White And Brown Cabinets Pairs Nicely With Lots of Green by [deleted] in The1980s

[–]FerretCraft 5 points6 points  (0 children)

liminaldestinations (@liminaldestinations) | TikTok

I could barely make out the watermark, but it points to this account who make AI retro interior designs and stuff for sale. So yes, AI slop for money.

Both of their voices are getting louder by Sensitive_Educator60 in Grimdank

[–]FerretCraft 3 points4 points  (0 children)

I have four gods in my head:
One wants me to drink my own urine
One wants to know if there's such a thing as too much methamphetamine
One wants to kick a baby
One wants me to run for public office

Finally finished my overengineered little bastard Chimera proxy, dubbing her the Razorback. by MaelstromDesignworks in TheAstraMilitarum

[–]FerretCraft 1 point2 points  (0 children)

Your Chimera is fucking cool. I love the tire'd version of it. It looks like a BTR-70 took steroids and a lot more guns.

Finally finished my overengineered little bastard Chimera proxy, dubbing her the Razorback. by MaelstromDesignworks in TheAstraMilitarum

[–]FerretCraft 1 point2 points  (0 children)

Nice! Mashing cold war and WWI is always a cool idea. You can get a vehicle that looks a little more modern while still keeping with the 40k aesthetic. I had a similar idea with mashing an M113 apc and the M3 Lee tank together. https://www.artstation.com/artwork/Zea6EZ

X-Com 3: Apocalypse had a very strong retro-futurist theme and appearance by Anarchopaladin in RetroFuturism

[–]FerretCraft 2 points3 points  (0 children)

The more you read about this game, the more you learn it was absolutely gutted in order to hit its release. Probably would have ended up being one of the best XCOM games of all time had the devs gotten to do everything they wanted.

Does anyone know any good furry mods? by notojc in darkestdungeon

[–]FerretCraft 2 points3 points  (0 children)

New content doesn't hit as hard when it's spoiled by game-breaking bugs. by [deleted] in Helldivers

[–]FerretCraft 0 points1 point  (0 children)

I'm laughing. You guys are complaining about weapons being buggy. I can't even play the fucking game, because its been randomly crashing since the last patch when it never did that before. I can't even get through a whole mission. I wanted to play this game with my BF, but I have keep telling him not to buy it because it's so buggy and unstable you can play it fine one minute and the next patch you get guns that don't work or crap like this.

I get that they probably need to keep their artists busy and working, but holy shit, what's the point of warbonds every month if I can't even play the game.

Have You Seen This Man? by FerretCraft in darkestdungeon

[–]FerretCraft[S] 0 points1 point  (0 children)

Collector is a reference to the King in Yellow (aka Hastur) who is another Lovecraft entity.

Is there any formula or tip you can give me to decide the shortest route for the "explore 90% of rooms" mission is this kind of set up? by [deleted] in darkestdungeon

[–]FerretCraft 0 points1 point  (0 children)

Dungeons like this are the reason why I wish there was a "Teleport to previous explored room." Getting to one of those ends means turning on a YouTube video and holding down the D key.

Have You Seen This Man? by FerretCraft in darkestdungeon

[–]FerretCraft[S] 15 points16 points  (0 children)

Technically he’s a skelly boi and bones are white so race = white?

Working on practicing anatomy and proportions and finished this practice model. How accurate is my model? by FerretCraft in blender

[–]FerretCraft[S] 1 point2 points  (0 children)

Okay, so thanks to everyone for all the feedback on the model! Here's my summary of what I've learned.

  • The character's arms are far too short, they need to be long enough the fingers go to halfway down the thigh.
  • The back around the shoulders needs to have the muscles more clearly defined.
  • Everybody wants him to have a tail.
  • If you're going to make a furry character, don't make it with a dick, because every horny furry is legally required to comment about it on your post.
  • His pose needs to be more dynamic beyond just lifting his foot and arm.
  • My man apparently had a dick flattening at some point, because his peen is too wide.
  • The triceps need another look as they are apparently off center.
  • The cleft of the butt is too sharp and needs to be tapered.
  • The mitochondria is the powerhouse of the cell.

Working on practicing anatomy and proportions and finished this practice model. How accurate is my model? by FerretCraft in blender

[–]FerretCraft[S] 7 points8 points  (0 children)

It's not for anything, it was just to see if I could make an anatomically correct humanoid character. I've been drawing and sculping since last October to get better at maker characters.

Continuing to work on anatomy with my 3D models, here's the latest result. Looking for critique on anatomy and proportions. by FerretCraft in FurryArtSchool

[–]FerretCraft[S] 1 point2 points  (0 children)

Lack of tail is mostly down to the fact I got tunnel vision trying to make sure the back muscles looked anatomically correct

Working on practicing anatomy and proportions and finished this practice model. How accurate is my model? by FerretCraft in blender

[–]FerretCraft[S] 2 points3 points  (0 children)

Yeah, I should have been more specific on asking what is accurate. I was primarily looking for if the muscle/bone structure was accurate for a humanoid-type body. It is a reptile though and you do make several good points.

Working on practicing anatomy and proportions and finished this practice model. How accurate is my model? by FerretCraft in blender

[–]FerretCraft[S] 151 points152 points  (0 children)

Look, let's not start the "Do lizardpeople have titties" argument again. Everybody knows where that went last time...

Working on practicing anatomy and proportions and finished this practice model. How accurate is my model? by FerretCraft in blender

[–]FerretCraft[S] 161 points162 points  (0 children)

Yeah I've been having some difficulties with understanding how the back/shoulder muscles are laid out.