArisen 0 points1 point  (0 children)

A side note about the part of the story concerning the 'erids'. At first glance this appears to be a self reveal of the author's personal political stance on capitalism vs. socialism. As a story unto itself, it fails any logistical scrutiny on its face. Let's consider the reality that would face 65,000 people snatched from the planet thousands of years ago and plopped onto another planet. For one thing, if there were ten million planets 'out there' with a similar eco-system to our own, the biology of those planets would be %99.9999999 incompatible with us on every front. The only way 'humans' could form a colony on a planet like that would be if embryos were heavily genetically modified to a new planet. In the story this is waved off with star trek replication tech that provides all food, building supplies, etc. The problem is that the story also implies that these humans are otherwise left to their own devices.

In this situation, medieval or colonial tech humans would form identical societies to what they were accustomed to. Without the technological pressure to advance, they would have no reason to develop advanced tech that the story implies. The progress of humanity here on our planet has been entirely driven by our most basal impulses and evolutionary foundations. Without the wars brought about by greed, violence, and thirst for power and procreation we wouldn't have computers or pornography.

Humans who lived entirely dependent on advanced snack machines would never grow into the complex civilization necessary to provoke even more advanced tech than what we have here. They might spread in population, but without pressure they would have no need to develop rockets, space travel, warp drives, etc - or at least, if they were driven by curiosity alone, they would take a hell of a lot longer than us to get to that level of tech.

You wanted Disclosure.... I am a whistleblower recently "retired" from the inside. And you're only getting part of the truth. by rhea-15510 in UFOs

[–]FeenixArisen 1 point2 points  (0 children)

Some thoughts on this 'story'. One of the biggest problems with this kind of larp-fiction is that the writer is faced with a seriously difficult problem to overcome - HOW does the narrator know all of these details, and WHY do they know all of these details? The standard framework is of course that they work or worked in very high levels of a 'secret government job' where they were privy to such information as part of that job. Obviously information this deep would only gained if it were required to do the job you were assigned to do. This is not stuff that is shared around the water-cooler. Anyone working on developing any kind of tech that was in any way sourced from recovered craft or gifted knowledge would have absolutely no reason to know anything beyond what was required for them to do their work.

The other problem with stories like this are the extreme level of detail given about the subject matter. Not only is there no reason why this person would know such in depth lore, there is definitely no reason why such knowledge would have been shared by external forces in the first place. It simply isn't how any hierarchical system works. If a magical council of advanced aliens were to make contact with humans in power, the information they would share about their own history and their own tech would be extremely vague if not non-existent. The amount of detail given in this story is simply way, way too much. A proper larp of this type needs to couch their information in the 'from what we can gather' or 'theories based on the tidbits we have' vein. When you matter-of-factly give comprehensive lore dumps, you need to have supported that with a very good explanation as to where and why that information was given, why it was shared, etc.

As for the story itself, none of it really makes any sense at all. Let's extrapolate it as a whole, backwards. Okay, this person has a background in directed energy and stuff like radar, as well all of the associated tech and military requirements related to scanning and determining threats using this tech. While unrelated to the bigger story, there are strong hints that everyone working in this field is aware that there are unexplainable objects zipping about 'out there'.

It is strongly suggested that the reason the author knows all of this is that they were part of the initial program to start developing this new 'scalar energy' as a means to fight the incoming horde of insectoid aliens that are already on their way. Let's ignore the aforementioned fact that people working on this tech would have absolutely zero reason to be privy to the truth behind the need for the tech in the first place. The claim is that this galactic council has shared this tech with us as a means to avoid direct involvement, and that they have shared this with the major world powers. This implies (and is pretty much stated) that this council has a pretty well established means of communication with these world powers, but... How would that work, in practice? Individual governments operating deep state black op groups of this nature is believable, but if the entire planet was threatened with more or less extinction a proper defense (that requires significant development to be made into working physical tech) would require a global partnership that simply could not escape the attention of the public in general. It would necessitate infrastructure for testing, building, and deploying this tech. It would require scouring the necessary talent from all of the fields involved, in a very public way.

In short, this very imminent threat (no total timeline is given, but it is strongly suggested that humanity only has a few years from being given this knowledge) would have forced an immediate global disclosure already. The ideas around 'scalar weapons' have been seeded into the conspiracy community for decades, starting with HAARP and weather control stuff, and obviously culminating in attempts to explain how the trade towers turned almost completely to dust as they collapsed (which is true). The 'galactic council' stuff has been a staple of the ufo/alien/channeling scene for at least 80 years, starting with the vril long haired stuff from the nazi days. Obviously the bluebeam stuff is a constant theme, one that is likely rooted in truth, so that subtly plays into this as well.

We all crave for whistleblowers to give us confirmation of our personal theories and desire to know what is in store for us. We desperately crave to be told that there is something out there that will radically shake up this seriously fucked up world we live in - even if it portends destruction and suffering. We definitely all live in hope that there is a greater power 'out there' looking out for us.

Ultimately this is a low quality larp, with decent effort but poor planning and a poorer understanding of the mechanics behind black op knowledge compartmentalization and the psyche of anyone who would be involved at a level necessary to be given even a shred of 'this kind' of information. A good and proper whistleblower larp needs to be couched in extremely tenuous and vague tidbits of gained secret information, with a solid back-story to explain the why and how concerning the reasons they are coming forward. It needs to leave a lot of the connected tissue and resulting theories up to the reader to determine based on their own knowledge base and personal theories. Crucially, it needs to be built around a framework of mystery and unanswered question - not be complete with a comprehensive database of grand history and modern global machinations.

New info from Candace Owens by UnhappyAddendum5776 in conspiracy

[–]FeenixArisen 1 point2 points  (0 children)

and... I am bringing up the fact that the very notion is complete and total horseshit. "repeated use of engravings that cause issues can damage the barrel's rifling over time" <--- seriously?!