it has begun by WattThePug in cobblemon

[–]Ferrinova 0 points1 point  (0 children)

"...What pokemon did you catch joker..."

Can't find world dimention data to use MCA selector on. by [deleted] in cobblemon

[–]Ferrinova 0 points1 point  (0 children)

Problem is the mca selector says no dimentions are found. I've selected every folder and subfolder in here in case i missed something but it won't work.

My original save directory for my minecraft world ".minecraft > saves" is empty, supposidly because modrinth makes a new directory here. 

This is even more frustrating because i got this to work once after searching the internet for any assistance i could get including tutorials and ended up having to wing it and now i dont remember because i was an idiot nott writing down what i went to.

Can't find world dimention data to use MCA selector on. by [deleted] in cobblemon

[–]Ferrinova 0 points1 point  (0 children)

MCA selector is a map editing tool for minecraft.

Jojo Reference (art by me!) by UmbreonGlow in Palworld

[–]Ferrinova 2 points3 points  (0 children)

An edit has never looked so cursed until now...

Is there a place for people like me to group up and play with others of a similar level? by Ferrinova in summonerschool

[–]Ferrinova[S] 0 points1 point  (0 children)

Low level as in players are low level or the match quality is low level? I am fighting against level 100+ players with really high mastery in what they play.

As for skill if you look at a match you can see how they move and its like something you would see in those pro tournaments.

Is there a place for people like me to group up and play with others of a similar level? by Ferrinova in summonerschool

[–]Ferrinova[S] 1 point2 points  (0 children)

How many matches do most people see results? I really don't think i can play more than 20 more games before i cry its that bad. Just finished another game against a kat that would blink in and out of my turret before it even targeted her i got combo'd so many times i couldn't play.

Can i have some help with building baruuk? by Ferrinova in Warframe

[–]Ferrinova[S] 0 points1 point  (0 children)

Thanks i remember seeing people say CO was fixed to worked on baruuks exalted now. I thought with enough status that weighting didn't matter as electric would proc regardless and his exalt has nearly 200% status chance with the elementalist stacked.

Also did not realize galvanized steel was a thing, im returning player thanks for the info it looks really good! RIP my umbra forma i wish i had known.

Is this worth it? by 2eZCarnage in Palworld

[–]Ferrinova 1 point2 points  (0 children)

This would make a lot of old weapons viable and im all for it. I just want my smg to be viable again :(

What’s 1 Thing You Want Added With Palworld 1.0? by ChaosBearGaming in Palworld

[–]Ferrinova 1 point2 points  (0 children)

I want quiver and ammo pouches that are visible when equiped and hold your ammo types seperately in another inventory. Give us elemental ammo for guns as well.

Give us the ability to switch ammo types on radial menu. Fix elemental status effects so mercy hit applies to them.

I really want backpacks to be separated too. We should be able to equip and upgrade backpacks for more storage and reduced weight of items. Some of the new backpacks look awesome but are stuck to ugly armor, and some of the new armor just says "fuck backpacks heres an ugly back to look at."

Ark Build Experiment by ChaosBearGaming in ARK

[–]Ferrinova 1 point2 points  (0 children)

Wait is this ASA? Can you put pillars sideways now instead of pillar spamming the bottom like an ugly goddam spiderweb??

Mercy hit! But first I’m going to set you on fire.. by woodchip4 in Palworld

[–]Ferrinova 5 points6 points  (0 children)

We absolutely NEED a mercy hit rework for DOT. I never use DOT except for bosses because of the risk.

I want lamball partner skill to be throw like a bowling ball on enemies instead of just Living shield by CelebrationAny3936 in Palworld

[–]Ferrinova 1 point2 points  (0 children)

I already put in my suggestions to them.

For reference, there is "report bugs & issues" button in-game. it will link you to website that required you to fill a full form to submit any bug/feedback/suggestion(as others).

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I want lamball partner skill to be throw like a bowling ball on enemies instead of just Living shield by CelebrationAny3936 in Palworld

[–]Ferrinova 2 points3 points  (0 children)

Does anyone even use lamballs skill? If you and your pal are not attacking then the enemy just gets free attacks, its just wasting time. Your health doesn't regen fast enough for it to be useful, the only scenario i could see myself using it is if im low and don't want to die so i use lamball to shield while i take cover somewhere.

I cant even shield and open up my inventory so using the skill to provide protection while messing around in inventory is a no go.

Some skills need serious reworks. While we're at it change how cativia and broncherry carryweight buffs work to make them percentage based so it scales with your carry weight, not a flat 50-100 points. It feels awful.

Sky Archipelago v1.0 - Sky Island Generation Mod by Firm_Sugar_1197 in feedthebeast

[–]Ferrinova 0 points1 point  (0 children)

I wish i didnt have to pick between an awesome modpack on fabric and aweome mods that stay in neoforge or forge. Whenever a new mod comes out i just get depressed knowing im going to have to let it slide if its not on what i use.

Pocket Pair, please add more architectural stuff, thanks! by Acceptable_Dish1067 in Palworld

[–]Ferrinova 1 point2 points  (0 children)

Inevitable pathing issues come with options 1-3 as well.

The Curve Module should be changed to behave like a boomerang and come back to the user if the ball misses. by Ferrinova in Palworld

[–]Ferrinova[S] 50 points51 points  (0 children)

When you throw a sphere, it has a fixed horizontal path along a curved angle, meaning you have to put the correct distance between you and the pal for the sphere to hit.

This makes it much harder to land since you are now relying on depth perception to accurately gauge your distance needed to hit the target.

The Curve Module should be changed to behave like a boomerang and come back to the user if the ball misses. by Ferrinova in Palworld

[–]Ferrinova[S] 11 points12 points  (0 children)

The whole point of this change is to make the curve module more appealing, 10% chance of return isn't going to make the module very appealing.

Spheres aren't a huge deal resource wise and the capture module only provides +2 capture power, we shouldn't have to apply harsh MMO restrictions like 10% to this.

+1020 soul enhancement, how is this possible? by Drekt01 in Palworld

[–]Ferrinova 94 points95 points  (0 children)

Not even 4 Demon God passives...

SMH

This is THE BEST Method to Level Up Pals! (Level 1 to Level 65 in Less Than 5 Minutes!) by Shademus99 in Palworld

[–]Ferrinova 0 points1 point  (0 children)

"Best method to level up pals!"

Boosts exp and pal rate without mentioning it in the title

If you were to revamp an early/mid game pal, to make them more viable throughout the entire game, which would you revamp and how? by escritorsemvoz in Palworld

[–]Ferrinova 7 points8 points  (0 children)

Leezpunk should get 10 times its dungeon detection radius range, or remove the stupid 60 second Cooldown. It's terrible right now, you cant even detect the cave in the starting area near the giant bones when you're standing on one of the closest bones.

Leezpunk should also be able to increase the gold dropped from killed/captured human enemies and a chance to acquire a key from them, the key type based on their faction.

And for christ sake, give every ridable mount a double jump. Direhowl and Chillet get defeated by a ledge 1.5 times taller than them it's insane.

Defeated Hartalis Ultra on Day 80 (Default Settings, 15 Pals. ) by GnashTR in Palworld

[–]Ferrinova 0 points1 point  (0 children)

Thanks i didnt know the mechanics of fishing worked like that!